Player Matchup

Achilles
Achilles
CagyBooch49919
Achilles
Level 12
God Stats
0W - 3L
1,288 SR
Queue Stats
24W - 32L
1,185 Elo+
Party 1
Thanatos
Thanatos
GoodGuyFlint
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,045 Elo+
Party 1
Maui
Maui
KillM3Alr
Maui
Level 4
God Stats
0W - 2L
1,188 SR
Queue Stats
9W - 13L
1,173 Elo+
Party 1
Neith
Neith
Th3Krazy1z
Neith
Level 18
God Stats
0W - 4L
1,166 SR
Queue Stats
71W - 91L
1,154 Elo+
Party 1
Tiamat
Tiamat
slayer2264
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 97L
1,302 Elo+
Party 1
Team Averages
Level 25
1,328 SR
1,172 Elo+

VS

Team Averages
Level 91
1,385 SR
1,364 Elo+
Guan Yu
Guan Yu
CashDspenser
Guan Yu
Level 84
God Stats
1W - 0L
1,674 SR
Queue Stats
8W - 19L
1,307 Elo+
Solo
Thor
Thor
FBK_4422
Thor
Level 84
God Stats
1W - 0L
1,302 SR
Queue Stats
95W - 130L
1,302 Elo+
Party 2
Freya
Freya
JacobsUp
Freya
Level 68
God Stats
7W - 5L
1,404 SR
Queue Stats
170W - 172L
1,463 Elo+
Solo
Hera
Hera
VOTV_Tobi08
Hera
Level 114
God Stats
5W - 11L
1,216 SR
Queue Stats
142W - 185L
1,377 Elo+
Party 2
Xing Tian
Xing Tian
VOTV_el_moy20
Xing Tian
Level 104
God Stats
5W - 2L
1,329 SR
Queue Stats
117W - 148L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 11 / 4
8,859
422
11,028
22,846
20,357
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
GoodGuyFlint
Thanatos
9
0 / 11 / 4
6,927
330
5,536
14,227
5,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
13
4 / 7 / 4
8,930
425
10,148
22,085
12,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
15
3 / 10 / 5
10,035
478
14,759
18,504
7,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
slayer2264
Tiamat
15
4 / 4 / 3
10,386
495
11,501
14,170
7,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CashDspenser
Guan Yu
17
17 / 1 / 9
11,577
551
21,170
19,400
20,202
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thor
15
4 / 2 / 15
9,876
470
9,788
17,242
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
JacobsUp
Freya
16
9 / 3 / 3
10,643
507
10,277
14,983
6,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 2 / 10
10,915
520
16,366
13,549
6,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
VOTV_el_moy20
Xing Tian
15
8 / 6 / 16
11,249
536
14,147
22,460
17,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
13
Kills
43
43
Deaths
14
20
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
11
4
0.36
W
Guan Yu
CashDspenser
Guan Yu
17
1
9
21.5
W
Thor
4
2
15
5.75
L
Thanatos
GoodGuyFlint
Thanatos
0
11
4
0.18
W
Freya
JacobsUp
Freya
9
3
3
3.5
L
Maui
4
7
4
0.86
L
Neith
3
10
5
0.55
W
5
2
10
5
W
Xing Tian
VOTV_el_moy20
Xing Tian
8
6
16
2.67
L
Tiamat
slayer2264
Tiamat
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,972
Damage
71,748
91,832
Taken
87,634
53,545
Mitigated
57,183
17,935
Healing
28,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
11,028
3,427
0
1,083
22,846
20,357
70
7,152
15,539
0
36,413
W
Guan Yu
CashDspenser
Guan Yu
21,170
3,876
1,603
7,005
19,400
20,202
1,585
4,825
14,374
10,767
62,067
W
Thor
9,788
4,129
0
5,192
17,242
6,821
694
3,346
13,805
0
55,594
L
Thanatos
GoodGuyFlint
Thanatos
5,536
2,392
0
2,076
14,227
5,939
136
4,992
9,235
0
15,950
W
Freya
JacobsUp
Freya
10,277
3,347
0
4,244
14,983
6,653
1,138
3,017
11,823
64,672
2,247
L
Maui
10,148
2,949
465
5,027
22,085
12,166
0
12,002
9,809
40,314
0
L
Neith
14,759
5,229
0
4,601
18,504
7,974
888
12,363
5,665
0
66,203
W
16,366
4,919
635
5,243
13,549
6,272
1,810
6,153
7,305
96,638
0
W
Xing Tian
VOTV_el_moy20
Xing Tian
14,147
1,544
177
4,201
22,460
17,235
260
3,388
18,678
42,287
0
L
Tiamat
slayer2264
Tiamat
11,501
650
0
4,683
14,170
7,109
234
7,447
6,723
61,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,137
Gold Earned
54,260
303
Minions Killed
465
0
Camps Cleared
0
1,811,494
Distance Traveled
1,871,070
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,859
422
36
2
0
357,540
5
W
Guan Yu
11,577
551
97
5
0
335,517
0
W
Thor
9,876
470
68
3
0
416,944
0
L
Thanatos
6,927
330
13
1
0
371,958
0
W
Freya
10,643
507
118
6
0
368,762
3
L
Maui
8,930
425
47
2
0
365,724
0
L
Neith
10,035
478
103
5
0
344,049
0
W
Hera
10,915
520
144
7
0
376,095
6
W
Xing Tian
11,249
536
38
2
0
373,752
0
L
Tiamat
10,386
495
104
5
0
372,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role