Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
ElFizzyLokot
Fenrir
Level 64
God Stats
9W - 10L
1,290 SR
Queue Stats
235W - 260L
1,350 Elo+
Party 2
Chernobog
Chernobog
KingCaprico
Chernobog
Level 26
God Stats
5W - 3L
1,841 SR
Queue Stats
32W - 28L
1,472 Elo+
Party 3
Kukulkan
Kukulkan
XxXTentation311
Kukulkan
Level 109
God Stats
3W - 0L
1,777 SR
Queue Stats
352W - 397L
1,369 Elo+
Party 2
Geb
Geb
hprem_1408
Geb
Level 97
God Stats
1W - 0L
1,575 SR
Queue Stats
75W - 70L
1,492 Elo+
Party 3
Team Averages
Level 79
1,597 SR
1,437 Elo+

VS

Team Averages
Level 83
1,607 SR
1,352 Elo+
Sylvanus
Sylvanus
DarkKnight4202
Sylvanus
Level 48
God Stats
7W - 11L
1,465 SR
Queue Stats
55W - 62L
1,306 Elo+
Party 1
Freya
Freya
GandalfNitup
Freya
Level 116
God Stats
0W - 2L
1,707 SR
Queue Stats
43W - 42L
1,390 Elo+
Solo
Anubis
Anubis
JokingCactus691
Anubis
Level 106
God Stats
15W - 7L
1,567 SR
Queue Stats
91W - 89L
1,333 Elo+
Party 1
Heimdallr
Heimdallr
KingKilly21
Heimdallr
Level 83
God Stats
58W - 52L
1,519 SR
Queue Stats
318W - 388L
1,366 Elo+
Solo
Bakasura
Bakasura
Mybeans69
Bakasura
Level 62
God Stats
7W - 9L
1,779 SR
Queue Stats
36W - 43L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
11 / 3 / 8
11,221
591
21,712
16,136
10,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
17
8 / 2 / 8
10,523
554
14,978
16,766
7,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
KingCaprico
Chernobog
15
0 / 2 / 5
8,700
458
12,011
11,691
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
16
3 / 1 / 8
9,691
510
6,984
8,029
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 10
9,563
503
8,084
13,038
12,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 3 / 2
7,596
400
4,244
19,805
23,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 9 / 2
8,633
454
10,073
18,791
7,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 6 / 2
8,598
453
7,840
14,261
7,626
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
KingKilly21
Heimdallr
14
3 / 1 / 2
9,035
476
10,739
13,234
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Mybeans69
Bakasura
16
4 / 5 / 2
9,856
519
6,046
19,881
9,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
24
Kills
9
9
Deaths
24
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
11
3
8
5
L
Sylvanus
0
3
2
0.33
W
Fenrir
8
2
8
6
L
0
9
2
0.11
L
2
6
2
0.5
W
Chernobog
KingCaprico
Chernobog
0
2
5
1.25
L
Heimdallr
KingKilly21
Heimdallr
3
1
2
4
L
Bakasura
Mybeans69
Bakasura
4
5
2
1
W
Kukulkan
3
1
8
7
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,769
Damage
38,942
65,660
Taken
85,972
38,786
Mitigated
54,633
19,882
Healing
25,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
21,712
3,956
0
7,283
16,136
10,304
1,698
7,106
8,905
298
88,377
L
Sylvanus
4,244
2,226
3,212
7,426
19,805
23,395
721
5,640
14,165
24,216
0
W
Fenrir
14,978
3,870
0
2,425
16,766
7,674
1,354
6,880
9,886
37
75,133
L
10,073
2,820
0
4,273
18,791
7,910
559
1,242
17,549
61,264
0
L
7,840
429
0
3,002
14,261
7,626
656
2,223
12,038
57,672
0
W
Chernobog
KingCaprico
Chernobog
12,011
5,868
0
6,724
11,691
4,987
1,095
2,839
8,852
0
79,887
L
Heimdallr
KingKilly21
Heimdallr
10,739
4,312
0
3,917
13,234
6,180
537
3,066
10,168
0
62,401
L
Bakasura
Mybeans69
Bakasura
6,046
3,867
0
3,558
19,881
9,522
420
3,232
16,649
0
76,119
W
Kukulkan
6,984
1,108
0
500
8,029
3,230
1,054
3,151
4,545
59,707
0
W
8,084
997
400
2,550
13,038
12,591
240
2,181
10,736
28,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,698
Gold Earned
43,718
471
Minions Killed
461
0
Camps Cleared
0
1,948,914
Distance Traveled
1,572,091
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,221
591
130
7
0
403,250
5
L
Sylvanus
7,596
400
30
2
0
272,784
1
W
Fenrir
10,523
554
101
5
0
399,785
0
L
Freya
8,633
454
105
6
0
263,942
2
L
Anubis
8,598
453
112
6
0
302,753
5
W
Chernobog
8,700
458
101
5
0
343,137
4
L
Heimdallr
9,035
476
94
5
0
306,822
4
L
Bakasura
9,856
519
120
6
0
425,790
2
W
Kukulkan
9,691
510
105
6
0
369,846
3
W
Geb
9,563
503
34
2
0
432,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role