Player Matchup

Ao Kuang
Ao Kuang
Animedude12
Ao Kuang
Level 160
God Stats
5W - 4L
1,554 SR
Queue Stats
409W - 392L
1,562 Elo+
Solo
Chiron
Chiron
DarkNaivek
Chiron
Level 160
God Stats
5W - 1L
1,653 SR
Queue Stats
185W - 162L
1,675 Elo+
Party 1
Athena
Athena
Darth_Swolo
Athena
Level 157
God Stats
4W - 4L
1,437 SR
Queue Stats
157W - 161L
1,600 Elo+
Solo
Mercury
Mercury
S1ickBot
Mercury
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,631 Elo+
Solo
Neith
Neith
TarikJN
Neith
Level 127
God Stats
0W - 3L
1,144 SR
Queue Stats
95W - 74L
1,643 Elo+
Party 1
Team Averages
Level 148
1,457 SR
1,622 Elo+

VS

Team Averages
Level 116
1,424 SR
1,606 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AbradolphLinkler
Nike
Level 43
God Stats
1W - 1L
1,316 SR
Queue Stats
43W - 27L
1,696 Elo+
Solo
Ullr
Ullr
Aposcrypha
Ullr
Level 123
God Stats
3W - 2L
1,322 SR
Queue Stats
62W - 41L
1,632 Elo+
Solo
Zhong Kui
Zhong Kui
Brosef Jachmann
Zhong Kui
Level 129
God Stats
6W - 6L
1,506 SR
Queue Stats
362W - 358L
1,601 Elo+
Solo
Thanatos
Thanatos
Hammygoodness
Thanatos
Level 160
God Stats
4W - 7L
1,477 SR
Queue Stats
719W - 746L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Animedude12
Ao Kuang
15
5 / 8 / 5
9,167
833
8,679
15,626
7,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
DarkNaivek
Chiron
16
1 / 5 / 4
8,727
793
12,390
12,923
5,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
15
2 / 4 / 7
9,377
852
6,245
25,208
16,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
S1ickBot
Mercury
13
1 / 6 / 4
8,125
739
5,153
12,477
6,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
TarikJN
Neith
13
2 / 5 / 4
8,187
744
7,781
12,194
5,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
5 / 2 / 20
9,832
894
23,274
12,907
7,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 15
9,429
857
8,396
15,738
18,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 3 / 17
9,508
864
13,176
12,487
6,579
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Brosef Jachmann
Zhong Kui
17
4 / 3 / 16
9,664
879
11,812
16,586
12,149
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Hammygoodness
Thanatos
17
10 / 3 / 12
10,241
931
12,279
16,434
11,817
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
108
11
Kills
28
28
Deaths
14
24
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
20
7.5
W
3
3
15
3.5
L
Ao Kuang
Animedude12
Ao Kuang
5
8
5
0.94
W
6
3
17
4.83
W
Zhong Kui
Brosef Jachmann
Zhong Kui
4
3
16
4
L
Chiron
DarkNaivek
Chiron
1
5
4
0.6
L
Athena
2
4
7
1.38
W
Thanatos
Hammygoodness
Thanatos
10
3
12
5.33
L
Mercury
S1ickBot
Mercury
1
6
4
0.5
L
Neith
TarikJN
Neith
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,248
Damage
68,937
78,428
Taken
74,152
41,270
Mitigated
57,105
26,134
Healing
34,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
23,274
1,202
1,994
2,326
12,907
7,658
1,050
3,782
9,125
33,213
0
W
8,396
791
2,175
2,917
15,738
18,902
388
4,010
11,728
127
16,155
L
Ao Kuang
Animedude12
Ao Kuang
8,679
1,109
115
2,338
15,626
7,303
401
5,688
9,938
11,810
0
W
13,176
5,404
950
1,853
12,487
6,579
2,109
3,142
9,345
0
19,544
W
Zhong Kui
Brosef Jachmann
Zhong Kui
11,812
1,203
1,026
7,633
16,586
12,149
2,109
2,251
14,335
32,507
0
L
Chiron
DarkNaivek
Chiron
12,390
3,753
2,288
4,101
12,923
5,015
607
7,750
5,079
0
33,848
L
Athena
6,245
1,319
995
10,471
25,208
16,785
0
10,434
14,774
12,054
0
W
Thanatos
Hammygoodness
Thanatos
12,279
2,391
1,200
12,276
16,434
11,817
2,123
1,739
14,695
0
20,191
L
Mercury
S1ickBot
Mercury
5,153
1,317
1,207
803
12,477
6,465
718
7,578
4,899
0
11,945
L
Neith
TarikJN
Neith
7,781
1,659
847
2,969
12,194
5,702
92
3,759
8,435
0
15,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,583
Gold Earned
48,674
101
Minions Killed
127
0
Camps Cleared
0
963,009
Distance Traveled
1,096,176
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,832
894
15
1
0
238,099
0
W
Nike
9,429
857
19
2
0
208,192
1
L
Ao Kuang
9,167
833
9
1
0
152,401
1
W
Ullr
9,508
864
9
1
0
215,022
2
W
Zhong Kui
9,664
879
64
6
0
204,803
1
L
Chiron
8,727
793
47
4
0
194,504
0
L
Athena
9,377
852
11
1
0
205,871
2
W
Thanatos
10,241
931
20
2
0
230,060
2
L
Mercury
8,125
739
18
2
0
201,509
1
L
Neith
8,187
744
16
1
0
208,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role