Player Matchup

Thor
Thor
Brayan3
Thor
Level 149
God Stats
125W - 124L
1,547 SR
Queue Stats
173W - 171L
1,522 Elo+
Solo
Poseidon
Poseidon
FnG NightHawk
Poseidon
Level 68
God Stats
22W - 21L
1,546 SR
Queue Stats
107W - 120L
1,499 Elo+
Solo
Cabrakan
Cabrakan
Hafid97
Cabrakan
Level 125
God Stats
5W - 7L
1,485 SR
Queue Stats
163W - 165L
1,440 Elo+
Solo
Fenrir
Fenrir
LaPlante11
Fenrir
Level 106
God Stats
24W - 24L
1,577 SR
Queue Stats
338W - 375L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
TheWalmartWarden
Sun Wukong
Level 95
God Stats
21W - 13L
1,596 SR
Queue Stats
506W - 494L
1,470 Elo+
Solo
Team Averages
Level 109
1,550 SR
1,483 Elo+

VS

Team Averages
Level 76
1,634 SR
1,458 Elo+
Sun Wukong
Sun Wukong
SliderZ1
Sun Wukong
Level 26
God Stats
1W - 1L
1,817 SR
Queue Stats
3W - 6L
1,419 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Specialist Sr
Ah Muzen Cab
Level 141
God Stats
2W - 9L
1,510 SR
Queue Stats
92W - 106L
1,470 Elo+
Solo
Khepri
Khepri
Valkyrabbit
Khepri
Level 83
God Stats
18W - 16L
1,524 SR
Queue Stats
534W - 528L
1,499 Elo+
Party 2
Chiron
Chiron
bigtimekillsyou
Chiron
Level 64
God Stats
1W - 1L
1,817 SR
Queue Stats
7W - 13L
1,383 Elo+
Party 1
Baba Yaga
Baba Yaga
v4lamander
Baba Yaga
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 269L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Brayan3
Thor
18
8 / 1 / 3
13,729
1,056
16,280
12,426
7,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
FnG NightHawk
Poseidon
19
3 / 1 / 7
13,483
1,037
20,130
9,747
4,962
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Hafid97
Cabrakan
18
0 / 0 / 10
13,061
1,005
10,787
19,704
31,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
LaPlante11
Fenrir
18
1 / 0 / 9
12,224
940
12,895
13,517
12,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
TheWalmartWarden
Sun Wukong
18
1 / 1 / 9
12,349
950
10,490
17,765
21,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

210

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SliderZ1
Sun Wukong
17
1 / 4 / 1
12,102
931
13,173
24,146
21,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
Specialist Sr
Ah Muzen Cab
16
0 / 1 / 0
10,750
827
3,160
1,452
658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
18
1 / 4 / 1
12,918
994
7,317
21,948
32,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
0 / 3 / 2
11,728
902
19,898
15,255
7,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baba Yaga
v4lamander
Baba Yaga
17
1 / 1 / 1
12,206
939
23,330
10,508
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
13
Kills
3
3
Deaths
13
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
Brayan3
Thor
8
1
3
9.5
W
Poseidon
FnG NightHawk
Poseidon
3
1
7
6.5
W
Cabrakan
Hafid97
Cabrakan
0
0
10
5
W
Fenrir
LaPlante11
Fenrir
1
0
9
5.5
L
Sun Wukong
SliderZ1
Sun Wukong
1
4
1
0.38
L
Ah Muzen Cab
Specialist Sr
Ah Muzen Cab
0
1
0
0
W
Sun Wukong
TheWalmartWarden
Sun Wukong
1
1
9
5.5
L
Khepri
1
4
1
0.38
L
0
3
2
0.33
L
Baba Yaga
v4lamander
Baba Yaga
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,582
Damage
66,878
73,159
Taken
73,309
77,565
Mitigated
68,110
15,623
Healing
14,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Brayan3
Thor
16,280
3,147
0
1,139
12,426
7,343
0
5,169
7,257
0
34,878
W
Poseidon
FnG NightHawk
Poseidon
20,130
2,146
494
3,345
9,747
4,962
0
3,111
6,636
72,053
0
W
Cabrakan
Hafid97
Cabrakan
10,787
1,227
0
5,247
19,704
31,506
0
8,958
10,746
24,707
0
W
Fenrir
LaPlante11
Fenrir
12,895
2,667
912
1,458
13,517
12,156
0
5,692
7,825
0
22,344
L
Sun Wukong
SliderZ1
Sun Wukong
13,173
1,813
86
5,191
24,146
21,874
0
11,839
12,307
0
44,505
L
Ah Muzen Cab
Specialist Sr
Ah Muzen Cab
3,160
1,227
0
76
1,452
658
0
280
1,172
0
10,394
W
Sun Wukong
TheWalmartWarden
Sun Wukong
10,490
2,444
0
3,028
17,765
21,598
0
7,717
10,048
0
36,380
L
Khepri
7,317
369
3,237
2,169
21,948
32,470
0
10,387
11,561
15,993
0
L
19,898
8,716
810
1,661
15,255
7,510
0
6,668
8,587
0
42,787
L
Baba Yaga
v4lamander
Baba Yaga
23,330
2,361
0
1,573
10,508
5,598
0
1,743
8,765
62,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,846
Gold Earned
59,704
288
Minions Killed
257
13
Camps Cleared
4
1,314,553
Distance Traveled
1,069,186
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,729
1,056
50
4
5
281,985
0
W
Poseidon
13,483
1,037
138
11
5
233,879
2
W
Cabrakan
13,061
1,005
29
2
0
223,275
1
W
Fenrir
12,224
940
23
2
3
303,966
0
L
Sun Wukong
12,102
931
67
5
0
251,701
0
L
Ah Muzen Cab
10,750
827
16
1
0
82,097
1
W
Sun Wukong
12,349
950
48
4
0
271,448
0
L
Khepri
12,918
994
12
1
0
235,015
1
L
Chiron
11,728
902
53
4
3
236,268
0
L
Baba Yaga
12,206
939
109
8
1
264,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role