Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Eluziv3
Nox
Level 129
God Stats
2W - 0L
1,474 SR
Queue Stats
38W - 30L
1,555 Elo+
Party 2
Nemesis
Nemesis
Xeengy
Nemesis
Level 132
God Stats
1W - 0L
1,462 SR
Queue Stats
9W - 6L
1,570 Elo+
Party 1
Hercules
Hercules
freshbannana
Hercules
Level 128
God Stats
1W - 0L
1,636 SR
Queue Stats
27W - 31L
1,488 Elo+
Party 2
Cu Chulainn
Cu Chulainn
rabidunicorn15
Cu Chulainn
Level 139
God Stats
2W - 0L
1,786 SR
Queue Stats
63W - 52L
1,532 Elo+
Solo
Team Averages
Level 137
1,572 SR
1,529 Elo+

VS

Team Averages
Level 102
1,346 SR
1,551 Elo+
The Morrigan
The Morrigan
AlexanderLeon
The Morrigan
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,542 Elo+
Solo
Xbalanque
Xbalanque
Eckhart52102
Xbalanque
Level 97
God Stats
0W - 2L
1,278 SR
Queue Stats
102W - 96L
1,561 Elo+
Party 3
Merlin
Merlin
QuadThulhu
Merlin
Level 128
God Stats
0W - 4L
1,099 SR
Queue Stats
304W - 298L
1,555 Elo+
Party 3
Janus
Janus
soreNbored
Janus
Level 61
God Stats
1W - 3L
1,328 SR
Queue Stats
107W - 103L
1,528 Elo+
Party 3
Danzaburou
Danzaburou
zeonlygreatone
Danzaburou
Level 128
God Stats
3W - 4L
1,525 SR
Queue Stats
304W - 289L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
7 / 5 / 15
11,279
806
20,858
17,279
9,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
18
7 / 1 / 13
10,864
776
9,486
8,067
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Xeengy
Nemesis
18
8 / 3 / 13
10,817
773
9,431
22,259
16,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
freshbannana
Hercules
17
2 / 3 / 17
10,269
734
4,905
25,197
27,311
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
rabidunicorn15
Cu Chulainn
18
5 / 3 / 17
10,694
764
10,707
17,042
24,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AlexanderLeon
The Morrigan
15
4 / 7 / 3
10,137
724
8,480
10,694
5,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Eckhart52102
Xbalanque
15
3 / 8 / 6
9,762
697
11,671
14,520
6,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
QuadThulhu
Merlin
16
2 / 3 / 6
9,520
680
13,229
9,409
5,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
17
2 / 6 / 8
10,125
723
14,053
12,453
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
zeonlygreatone
Danzaburou
16
2 / 5 / 2
9,492
678
13,009
12,255
6,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
29
Kills
13
15
Deaths
29
75
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
5
15
2.9
L
The Morrigan
AlexanderLeon
The Morrigan
4
7
3
0.79
L
Xbalanque
Eckhart52102
Xbalanque
3
8
6
0.75
W
Nox
7
1
13
13.5
L
Merlin
QuadThulhu
Merlin
2
3
6
1.67
W
Nemesis
Xeengy
Nemesis
8
3
13
4.83
W
Hercules
freshbannana
Hercules
2
3
17
3.5
W
Cu Chulainn
rabidunicorn15
Cu Chulainn
5
3
17
4.5
L
Janus
2
6
8
1
L
Danzaburou
zeonlygreatone
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,387
Damage
60,442
89,844
Taken
59,331
81,575
Mitigated
29,930
41,995
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
20,858
9,244
978
4,538
17,279
9,180
2,584
5,177
12,102
0
46,377
L
The Morrigan
AlexanderLeon
The Morrigan
8,480
2,222
0
440
10,694
5,227
791
3,396
7,298
14,318
1,729
L
Xbalanque
Eckhart52102
Xbalanque
11,671
1,456
1,055
829
14,520
6,741
145
1,799
12,721
0
17,105
W
Nox
9,486
358
2,705
1,813
8,067
4,532
2,826
3,080
4,987
24,243
0
L
Merlin
QuadThulhu
Merlin
13,229
370
1,495
816
9,409
5,009
452
378
9,031
24,580
0
W
Nemesis
Xeengy
Nemesis
9,431
2,639
2,245
7,431
22,259
16,070
876
9,529
12,730
0
18,555
W
Hercules
freshbannana
Hercules
4,905
479
3,406
10,442
25,197
27,311
585
10,191
15,006
0
10,831
W
Cu Chulainn
rabidunicorn15
Cu Chulainn
10,707
899
4,862
3,575
17,042
24,482
872
6,056
10,986
0
29,513
L
Janus
14,053
598
1,525
1,065
12,453
6,211
393
2,670
9,783
28,595
0
L
Danzaburou
zeonlygreatone
Danzaburou
13,009
3,694
1,884
2,049
12,255
6,742
0
1,243
11,012
0
27,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,923
Gold Earned
49,036
139
Minions Killed
122
0
Camps Cleared
0
1,293,179
Distance Traveled
1,178,191
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,279
806
48
3
0
249,876
0
L
The Morrigan
10,137
724
21
2
0
185,413
1
L
Xbalanque
9,762
697
5
0
0
250,607
2
W
Nox
10,864
776
27
2
0
243,786
1
L
Merlin
9,520
680
21
2
0
271,424
1
W
Nemesis
10,817
773
22
2
0
237,532
1
W
Hercules
10,269
734
13
1
0
284,322
2
W
Cu Chulainn
10,694
764
29
2
0
277,663
1
L
Janus
10,125
723
51
4
0
235,160
0
L
Danzaburou
9,492
678
24
2
0
235,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role