Player Matchup

Ishtar
Ishtar
AsianPastatute
Ishtar
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,523 Elo+
Party 3
Zeus
Zeus
Neilsfro
Zeus
Level 148
God Stats
0W - 2L
1,546 SR
Queue Stats
16W - 19L
1,632 Elo+
Party 3
Nox
Nox
PlagueYears666
Nox
Level 25
God Stats
0W - 3L
1,188 SR
Queue Stats
57W - 57L
1,495 Elo+
Solo
Medusa
Medusa
SomePerson72
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Raijin
Raijin
mayverick
Raijin
Level 144
God Stats
1W - 2L
1,474 SR
Queue Stats
67W - 62L
1,576 Elo+
Party 3
Team Averages
Level 78
1,442 SR
1,545 Elo+

VS

Team Averages
Level 63
1,558 SR
1,533 Elo+
Bastet
Bastet
DonMakaveli667
Bastet
Level 23
God Stats
1W - 1L
1,508 SR
Queue Stats
17W - 13L
1,553 Elo+
Party 2
Vamana
Vamana
Megpoid01
Vamana
Level 158
God Stats
2W - 1L
1,571 SR
Queue Stats
177W - 161L
1,559 Elo+
Party 1
Chaac
Chaac
MrEbriO
Chaac
Level 99
God Stats
1W - 0L
1,777 SR
Queue Stats
28W - 21L
1,519 Elo+
Party 1
Sol
Sol
RBM TWINSKI
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
Ramiritox99
Cthulhu
Level 18
God Stats
1W - 0L
1,435 SR
Queue Stats
24W - 18L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
7,073
643
6,033
11,738
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
16
4 / 3 / 2
8,572
779
14,117
9,945
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 5 / 5
7,269
661
6,599
11,273
5,162
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
1 / 6 / 2
7,059
642
8,875
11,146
4,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
mayverick
Raijin
15
3 / 4 / 4
8,142
740
9,442
9,217
3,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 9
9,332
848
8,548
10,466
5,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Megpoid01
Vamana
16
5 / 3 / 16
10,125
920
11,839
21,188
25,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
MrEbriO
Chaac
14
4 / 2 / 9
8,729
794
8,393
12,137
9,273
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
6 / 2 / 15
9,906
901
15,313
12,484
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Ramiritox99
Cthulhu
16
3 / 2 / 16
9,688
881
6,164
12,202
15,445
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
9
Kills
24
24
Deaths
11
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
6
2
9
5.25
W
Vamana
Megpoid01
Vamana
5
3
16
4.33
W
Chaac
MrEbriO
Chaac
4
2
9
4.25
L
Zeus
4
3
2
1.67
L
1
5
5
0.7
W
6
2
15
6.75
W
Cthulhu
Ramiritox99
Cthulhu
3
2
16
5.5
L
Medusa
1
6
2
0.33
L
Raijin
mayverick
Raijin
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,066
Damage
50,257
53,319
Taken
68,477
22,364
Mitigated
60,695
12,668
Healing
32,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,033
3,516
109
1,209
11,738
5,286
0
3,858
7,880
0
9,807
W
8,548
1,992
1,801
4,090
10,466
5,462
576
2,446
8,020
0
16,031
W
Vamana
Megpoid01
Vamana
11,839
5,763
4,233
8,774
21,188
25,177
757
8,720
12,468
0
22,050
W
Chaac
MrEbriO
Chaac
8,393
595
749
3,931
12,137
9,273
33
6,184
5,953
0
16,097
L
Zeus
14,117
1,800
1,452
2,144
9,945
3,605
0
5,117
4,828
24,183
0
L
6,599
837
1,747
2,065
11,273
5,162
0
4,953
6,320
13,061
0
W
15,313
4,174
591
5,653
12,484
5,338
3,911
6,875
5,609
31,791
0
W
Cthulhu
Ramiritox99
Cthulhu
6,164
575
1,204
1,752
12,202
15,445
1,203
5,933
6,269
14,480
0
L
Medusa
8,875
5,861
0
1,432
11,146
4,385
0
4,025
7,121
0
16,849
L
Raijin
mayverick
Raijin
9,442
1,190
758
1,752
9,217
3,926
0
3,524
5,693
20,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,115
Gold Earned
47,780
97
Minions Killed
104
0
Camps Cleared
0
872,809
Distance Traveled
1,057,230
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,073
643
7
1
0
163,727
0
W
Bastet
9,332
848
20
2
0
245,796
5
W
Vamana
10,125
920
14
1
0
215,956
0
W
Chaac
8,729
794
9
1
0
208,800
2
L
Zeus
8,572
779
27
2
0
163,226
0
L
Nox
7,269
661
13
1
0
166,558
5
W
Sol
9,906
901
47
4
0
200,047
4
W
Cthulhu
9,688
881
14
1
0
186,631
1
L
Medusa
7,059
642
19
2
0
196,180
0
L
Raijin
8,142
740
31
3
0
183,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role