Player Matchup

Yemoja
Yemoja
ThaZebra
Yemoja
Level 3
God Stats
0W - 2L
1,201 SR
Queue Stats
0W - 6L
1,094 Elo+
Party 1
Anubis
Anubis
imBlockaye
Anubis
Level 40
God Stats
2W - 2L
1,600 SR
Queue Stats
11W - 15L
1,228 Elo+
Party 1
Cu Chulainn
Cu Chulainn
notDaze
Cu Chulainn
Level 19
God Stats
0W - 2L
1,300 SR
Queue Stats
7W - 17L
1,238 Elo+
Party 1
Team Averages
Level 21
1,367 SR
1,187 Elo+

VS

Team Averages
Level 100
1,439 SR
1,392 Elo+
Kuzenbo
Kuzenbo
CaptynCrazyPantZ
Kuzenbo
Level 9
God Stats
1W - 0L
1,297 SR
Queue Stats
1W - 4L
1,102 Elo+
Party 2
Sol
Sol
Rheinnard
Sol
Level 160
God Stats
2W - 1L
1,507 SR
Queue Stats
7W - 7L
1,600 Elo+
Solo
Hercules
Hercules
TermedROCKMAN
Hercules
Level 130
God Stats
11W - 9L
1,512 SR
Queue Stats
35W - 35L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ThaZebra
Yemoja
15
2 / 3 / 5
10,500
700
5,483
14,474
16,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
imBlockaye
Anubis
16
5 / 6 / 4
10,991
733
18,747
21,260
14,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
notDaze
Cu Chulainn
15
2 / 5 / 6
9,757
650
13,614
19,480
15,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
10,765
718
4,365
15,771
13,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
8 / 0 / 5
13,010
867
29,995
14,809
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
TermedROCKMAN
Hercules
16
5 / 3 / 7
11,391
759
12,757
26,440
25,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
9
Kills
14
14
Deaths
9
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
6
5
0.58
W
8
0
5
10.5
W
Hercules
TermedROCKMAN
Hercules
5
3
7
2.83
L
Yemoja
ThaZebra
Yemoja
2
3
5
1.5
L
Anubis
imBlockaye
Anubis
5
6
4
1.17
L
Cu Chulainn
notDaze
Cu Chulainn
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,844
Damage
47,117
55,214
Taken
57,020
46,534
Mitigated
45,345
8,618
Healing
25,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,365
1,383
2,255
1,108
15,771
13,889
427
5,511
10,033
12,644
0
W
29,995
13,521
0
12,029
14,809
6,270
3,097
7,564
7,118
112,202
0
W
Hercules
TermedROCKMAN
Hercules
12,757
3,847
0
9,882
26,440
25,186
323
11,351
14,184
0
28,928
L
Yemoja
ThaZebra
Yemoja
5,483
1,869
1,391
764
14,474
16,418
0
9,361
5,113
19,921
0
L
Anubis
imBlockaye
Anubis
18,747
1,583
0
5,066
21,260
14,714
0
11,731
9,529
71,403
0
L
Cu Chulainn
notDaze
Cu Chulainn
13,614
2,450
0
1,397
19,480
15,402
0
13,346
6,134
0
33,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,248
Gold Earned
35,166
162
Minions Killed
179
0
Camps Cleared
0
740,121
Distance Traveled
815,591
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,765
718
14
1
0
238,771
0
W
Sol
13,010
867
130
9
0
268,459
0
W
Hercules
11,391
759
35
2
0
308,361
3
L
Yemoja
10,500
700
33
2
0
212,815
1
L
Anubis
10,991
733
89
6
0
240,380
3
L
Cu Chulainn
9,757
650
40
3
0
286,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role