Player Matchup

Pele
Pele
BEEF_SPANKER
Pele
Level 25
God Stats
2W - 0L
1,693 SR
Queue Stats
2W - 2L
1,436 Elo+
Party 3
Izanami
Izanami
Gain Garbo
Izanami
Level 154
God Stats
3W - 1L
1,563 SR
Queue Stats
395W - 310L
1,666 Elo+
Party 1
Sol
Sol
UberStr1k3
Sol
Level 89
God Stats
20W - 6L
1,746 SR
Queue Stats
256W - 214L
1,616 Elo+
Party 1
Sylvanus
Sylvanus
oEnforcer
Sylvanus
Level 29
God Stats
19W - 9L
1,717 SR
Queue Stats
68W - 39L
1,633 Elo+
Party 1
Nu Wa
Nu Wa
rubbleduck
Nu Wa
Level 76
God Stats
1W - 1L
1,560 SR
Queue Stats
18W - 35L
1,370 Elo+
Party 3
Team Averages
Level 75
1,656 SR
1,544 Elo+

VS

Team Averages
Level 73
1,554 SR
1,488 Elo+
Ishtar
Ishtar
Ebreexy
Ishtar
Level 72
God Stats
8W - 5L
1,682 SR
Queue Stats
189W - 160L
1,509 Elo+
Party 2
Mercury
Mercury
EurenDainja
Mercury
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 126L
1,499 Elo+
Party 2
Chang'e
Chang'e
Hallapeanyo
Chang'e
Level 20
God Stats
4W - 3L
1,803 SR
Queue Stats
31W - 30L
1,586 Elo+
Party 2
Atlas
Atlas
SebasValen14
Atlas
Level 160
God Stats
22W - 19L
1,547 SR
Queue Stats
183W - 197L
1,458 Elo+
Solo
Anubis
Anubis
Tte Fibela
Anubis
Level 65
God Stats
0W - 5L
1,239 SR
Queue Stats
107W - 129L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 2 / 11
13,205
629
23,545
24,125
10,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Gain Garbo
Izanami
18
8 / 5 / 6
12,472
594
18,624
21,544
8,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 1 / 3
13,527
644
14,009
19,146
8,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
oEnforcer
Sylvanus
15
0 / 5 / 12
9,318
444
6,805
17,002
15,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nu Wa
16
1 / 4 / 11
10,555
503
9,297
10,912
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ebreexy
Ishtar
18
7 / 4 / 4
11,870
565
18,624
22,419
8,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Mercury
EurenDainja
Mercury
15
1 / 6 / 4
9,502
452
6,562
16,722
6,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Hallapeanyo
Chang'e
16
1 / 5 / 2
10,587
504
11,368
17,799
7,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
7 / 7 / 6
9,990
476
17,738
25,079
12,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Tte Fibela
Anubis
14
1 / 8 / 2
9,081
432
9,720
18,264
7,295
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
30
Kills
17
17
Deaths
30
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
15
2
11
10.25
L
Ishtar
Ebreexy
Ishtar
7
4
4
2.25
L
Mercury
EurenDainja
Mercury
1
6
4
0.5
W
Izanami
Gain Garbo
Izanami
8
5
6
2.2
L
Chang'e
Hallapeanyo
Chang'e
1
5
2
0.4
L
7
7
6
1.43
L
Anubis
Tte Fibela
Anubis
1
8
2
0.25
W
6
1
3
7.5
W
Sylvanus
oEnforcer
Sylvanus
0
5
12
1.2
W
Nu Wa
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,280
Damage
64,012
92,729
Taken
100,283
47,073
Mitigated
41,776
33,225
Healing
28,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,545
6,315
0
7,598
24,125
10,289
624
10,538
13,381
0
101,479
L
Ishtar
Ebreexy
Ishtar
18,624
12,519
0
11,728
22,419
8,584
2,714
4,117
18,302
0
100,411
L
Mercury
EurenDainja
Mercury
6,562
2,606
0
250
16,722
6,270
0
4,300
12,422
0
76,954
W
Izanami
Gain Garbo
Izanami
18,624
12,817
0
8,169
21,544
8,528
132
5,563
15,529
0
101,234
L
Chang'e
Hallapeanyo
Chang'e
11,368
564
812
5,601
17,799
7,592
0
9,432
8,367
87,280
77
L
17,738
3,873
0
4,213
25,079
12,035
243
6,777
17,915
45,463
0
L
Anubis
Tte Fibela
Anubis
9,720
748
0
6,004
18,264
7,295
792
5,533
12,731
70,635
0
W
14,009
5,591
0
11,815
19,146
8,707
6,240
9,415
9,547
129,557
0
W
Sylvanus
oEnforcer
Sylvanus
6,805
1,863
1,712
2,572
17,002
15,249
136
6,599
9,917
24,833
7,027
W
Nu Wa
9,297
2,432
0
1,359
10,912
4,300
0
6,378
4,384
74,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,077
Gold Earned
51,030
606
Minions Killed
598
0
Camps Cleared
0
1,948,490
Distance Traveled
1,815,602
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,205
629
115
5
0
459,308
4
L
Ishtar
11,870
565
152
7
0
343,102
0
L
Mercury
9,502
452
114
5
0
405,353
1
W
Izanami
12,472
594
135
6
0
363,678
4
L
Chang'e
10,587
504
172
8
0
399,668
0
L
Atlas
9,990
476
57
3
0
353,419
6
L
Anubis
9,081
432
103
5
0
314,060
5
W
Sol
13,527
644
199
9
0
388,185
4
W
Sylvanus
9,318
444
46
2
0
380,500
7
W
Nu Wa
10,555
503
111
5
0
356,819
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role