Player Matchup

Skadi
Skadi
Basilisk4904
Skadi
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 11L
1,376 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CommanderValan
Cu Chulainn
Level 57
God Stats
18W - 33L
1,429 SR
Queue Stats
57W - 88L
1,398 Elo+
Party 2
He Bo
He Bo
X Ghoatfury X
He Bo
Level 50
God Stats
1W - 0L
1,324 SR
Queue Stats
12W - 12L
1,482 Elo+
Party 1
Ne Zha
Ne Zha
X Le Toast X
Ne Zha
Level 120
God Stats
7W - 10L
1,195 SR
Queue Stats
129W - 133L
1,510 Elo+
Party 1
Cabrakan
Cabrakan
melajalas
Cabrakan
Level 63
God Stats
1W - 2L
1,379 SR
Queue Stats
79W - 98L
1,318 Elo+
Party 1
Team Averages
Level 59
1,365 SR
1,417 Elo+

VS

Team Averages
Level 55
1,441 SR
1,441 Elo+
Chernobog
Chernobog
B1rd0_o
Chernobog
Level 7
God Stats
2W - 8L
1,420 SR
Queue Stats
21W - 29L
1,429 Elo+
Party 3
Zeus
Zeus
BatPants44
Zeus
Level 43
God Stats
9W - 8L
1,544 SR
Queue Stats
19W - 17L
1,468 Elo+
Solo
Atlas
Atlas
LoveIsObsession
Atlas
Level 23
God Stats
3W - 5L
1,216 SR
Queue Stats
58W - 50L
1,439 Elo+
Party 3
Hercules
Hercules
wBaki-
Hercules
Level 95
God Stats
4W - 5L
1,444 SR
Queue Stats
506W - 625L
1,430 Elo+
Party 3
Arachne
Arachne
wTime-
Arachne
Level 105
God Stats
64W - 39L
1,580 SR
Queue Stats
683W - 757L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 1
10,869
518
18,171
13,242
5,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
CommanderValan
Cu Chulainn
19
5 / 1 / 2
12,293
585
15,708
16,802
17,150
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 5 / 4
11,109
529
7,608
12,688
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
19
8 / 3 / 5
12,268
584
18,075
19,080
9,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
melajalas
Cabrakan
14
0 / 1 / 5
8,796
419
7,663
16,855
19,277
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
B1rd0_o
Chernobog
14
2 / 5 / 2
8,408
400
12,332
18,953
7,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 6 / 3
10,420
496
11,762
13,398
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 3 / 1
8,933
425
9,185
19,619
24,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
wBaki-
Hercules
15
0 / 2 / 0
8,914
424
7,051
20,322
16,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
wTime-
Arachne
17
2 / 5 / 3
9,885
471
12,296
20,326
10,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
21
Kills
11
11
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
B1rd0_o
Chernobog
2
5
2
0.6
W
4
1
1
4.5
L
6
6
3
1.25
W
Cu Chulainn
CommanderValan
Cu Chulainn
5
1
2
6
L
1
3
1
0.5
W
4
5
4
1.2
W
Ne Zha
8
3
5
3.5
W
Cabrakan
melajalas
Cabrakan
0
1
5
2.5
L
Hercules
wBaki-
Hercules
0
2
0
0
L
Arachne
wTime-
Arachne
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,225
Damage
52,626
78,667
Taken
92,618
56,980
Mitigated
63,475
11,573
Healing
27,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
B1rd0_o
Chernobog
12,332
7,512
0
5,959
18,953
7,365
0
4,542
14,411
0
62,061
W
18,171
7,449
0
500
13,242
5,741
3,534
4,993
8,249
0
103,446
L
11,762
1,029
0
1,418
13,398
4,716
0
2,625
10,773
84,542
0
W
Cu Chulainn
CommanderValan
Cu Chulainn
15,708
1,335
0
4,221
16,802
17,150
690
1,513
14,394
12,220
84,767
L
9,185
3,567
516
4,132
19,619
24,587
0
4,659
14,960
41,972
1,240
W
7,608
483
0
0
12,688
5,138
2,124
5,175
7,513
63,990
0
W
Ne Zha
18,075
6,226
0
3,925
19,080
9,674
0
3,287
15,793
0
116,120
W
Cabrakan
melajalas
Cabrakan
7,663
1,304
670
2,257
16,855
19,277
0
6,657
10,148
30,117
2,252
L
Hercules
wBaki-
Hercules
7,051
1,662
0
6,363
20,322
16,149
0
1,656
18,666
0
67,347
L
Arachne
wTime-
Arachne
12,296
6,986
0
8,676
20,326
10,658
0
3,043
17,283
0
105,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,335
Gold Earned
46,560
626
Minions Killed
544
0
Camps Cleared
0
1,934,911
Distance Traveled
1,860,832
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,408
400
100
5
0
355,656
4
W
Skadi
10,869
518
158
8
0
370,561
3
L
Zeus
10,420
496
137
7
0
321,708
5
W
Cu Chulainn
12,293
585
178
8
0
376,757
4
L
Atlas
8,933
425
51
2
0
370,602
6
W
He Bo
11,109
529
126
6
0
372,553
0
W
Ne Zha
12,268
584
126
6
0
448,447
3
W
Cabrakan
8,796
419
38
2
0
366,593
1
L
Hercules
8,914
424
127
6
0
380,111
1
L
Arachne
9,885
471
129
6
0
432,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role