Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Crybuckets
Ah Muzen Cab
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 44L
1,659 Elo+
Party 1
Bacchus
Bacchus
GodohFingah
Bacchus
Level 22
God Stats
1W - 1L
1,740 SR
Queue Stats
49W - 29L
1,631 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Meowmix
Tsukuyomi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 36L
1,660 Elo+
Party 1
Hun Batz
Hun Batz
Sundizzle
Hun Batz
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 31L
1,662 Elo+
Party 1
Yemoja
Yemoja
namechanged9987
Yemoja
Level 128
God Stats
3W - 6L
1,483 SR
Queue Stats
411W - 366L
1,630 Elo+
Party 1
Team Averages
Level 88
1,545 SR
1,648 Elo+

VS

Team Averages
Level 41
1,562 SR
1,527 Elo+
Yemoja
Yemoja
BIGGYsmall1
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 91L
1,415 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kerby123
Ah Muzen Cab
Level 121
God Stats
3W - 1L
1,644 SR
Queue Stats
149W - 125L
1,660 Elo+
Party 2
Raijin
Raijin
Ninja354mortal
Raijin
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 11L
1,692 Elo+
Party 2
Nemesis
Nemesis
ProLapsBrad
Nemesis
Level 28
God Stats
2W - 1L
1,733 SR
Queue Stats
108W - 83L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
SmiteNoobie
Gilgamesh
Level 15
God Stats
1W - 0L
1,433 SR
Queue Stats
4W - 8L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Crybuckets
Ah Muzen Cab
17
4 / 6 / 7
10,675
712
29,353
22,096
9,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
GodohFingah
Bacchus
16
2 / 4 / 17
10,993
733
12,111
21,679
34,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Meowmix
Tsukuyomi
18
7 / 7 / 13
11,574
772
22,760
22,401
14,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Sundizzle
Hun Batz
17
6 / 8 / 10
10,986
732
19,714
20,123
11,880
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 2 / 19
10,735
716
8,521
17,214
16,527
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 4 / 21
11,385
759
9,483
22,718
30,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
Kerby123
Ah Muzen Cab
19
6 / 4 / 14
11,379
759
30,612
24,370
15,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 6 / 13
11,083
739
13,982
17,920
9,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
ProLapsBrad
Nemesis
20
10 / 4 / 10
12,121
808
22,075
24,922
18,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SmiteNoobie
Gilgamesh
17
4 / 4 / 11
10,820
721
6,771
19,885
33,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
93
21
Kills
24
27
Deaths
22
66
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
4
21
2.63
L
Ah Muzen Cab
Crybuckets
Ah Muzen Cab
4
6
7
1.25
L
Bacchus
GodohFingah
Bacchus
2
4
17
2.63
W
Ah Muzen Cab
Kerby123
Ah Muzen Cab
6
4
14
3.25
L
Tsukuyomi
Meowmix
Tsukuyomi
7
7
13
1.93
W
4
6
13
1.75
W
Nemesis
ProLapsBrad
Nemesis
10
4
10
3.75
W
Gilgamesh
SmiteNoobie
Gilgamesh
4
4
11
2.38
L
Hun Batz
Sundizzle
Hun Batz
6
8
10
1.38
L
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,459
Damage
82,923
103,513
Taken
109,815
87,073
Mitigated
105,891
41,565
Healing
44,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
9,483
1,571
10,755
6,379
22,718
30,359
841
5,324
17,394
22,808
0
L
Ah Muzen Cab
Crybuckets
Ah Muzen Cab
29,353
9,050
2,368
4,380
22,096
9,784
1,271
4,378
17,718
0
53,712
L
Bacchus
GodohFingah
Bacchus
12,111
2,165
1,410
3,006
21,679
34,008
393
4,195
17,484
18,401
0
W
Ah Muzen Cab
Kerby123
Ah Muzen Cab
30,612
13,686
1,505
8,995
24,370
15,219
4,474
4,370
20,000
0
63,978
L
Tsukuyomi
Meowmix
Tsukuyomi
22,760
5,010
1,511
3,720
22,401
14,874
1,079
4,577
17,824
0
38,559
W
13,982
1,201
1,723
2,104
17,920
9,218
765
2,559
15,361
27,565
0
W
Nemesis
ProLapsBrad
Nemesis
22,075
11,676
935
8,079
24,922
18,078
1,017
5,160
19,404
0
34,041
W
Gilgamesh
SmiteNoobie
Gilgamesh
6,771
1,315
1,370
2,352
19,885
33,017
606
3,219
16,666
0
12,922
L
Hun Batz
Sundizzle
Hun Batz
19,714
3,522
324
471
20,123
11,880
1,776
5,158
14,965
0
31,970
L
8,521
2,774
17,812
6,563
17,214
16,527
917
5,157
12,057
17,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,963
Gold Earned
56,788
172
Minions Killed
179
0
Camps Cleared
0
1,385,844
Distance Traveled
1,290,827
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,385
759
33
2
0
267,507
1
L
Ah Muzen Cab
10,675
712
74
5
0
257,770
0
L
Bacchus
10,993
733
11
1
0
310,039
0
W
Ah Muzen Cab
11,379
759
77
5
0
273,614
3
L
Tsukuyomi
11,574
772
21
1
0
286,154
0
W
Raijin
11,083
739
27
2
0
242,594
0
W
Nemesis
12,121
808
34
2
0
271,580
0
W
Gilgamesh
10,820
721
8
1
0
235,532
0
L
Hun Batz
10,986
732
42
3
0
260,602
0
L
Yemoja
10,735
716
24
2
0
271,279
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role