Player Matchup

Sun Wukong
Sun Wukong
Sanguine_Lotus
Sun Wukong
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,528 Elo+
Party 1
Apollo
Apollo
icyhero222
Apollo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,293 Elo+
Party 1
Sol
Sol
lightface71
Sol
Level 98
God Stats
1W - 2L
1,711 SR
Queue Stats
40W - 35L
1,542 Elo+
Party 1
Team Averages
Level 92
1,570 SR
1,454 Elo+

VS

Team Averages
Level 93
1,423 SR
1,354 Elo+
Baba Yaga
Baba Yaga
BENIDRIL1
Baba Yaga
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 144L
1,352 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SirShaggy5670
Kumbhakarna
Level 63
God Stats
4W - 4L
1,468 SR
Queue Stats
89W - 100L
1,340 Elo+
Party 2
Mercury
Mercury
iWantIgudala
Mercury
Level 115
God Stats
1W - 2L
1,300 SR
Queue Stats
143W - 162L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sanguine_Lotus
Sun Wukong
18
2 / 4 / 1
13,319
605
20,309
25,801
22,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
icyhero222
Apollo
18
0 / 3 / 0
12,765
580
6,352
20,182
8,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
1 / 1 / 2
13,323
606
22,191
16,831
7,479
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BENIDRIL1
Baba Yaga
20
5 / 1 / 3
15,161
689
32,043
21,025
15,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
SirShaggy5670
Kumbhakarna
20
1 / 0 / 6
15,172
690
8,195
23,262
32,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
iWantIgudala
Mercury
18
2 / 2 / 2
13,841
629
11,718
16,576
11,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
8
8
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BENIDRIL1
Baba Yaga
5
1
3
6.5
L
Sun Wukong
Sanguine_Lotus
Sun Wukong
2
4
1
0.63
W
Kumbhakarna
SirShaggy5670
Kumbhakarna
1
0
6
4
W
Mercury
iWantIgudala
Mercury
2
2
2
1.5
L
Apollo
icyhero222
Apollo
0
3
0
0
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,852
Damage
51,956
62,814
Taken
60,863
39,044
Mitigated
59,303
19,778
Healing
22,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BENIDRIL1
Baba Yaga
32,043
1,148
975
11,087
21,025
15,359
1,714
7,323
13,702
86,531
0
L
Sun Wukong
Sanguine_Lotus
Sun Wukong
20,309
2,016
0
6,076
25,801
22,784
0
13,938
11,863
0
68,026
W
Kumbhakarna
SirShaggy5670
Kumbhakarna
8,195
538
901
7,753
23,262
32,911
116
10,500
12,762
60,245
0
W
Mercury
iWantIgudala
Mercury
11,718
2,880
0
2,183
16,576
11,033
872
4,575
11,246
0
92,653
L
Apollo
icyhero222
Apollo
6,352
4,924
203
5,535
20,182
8,781
72
14,432
5,750
0
45,878
L
22,191
6,643
219
7,745
16,831
7,479
64
11,926
4,905
68,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,407
Gold Earned
44,174
257
Minions Killed
286
0
Camps Cleared
0
1,208,282
Distance Traveled
1,350,154
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
15,161
689
114
5
0
417,916
0
L
Sun Wukong
13,319
605
74
3
0
449,867
2
W
Kumbhakarna
15,172
690
72
3
0
435,197
0
W
Mercury
13,841
629
100
5
0
497,041
5
L
Apollo
12,765
580
91
4
0
367,320
0
L
Sol
13,323
606
92
4
0
391,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role