Player Matchup

Aphrodite
Aphrodite
Toxicmen100
Aphrodite
Level 107
God Stats
2W - 0L
1,756 SR
Queue Stats
4W - 3L
1,389 Elo+
Party 1
Set
Set
infernal9898
Set
Level 120
God Stats
1W - 3L
1,417 SR
Queue Stats
90W - 72L
1,599 Elo+
Party 1
Shiva
Shiva
nic_olas123
Shiva
Level 128
God Stats
4W - 2L
1,502 SR
Queue Stats
26W - 34L
1,441 Elo+
Party 1
Team Averages
Level 118
1,558 SR
1,476 Elo+

VS

Team Averages
Level 105
1,478 SR
1,473 Elo+
Neith
Neith
Art3mis_77_
Neith
Level 104
God Stats
17W - 20L
1,478 SR
Queue Stats
314W - 469L
1,444 Elo+
Solo
Guan Yu
Guan Yu
FinalDawn1
Guan Yu
Level 87
God Stats
4W - 5L
1,466 SR
Queue Stats
121W - 129L
1,485 Elo+
Solo
Anubis
Anubis
Renatoensmite
Anubis
Level 124
God Stats
13W - 20L
1,490 SR
Queue Stats
49W - 62L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Toxicmen100
Aphrodite
16
2 / 2 / 13
11,530
824
7,278
16,862
9,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
12 / 0 / 4
13,309
951
18,445
16,556
8,860
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 9
10,280
734
16,111
17,272
11,855
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
10,427
745
16,383
14,002
6,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
FinalDawn1
Guan Yu
12
0 / 4 / 3
8,729
624
10,492
17,649
16,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 9 / 1
9,347
668
9,209
15,045
7,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
18
Kills
3
3
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Guan Yu
FinalDawn1
Guan Yu
0
4
3
0.38
L
1
9
1
0.17
W
Aphrodite
Toxicmen100
Aphrodite
2
2
13
4.25
W
12
0
4
14
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,834
Damage
36,084
50,690
Taken
46,696
29,794
Mitigated
30,798
25,179
Healing
11,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,383
5,391
486
4,073
14,002
6,845
1,544
1,996
12,006
0
54,966
L
Guan Yu
FinalDawn1
Guan Yu
10,492
813
595
2,844
17,649
16,352
0
3,552
14,097
0
20,425
L
9,209
106
0
3,411
15,045
7,601
0
2,447
12,598
46,931
0
W
Aphrodite
Toxicmen100
Aphrodite
7,278
708
8,868
8,333
16,862
9,079
826
1,695
15,167
27,795
0
W
18,445
8,809
2,273
4,288
16,556
8,860
1,837
3,291
13,265
1,394
63,351
W
16,111
3,393
477
940
17,272
11,855
678
4,787
12,485
252
45,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,119
Gold Earned
28,503
180
Minions Killed
166
0
Camps Cleared
0
775,300
Distance Traveled
664,358
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,427
745
81
6
0
240,814
1
L
Guan Yu
8,729
624
28
2
0
214,685
0
L
Anubis
9,347
668
57
4
0
208,859
6
W
Aphrodite
11,530
824
36
3
0
220,463
1
W
Set
13,309
951
90
6
0
286,874
1
W
Shiva
10,280
734
54
4
0
267,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role