Player Matchup

Loki
Loki
GAMECRAZYKILLER
Loki
Level 100
God Stats
2W - 2L
1,243 SR
Queue Stats
48W - 51L
1,319 Elo+
Party 2
Raijin
Raijin
RedShirtMan
Raijin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 62L
1,512 Elo+
Party 2
Skadi
Skadi
SStinkyHHole
Skadi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,297 Elo+
Party 2
Vamana
Vamana
Zoumn
Vamana
Level 24
God Stats
3W - 4L
1,538 SR
Queue Stats
37W - 42L
1,356 Elo+
Party 2
Nike
Nike
moonboy226
Nike
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 63L
1,557 Elo+
Party 2
Team Averages
Level 62
1,456 SR
1,408 Elo+

VS

Team Averages
Level 70
1,674 SR
1,579 Elo+
Atlas
Atlas
ApexAres
Atlas
Level 128
God Stats
13W - 7L
1,783 SR
Queue Stats
31W - 19L
1,586 Elo+
Party 3
King Arthur
King Arthur
EnviedNexus
King Arthur
Level 109
God Stats
6W - 3L
1,661 SR
Queue Stats
205W - 191L
1,580 Elo+
Party 1
Kali
Kali
HeadHunter93996
Kali
Level 48
God Stats
4W - 0L
1,919 SR
Queue Stats
101W - 64L
1,662 Elo+
Solo
Izanami
Izanami
TBNRKenWorth
Izanami
Level 19
God Stats
1W - 1L
1,294 SR
Queue Stats
6W - 3L
1,591 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TrippieRaven
Morgan Le Fay
Level 47
God Stats
26W - 21L
1,713 SR
Queue Stats
169W - 169L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 3
13,208
528
13,456
25,095
11,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
17
5 / 6 / 2
11,775
471
19,166
21,114
8,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 6 / 0
8,614
345
5,058
15,260
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Zoumn
Vamana
15
0 / 8 / 3
9,213
369
7,463
26,904
16,295
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 6 / 1
11,779
471
7,903
25,049
25,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ApexAres
Atlas
19
2 / 0 / 17
13,655
546
12,977
24,740
34,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
EnviedNexus
King Arthur
20
4 / 3 / 8
13,675
547
19,156
15,662
20,467
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
9 / 4 / 8
14,797
592
20,000
23,433
12,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
TBNRKenWorth
Izanami
20
14 / 1 / 4
14,963
599
29,217
23,011
11,796
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
TrippieRaven
Morgan Le Fay
19
2 / 4 / 4
12,539
502
9,468
19,207
9,495
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
12
Kills
31
31
Deaths
12
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Atlas
ApexAres
Atlas
2
0
17
10.5
W
King Arthur
EnviedNexus
King Arthur
4
3
8
2.67
L
6
5
3
1.5
W
9
4
8
3.25
L
Raijin
5
6
2
1
L
0
6
0
0
W
Izanami
TBNRKenWorth
Izanami
14
1
4
16
W
Morgan Le Fay
TrippieRaven
Morgan Le Fay
2
4
4
1
L
Vamana
Zoumn
Vamana
0
8
3
0.19
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,046
Damage
90,818
113,422
Taken
106,053
66,082
Mitigated
89,479
23,132
Healing
38,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
ApexAres
Atlas
12,977
5,650
0
9,289
24,740
34,858
660
4,611
20,129
54,843
4,004
W
King Arthur
EnviedNexus
King Arthur
19,156
2,696
0
2,391
15,662
20,467
1,184
835
14,827
0
99,512
L
13,456
3,390
0
1,170
25,095
11,644
0
3,519
21,576
0
124,919
W
20,000
12,664
0
5,680
23,433
12,863
2,268
2,957
20,476
0
142,098
L
Raijin
19,166
1,961
201
5,310
21,114
8,471
180
6,351
14,763
107,666
0
L
5,058
1,671
0
2,861
15,260
4,642
0
2,041
13,219
0
46,251
W
Izanami
TBNRKenWorth
Izanami
29,217
19,049
0
13,831
23,011
11,796
5,369
4,307
18,704
0
173,873
W
Morgan Le Fay
TrippieRaven
Morgan Le Fay
9,468
1,081
0
7,353
19,207
9,495
644
9,366
9,841
113,174
0
L
Vamana
Zoumn
Vamana
7,463
3,949
0
7,117
26,904
16,295
0
7,629
19,275
0
49,191
L
7,903
696
0
6,473
25,049
25,030
252
2,622
22,427
0
102,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,589
Gold Earned
69,629
679
Minions Killed
738
0
Camps Cleared
0
2,229,228
Distance Traveled
2,362,070
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,655
546
68
3
0
454,286
4
W
King Arthur
13,675
547
148
6
0
489,364
2
L
Loki
13,208
528
170
7
0
530,385
0
W
Kali
14,797
592
165
7
0
508,771
1
L
Raijin
11,775
471
161
6
0
363,288
2
L
Skadi
8,614
345
83
3
0
426,026
7
W
Izanami
14,963
599
192
8
0
453,470
12
W
Morgan Le Fay
12,539
502
165
7
0
456,179
5
L
Vamana
9,213
369
80
3
0
460,587
0
L
Nike
11,779
471
185
7
0
448,942
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role