Player Matchup

Neith
Neith
 
Neith
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BootyXSenpai
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,628 Elo+
Party 2
Atlas
Atlas
DreamtheFox
Atlas
Level 102
God Stats
0W - 2L
1,592 SR
Queue Stats
18W - 12L
1,539 Elo+
Party 2
Bellona
Bellona
LaAnthony
Bellona
Level 48
God Stats
3W - 1L
1,595 SR
Queue Stats
3W - 1L
1,787 Elo+
Party 2
Anubis
Anubis
ayehummy
Anubis
Level 50
God Stats
23W - 16L
1,676 SR
Queue Stats
78W - 73L
1,547 Elo+
Solo
Team Averages
Level 68
1,573 SR
1,600 Elo+

VS

Team Averages
Level 88
1,523 SR
1,510 Elo+
Jormungandr
Jormungandr
BimmyJames
Jormungandr
Level 42
God Stats
19W - 9L
1,620 SR
Queue Stats
62W - 61L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
LOLYOUDIED32
Heimdallr
Level 88
God Stats
5W - 6L
1,505 SR
Queue Stats
267W - 259L
1,557 Elo+
Party 1
Merlin
Merlin
LiteralDirt
Merlin
Level 101
God Stats
14W - 12L
1,556 SR
Queue Stats
281W - 277L
1,538 Elo+
Party 1
Bellona
Bellona
millamike1324
Bellona
Level 66
God Stats
20W - 12L
1,598 SR
Queue Stats
135W - 141L
1,514 Elo+
Party 1
Nemesis
Nemesis
smutslinger
Nemesis
Level 145
God Stats
1W - 1L
1,335 SR
Queue Stats
217W - 247L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 2 / 0
5,650
471
3,270
6,904
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
BootyXSenpai
Arachne
8
0 / 4 / 3
5,584
465
3,086
13,119
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 3
6,365
530
5,510
9,579
7,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
LaAnthony
Bellona
8
0 / 4 / 0
4,899
408
4,703
10,234
6,560
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
ayehummy
Anubis
11
2 / 2 / 0
6,682
557
7,081
9,027
4,746
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BimmyJames
Jormungandr
10
1 / 1 / 4
6,265
522
4,573
8,562
6,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
LOLYOUDIED32
Heimdallr
12
1 / 2 / 1
6,642
554
4,219
5,493
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Merlin
12
3 / 0 / 2
7,319
610
7,370
6,362
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
12
5 / 1 / 1
7,533
628
6,456
11,195
8,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
smutslinger
Nemesis
12
2 / 1 / 0
6,861
572
3,919
8,766
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
12
12
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
0
1
W
Jormungandr
BimmyJames
Jormungandr
1
1
4
3
L
Arachne
BootyXSenpai
Arachne
0
4
3
0.38
L
1
0
3
2.5
W
Heimdallr
LOLYOUDIED32
Heimdallr
1
2
1
0.75
L
Bellona
LaAnthony
Bellona
0
4
0
0
W
Merlin
3
0
2
4
L
Anubis
ayehummy
Anubis
2
2
0
1
W
Bellona
5
1
1
5.5
W
Nemesis
smutslinger
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,650
Damage
26,537
48,863
Taken
40,378
25,590
Mitigated
23,532
10,240
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,270
1,440
213
697
6,904
2,596
1,094
805
6,099
0
28,209
W
Jormungandr
BimmyJames
Jormungandr
4,573
1,736
188
1,540
8,562
6,453
0
3,265
5,297
28,412
1,466
L
Arachne
BootyXSenpai
Arachne
3,086
1,940
0
2,620
13,119
4,676
0
3,619
9,500
0
32,846
L
5,510
1,770
1,351
1,601
9,579
7,012
460
2,008
7,571
21,289
0
W
Heimdallr
LOLYOUDIED32
Heimdallr
4,219
1,774
0
1,351
5,493
2,798
1,248
1,783
3,710
0
47,837
L
Bellona
LaAnthony
Bellona
4,703
2,084
0
282
10,234
6,560
0
118
10,116
0
24,605
W
Merlin
7,370
651
0
1,011
6,362
1,983
0
2,589
3,773
51,727
0
L
Anubis
ayehummy
Anubis
7,081
173
0
3,476
9,027
4,746
0
5,129
3,898
47,801
0
W
Bellona
6,456
1,486
0
3,583
11,195
8,841
101
3,328
7,867
0
41,205
W
Nemesis
smutslinger
Nemesis
3,919
2,410
0
939
8,766
3,457
0
1,626
7,140
0
49,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
34,620
256
Minions Killed
422
0
Camps Cleared
0
1,109,760
Distance Traveled
1,139,993
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,650
471
61
5
0
239,904
1
W
Jormungandr
6,265
522
50
4
0
232,404
1
L
Arachne
5,584
465
52
4
0
187,524
0
L
Atlas
6,365
530
27
2
0
230,212
3
W
Heimdallr
6,642
554
79
7
0
220,175
1
L
Bellona
4,899
408
32
3
0
247,024
5
W
Merlin
7,319
610
102
9
0
230,331
2
L
Anubis
6,682
557
84
7
0
205,096
2
W
Bellona
7,533
628
96
8
0
226,113
0
W
Nemesis
6,861
572
95
8
0
230,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role