Player Matchup

Kukulkan
Kukulkan
FotRRagnarok
Kukulkan
Level 88
God Stats
0W - 1L
1,823 SR
Queue Stats
0W - 2L
1,149 Elo+
Party 2
Cthulhu
Cthulhu
Goobbbb
Cthulhu
Level 3
God Stats
0W - 2L
1,185 SR
Queue Stats
0W - 2L
1,149 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kmancoop
Cu Chulainn
Level 27
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 2L
1,149 Elo+
Party 2
Pele
Pele
Tredo57
Pele
Level 69
God Stats
0W - 1L
1,749 SR
Queue Stats
0W - 2L
1,149 Elo+
Party 2
Neith
Neith
dragonsword56
Neith
Level 4
God Stats
0W - 2L
1,543 SR
Queue Stats
0W - 2L
1,149 Elo+
Party 2
Team Averages
Level 38
1,607 SR
1,149 Elo+

VS

Team Averages
Level 53
1,585 SR
1,506 Elo+
Hercules
Hercules
BigFatChance
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,459 Elo+
Party 1
Ullr
Ullr
KatanaEdgelord
Ullr
Level 160
God Stats
4W - 3L
1,705 SR
Queue Stats
117W - 81L
1,616 Elo+
Party 1
Ratatoskr
Ratatoskr
LargeSodaCan
Ratatoskr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,480 Elo+
Party 1
Khepri
Khepri
PoizonCobra
Khepri
Level 35
God Stats
5W - 3L
1,719 SR
Queue Stats
16W - 12L
1,504 Elo+
Party 3
Sol
Sol
Serapheim007
Sol
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FotRRagnarok
Kukulkan
13
1 / 8 / 1
8,959
472
8,984
14,063
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Goobbbb
Cthulhu
11
0 / 5 / 0
7,056
371
4,948
19,344
18,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Kmancoop
Cu Chulainn
14
4 / 6 / 1
9,296
489
18,221
22,736
21,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
Tredo57
Pele
13
1 / 7 / 3
8,455
445
10,082
20,281
6,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 9 / 0
7,461
393
6,635
15,166
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigFatChance
Hercules
17
3 / 2 / 5
10,966
577
10,766
22,110
19,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
17 / 1 / 6
11,915
627
26,597
16,945
10,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
LargeSodaCan
Ratatoskr
19
6 / 2 / 4
11,410
601
10,574
14,924
6,729
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
15
3 / 1 / 10
10,059
529
7,720
13,189
17,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 1 / 2
11,045
581
16,942
14,233
6,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
7
Kills
35
35
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigFatChance
Hercules
3
2
5
2.75
L
Kukulkan
FotRRagnarok
Kukulkan
1
8
1
0.19
L
Cthulhu
Goobbbb
Cthulhu
0
5
0
0
W
17
1
6
20
L
Cu Chulainn
Kmancoop
Cu Chulainn
4
6
1
0.75
W
Ratatoskr
LargeSodaCan
Ratatoskr
6
2
4
4
W
Khepri
3
1
10
8
W
6
1
2
7
L
Pele
Tredo57
Pele
1
7
3
0.36
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,870
Damage
72,599
91,590
Taken
81,401
58,604
Mitigated
60,734
9,298
Healing
22,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigFatChance
Hercules
10,766
3,978
0
7,684
22,110
19,806
49
2,595
19,515
0
65,902
L
Kukulkan
FotRRagnarok
Kukulkan
8,984
932
0
1,870
14,063
5,573
39
7,371
6,692
57,633
0
L
Cthulhu
Goobbbb
Cthulhu
4,948
1,078
152
1,394
19,344
18,856
0
6,707
12,588
13,331
0
W
26,597
14,131
0
5,081
16,945
10,209
3,354
4,759
12,186
0
108,922
L
Cu Chulainn
Kmancoop
Cu Chulainn
18,221
2,814
0
2,818
22,736
21,383
517
5,134
16,577
10,727
52,638
W
Ratatoskr
LargeSodaCan
Ratatoskr
10,574
3,292
0
550
14,924
6,729
0
1,741
13,183
0
123,379
W
Khepri
7,720
1,233
699
1,882
13,189
17,173
132
4,357
8,832
28,511
7,135
W
16,942
6,556
0
6,113
14,233
6,817
3,070
4,195
10,038
95,440
0
L
Pele
Tredo57
Pele
10,082
2,290
0
1,888
20,281
6,903
0
3,589
16,640
29
64,139
L
6,635
2,774
0
1,176
15,166
5,889
0
1,565
13,552
0
44,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,227
Gold Earned
55,395
406
Minions Killed
625
0
Camps Cleared
0
1,695,778
Distance Traveled
1,796,689
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,966
577
135
7
0
322,743
0
L
Kukulkan
8,959
472
103
5
0
315,787
3
L
Cthulhu
7,056
371
20
1
0
338,663
1
W
Ullr
11,915
627
145
8
0
330,114
1
L
Cu Chulainn
9,296
489
101
5
0
363,789
1
W
Ratatoskr
11,410
601
167
9
0
429,415
3
W
Khepri
10,059
529
38
2
0
378,472
6
W
Sol
11,045
581
140
7
0
335,945
5
L
Pele
8,455
445
91
5
0
372,771
2
L
Neith
7,461
393
91
5
0
304,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role