Player Matchup

Morgan Le Fay
Morgan Le Fay
Darkar_D_dragon
Morgan Le Fay
Level 80
God Stats
9W - 6L
1,478 SR
Queue Stats
127W - 133L
1,389 Elo+
Solo
Pele
Pele
KillWolfComback
Pele
Level 36
God Stats
4W - 3L
1,491 SR
Queue Stats
44W - 42L
1,329 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MrGatito_YT
Kumbhakarna
Level 67
God Stats
3W - 0L
1,734 SR
Queue Stats
127W - 125L
1,350 Elo+
Party 2
Chaac
Chaac
NRG_EvilStorm
Chaac
Level 108
God Stats
2W - 0L
1,651 SR
Queue Stats
179W - 174L
1,434 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zx MAGA xZ
Ah Muzen Cab
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,621 Elo+
Solo
Team Averages
Level 83
1,571 SR
1,425 Elo+

VS

Team Averages
Level 22
1,188 SR
967 Elo+
Bellona
Bellona
CreativeCoast14
Bellona
Level 39
God Stats
10W - 15L
1,206 SR
Queue Stats
16W - 29L
987 Elo+
Party 1
Izanami
Izanami
Greasybark1228
Izanami
Level 13
God Stats
4W - 8L
1,202 SR
Queue Stats
14W - 27L
987 Elo+
Party 1
Cerberus
Cerberus
HyperGodBoi
Cerberus
Level 11
God Stats
3W - 7L
1,233 SR
Queue Stats
5W - 23L
888 Elo+
Party 1
Nox
Nox
Nekopuffs
Nox
Level 12
God Stats
4W - 5L
1,121 SR
Queue Stats
13W - 25L
987 Elo+
Party 1
Pele
Pele
acehawk77
Pele
Level 36
God Stats
6W - 9L
1,177 SR
Queue Stats
14W - 29L
987 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darkar_D_dragon
Morgan Le Fay
20
7 / 0 / 10
15,690
523
32,548
14,983
9,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
6 / 2 / 17
15,072
502
15,863
26,819
15,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
MrGatito_YT
Kumbhakarna
18
1 / 1 / 21
14,568
486
6,121
32,341
48,011
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
14 / 2 / 15
16,373
546
34,468
32,660
46,651
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Zx MAGA xZ
Ah Muzen Cab
19
6 / 4 / 8
14,318
477
19,947
24,536
12,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 1
12,446
415
11,263
34,713
33,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 6 / 1
13,441
448
16,565
24,727
9,944
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
HyperGodBoi
Cerberus
16
1 / 5 / 3
12,006
400
8,018
27,612
33,120
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
0 / 7 / 2
11,457
382
5,931
21,002
10,694
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
15
1 / 10 / 1
10,692
356
8,162
28,335
11,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
17
34
Kills
9
9
Deaths
35
71
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Morgan Le Fay
Darkar_D_dragon
Morgan Le Fay
7
0
10
12
L
4
6
1
0.75
L
Cerberus
HyperGodBoi
Cerberus
1
5
3
0.5
W
6
2
17
7.25
W
Kumbhakarna
MrGatito_YT
Kumbhakarna
1
1
21
11.5
W
14
2
15
10.75
L
0
7
2
0.14
W
Ah Muzen Cab
Zx MAGA xZ
Ah Muzen Cab
6
4
8
2.5
L
Pele
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,947
Damage
49,939
131,339
Taken
136,389
131,710
Mitigated
99,105
49,724
Healing
19,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,263
3,919
0
5,185
34,713
33,904
1,766
12,776
21,261
7,547
82,765
W
Morgan Le Fay
Darkar_D_dragon
Morgan Le Fay
32,548
996
503
5,207
14,983
9,232
1,683
5,430
9,553
134,316
0
L
16,565
12,415
0
5,466
24,727
9,944
1,626
6,209
18,291
0
147,780
L
Cerberus
HyperGodBoi
Cerberus
8,018
853
484
6,251
27,612
33,120
688
7,913
19,375
35,489
0
W
15,863
1,549
0
6,727
26,819
15,439
6,534
4,636
22,183
0
149,119
W
Kumbhakarna
MrGatito_YT
Kumbhakarna
6,121
717
1,303
10,851
32,341
48,011
1,141
6,989
25,352
29,048
0
W
34,468
3,193
0
16,271
32,660
46,651
2,004
5,345
27,315
0
119,587
L
5,931
409
0
500
21,002
10,694
1,320
6,510
14,281
64,157
0
W
Ah Muzen Cab
Zx MAGA xZ
Ah Muzen Cab
19,947
4,652
0
8,862
24,536
12,377
1,802
2,904
21,632
0
127,613
L
Pele
8,162
1,331
0
1,593
28,335
11,443
0
5,261
22,374
0
74,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,021
Gold Earned
60,042
629
Minions Killed
674
0
Camps Cleared
0
2,923,650
Distance Traveled
2,562,023
31
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,446
415
138
5
0
553,993
0
W
Morgan Le Fay
15,690
523
144
5
0
619,417
6
L
Izanami
13,441
448
275
9
0
456,859
0
L
Cerberus
12,006
400
57
2
0
519,024
5
W
Pele
15,072
502
158
5
0
624,291
11
W
Kumbhakarna
14,568
486
36
1
0
600,405
3
W
Chaac
16,373
546
142
5
0
552,439
4
L
Nox
11,457
382
113
4
0
531,027
0
W
Ah Muzen Cab
14,318
477
149
5
0
527,098
7
L
Pele
10,692
356
91
3
0
501,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role