Player Matchup

Tyr
Tyr
Axtorias
Tyr
Level 17
God Stats
2W - 4L
1,139 SR
Queue Stats
18W - 17L
1,458 Elo+
Party 2
Da Ji
Da Ji
BaronRadial
Da Ji
Level 157
God Stats
8W - 9L
1,468 SR
Queue Stats
882W - 909L
1,472 Elo+
Solo
Danzaburou
Danzaburou
Dysmiling
Danzaburou
Level 35
God Stats
3W - 5L
1,270 SR
Queue Stats
6W - 7L
1,353 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
JGuillermoFB
Morgan Le Fay
Level 108
God Stats
4W - 0L
1,750 SR
Queue Stats
28W - 28L
1,437 Elo+
Party 2
Athena
Athena
x43Caboose
Athena
Level 124
God Stats
2W - 5L
1,421 SR
Queue Stats
125W - 130L
1,401 Elo+
Party 4
Team Averages
Level 88
1,410 SR
1,424 Elo+

VS

Team Averages
Level 69
1,413 SR
1,407 Elo+
Odin
Odin
AdmiralOinker
Odin
Level 28
God Stats
0W - 3L
1,435 SR
Queue Stats
24W - 42L
1,244 Elo+
Party 3
Cerberus
Cerberus
Papa-Wheelie
Cerberus
Level 57
God Stats
2W - 2L
1,518 SR
Queue Stats
2W - 3L
1,405 Elo+
Party 1
Izanami
Izanami
RaidersHm
Izanami
Level 129
God Stats
0W - 1L
1,300 SR
Queue Stats
14W - 18L
1,567 Elo+
Solo
Anubis
Anubis
TheRealBonz
Anubis
Level 8
God Stats
5W - 3L
1,418 SR
Queue Stats
5W - 4L
1,405 Elo+
Party 1
Thanatos
Thanatos
Theredninja420
Thanatos
Level 124
God Stats
39W - 51L
1,393 SR
Queue Stats
424W - 440L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,917
525
4,747
8,930
7,462
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 4 / 3
10,090
594
11,151
15,338
6,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Dysmiling
Danzaburou
12
0 / 1 / 3
7,592
447
2,772
7,145
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
JGuillermoFB
Morgan Le Fay
18
10 / 0 / 3
10,794
635
24,699
11,208
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
x43Caboose
Athena
12
0 / 1 / 7
8,217
483
3,362
13,446
15,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,409
436
3,632
11,272
10,961
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Papa-Wheelie
Cerberus
12
3 / 2 / 1
8,228
484
4,903
14,624
17,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
RaidersHm
Izanami
14
0 / 2 / 3
8,464
498
7,758
12,780
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
0 / 4 / 4
7,369
433
3,990
12,454
6,297
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
11
3 / 7 / 3
7,784
458
7,586
13,269
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
19
Kills
8
8
Deaths
19
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
2
2
5
2.25
W
7
4
3
2.13
W
Danzaburou
Dysmiling
Danzaburou
0
1
3
1.5
W
Morgan Le Fay
JGuillermoFB
Morgan Le Fay
10
0
3
11.5
L
Cerberus
Papa-Wheelie
Cerberus
3
2
1
1.75
L
Izanami
RaidersHm
Izanami
0
2
3
0.75
L
Anubis
0
4
4
0.5
L
Thanatos
3
7
3
0.64
W
Athena
x43Caboose
Athena
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,731
Damage
27,869
56,067
Taken
64,399
37,115
Mitigated
46,383
14,718
Healing
22,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,632
724
0
123
11,272
10,961
0
5,006
6,266
0
30,853
W
4,747
1,074
0
3,005
8,930
7,462
1,680
737
8,193
0
47,115
W
11,151
3,244
0
361
15,338
6,108
0
2,689
12,649
0
86,200
W
Danzaburou
Dysmiling
Danzaburou
2,772
1,112
0
3,044
7,145
2,308
618
1,080
6,065
0
41,952
W
Morgan Le Fay
JGuillermoFB
Morgan Le Fay
24,699
2,438
486
5,552
11,208
5,906
312
3,124
8,084
95,921
0
L
Cerberus
Papa-Wheelie
Cerberus
4,903
392
0
3,825
14,624
17,153
0
9,118
5,506
25,516
0
L
Izanami
RaidersHm
Izanami
7,758
5,445
0
5,506
12,780
5,500
1,176
3,849
8,931
0
88,605
L
Anubis
3,990
180
39
4,471
12,454
6,297
0
7,059
5,395
41,237
0
L
Thanatos
7,586
2,462
0
8,247
13,269
6,472
0
2,835
10,434
0
44,243
W
Athena
x43Caboose
Athena
3,362
806
0
2,270
13,446
15,331
207
1,263
12,183
18,131
4,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,610
Gold Earned
39,254
457
Minions Killed
384
0
Camps Cleared
0
1,663,499
Distance Traveled
1,404,073
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,409
436
62
4
0
256,969
0
W
Tyr
8,917
525
83
5
0
330,866
3
W
Da Ji
10,090
594
125
7
0
335,944
7
W
Danzaburou
7,592
447
85
5
0
319,011
0
W
Morgan Le Fay
10,794
635
140
8
0
331,350
1
L
Cerberus
8,228
484
42
2
0
340,477
1
L
Izanami
8,464
498
138
8
0
299,709
3
L
Anubis
7,369
433
70
4
0
248,069
0
L
Thanatos
7,784
458
72
4
0
258,849
1
W
Athena
8,217
483
24
1
0
346,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role