Player Matchup

Zhong Kui
Zhong Kui
SimperingMouse4
Zhong Kui
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
SimplyFrostyy
Gilgamesh
Level 160
God Stats
1W - 1L
1,643 SR
Queue Stats
64W - 72L
1,512 Elo+
Party 1
Artio
Artio
SimplyFrozone
Artio
Level 155
God Stats
1W - 2L
1,584 SR
Queue Stats
74W - 85L
1,476 Elo+
Party 1
Izanami
Izanami
SimplyMexicano1
Izanami
Level 14
God Stats
2W - 3L
1,617 SR
Queue Stats
2W - 11L
1,340 Elo+
Party 1
Neith
Neith
simplystahlzy
Neith
Level 97
God Stats
4W - 3L
1,535 SR
Queue Stats
30W - 41L
1,483 Elo+
Party 1
Team Averages
Level 111
1,576 SR
1,458 Elo+

VS

Team Averages
Level 117
1,605 SR
1,485 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AeroDynamixx666
Bakasura
Level 27
God Stats
7W - 12L
1,445 SR
Queue Stats
22W - 35L
1,429 Elo+
Solo
Cthulhu
Cthulhu
bootyeater666
Cthulhu
Level 155
God Stats
105W - 114L
1,539 SR
Queue Stats
567W - 627L
1,453 Elo+
Solo
Skadi
Skadi
jgonzalez14
Skadi
Level 120
God Stats
6W - 5L
1,634 SR
Queue Stats
329W - 290L
1,565 Elo+
Solo
Thoth
Thoth
nateman8969
Thoth
Level 139
God Stats
1W - 1L
1,906 SR
Queue Stats
55W - 64L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SimperingMouse4
Zhong Kui
17
4 / 0 / 6
9,467
861
13,139
10,699
8,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SimplyFrostyy
Gilgamesh
14
2 / 5 / 7
8,000
727
8,815
15,076
10,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 9
7,183
653
7,156
15,768
6,620
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
0 / 6 / 8
7,474
679
3,853
9,540
4,021
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 1 / 4
8,514
774
8,918
8,917
3,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 5 / 4
8,425
766
11,495
15,544
9,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
12
0 / 5 / 2
6,935
630
3,501
11,364
6,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
13
1 / 2 / 5
7,433
676
7,152
6,290
5,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 5
7,981
726
12,551
9,579
3,613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 0 / 4
8,950
814
8,306
7,107
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
13
Kills
14
14
Deaths
14
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
5
4
1.2
L
Bakasura
0
5
2
0.2
W
Zhong Kui
SimperingMouse4
Zhong Kui
4
0
6
7
W
Gilgamesh
SimplyFrostyy
Gilgamesh
2
5
7
1.1
W
0
2
9
2.25
W
0
6
8
0.67
L
Cthulhu
1
2
5
1.75
L
2
2
5
2.25
L
7
0
4
9
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,881
Damage
43,005
60,000
Taken
49,884
33,677
Mitigated
28,566
15,969
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,495
1,939
0
1,966
15,544
9,931
0
5,103
10,303
165
25,041
L
Bakasura
3,501
2,062
0
547
11,364
6,522
345
3,883
7,158
0
13,264
W
Zhong Kui
SimperingMouse4
Zhong Kui
13,139
1,578
0
5,927
10,699
8,165
1,858
1,370
9,198
46,478
0
W
Gilgamesh
SimplyFrostyy
Gilgamesh
8,815
2,292
0
1,391
15,076
10,992
342
3,511
11,211
0
27,833
W
7,156
511
2,298
4,094
15,768
6,620
423
3,832
11,914
11,801
0
W
3,853
2,584
0
0
9,540
4,021
601
3,627
5,913
0
17,916
L
Cthulhu
7,152
492
0
178
6,290
5,743
0
2,051
4,024
13,781
0
L
12,551
4,070
0
500
9,579
3,613
381
5,360
4,008
0
30,717
L
8,306
493
547
2,460
7,107
2,757
0
3,898
3,155
30,543
0
W
8,918
4,969
40
2,219
8,917
3,879
1,084
3,273
5,644
0
20,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,638
Gold Earned
39,724
211
Minions Killed
177
0
Camps Cleared
0
1,053,809
Distance Traveled
985,178
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,425
766
31
3
0
210,683
0
L
Bakasura
6,935
630
19
2
0
191,803
4
W
Zhong Kui
9,467
861
94
9
0
235,173
0
W
Gilgamesh
8,000
727
32
3
0
204,421
2
W
Artio
7,183
653
8
1
0
223,888
0
W
Izanami
7,474
679
42
4
0
190,919
0
L
Cthulhu
7,433
676
16
1
0
151,824
1
L
Skadi
7,981
726
57
5
0
203,701
1
L
Thoth
8,950
814
54
5
0
227,167
1
W
Neith
8,514
774
35
3
0
199,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role