Player Matchup

Sun Wukong
Sun Wukong
ImhHighh
Sun Wukong
Level 17
God Stats
32W - 4L
1,935 SR
Queue Stats
82W - 11L
1,959 Elo+
Party 2
Sol
Sol
MiniYeets420
Sol
Level 50
God Stats
8W - 10L
1,675 SR
Queue Stats
129W - 132L
1,513 Elo+
Solo
Hun Batz
Hun Batz
Zackgasm
Hun Batz
Level 145
God Stats
2W - 0L
1,747 SR
Queue Stats
93W - 18L
1,920 Elo+
Party 2
Team Averages
Level 71
1,786 SR
1,797 Elo+

VS

Team Averages
Level 99
1,608 SR
1,497 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MrMan595
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,392 Elo+
Party 1
Achilles
Achilles
SmallFeetBigMeat
Achilles
Level 148
God Stats
2W - 2L
1,825 SR
Queue Stats
32W - 28L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImhHighh
Sun Wukong
17
3 / 4 / 9
11,111
741
8,467
20,747
17,950
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 9
10,903
727
15,943
16,385
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Zackgasm
Hun Batz
18
7 / 3 / 5
12,150
810
19,898
18,735
8,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 4 / 7
10,127
675
17,876
11,647
4,542
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
MrMan595
Aphrodite
15
0 / 5 / 10
9,915
661
5,954
12,614
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
10 / 3 / 1
12,818
855
22,915
25,836
26,635
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
12
Kills
11
11
Deaths
12
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
7
1.13
W
Sun Wukong
ImhHighh
Sun Wukong
3
4
9
1.88
W
2
4
9
1.63
L
Aphrodite
MrMan595
Aphrodite
0
5
10
1
L
10
3
1
3.5
W
Hun Batz
Zackgasm
Hun Batz
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,308
Damage
46,745
55,867
Taken
50,097
33,829
Mitigated
37,607
19,387
Healing
21,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,876
989
0
500
11,647
4,542
698
1,375
10,272
64,732
0
W
Sun Wukong
ImhHighh
Sun Wukong
8,467
1,660
286
5,272
20,747
17,950
567
9,559
11,188
0
31,005
W
15,943
5,311
0
8,947
16,385
7,231
1,808
6,286
10,099
46,940
0
L
Aphrodite
MrMan595
Aphrodite
5,954
1,212
11,255
5,486
12,614
6,430
606
3,245
9,369
21,186
0
L
22,915
5,720
1,207
2,997
25,836
26,635
772
11,353
14,483
0
41,058
W
Hun Batz
Zackgasm
Hun Batz
19,898
4,383
0
4,882
18,735
8,648
1,767
8,120
10,615
0
83,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,164
Gold Earned
32,860
201
Minions Killed
181
0
Camps Cleared
0
762,840
Distance Traveled
873,333
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,127
675
113
8
0
272,726
6
W
Sun Wukong
11,111
741
48
3
0
245,123
0
W
Sol
10,903
727
61
4
0
254,542
2
L
Aphrodite
9,915
661
38
3
0
277,309
0
L
Achilles
12,818
855
30
2
0
323,298
0
W
Hun Batz
12,150
810
92
6
0
263,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role