Player Matchup

Janus
Janus
Adrenalaine
Janus
Level 81
God Stats
3W - 4L
1,512 SR
Queue Stats
123W - 125L
1,435 Elo+
Solo
Bastet
Bastet
AkumaInferno
Bastet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,374 Elo+
Solo
Heimdallr
Heimdallr
DARK_TIDIINGS
Heimdallr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 80L
1,414 Elo+
Solo
Zhong Kui
Zhong Kui
Gh0stLatt3
Zhong Kui
Level 87
God Stats
8W - 5L
1,634 SR
Queue Stats
403W - 406L
1,390 Elo+
Party 2
Ah Puch
Ah Puch
TheTwistedFates
Ah Puch
Level 146
God Stats
16W - 10L
1,552 SR
Queue Stats
551W - 570L
1,423 Elo+
Party 2
Team Averages
Level 85
1,540 SR
1,407 Elo+

VS

Team Averages
Level 55
1,500 SR
1,389 Elo+
Geb
Geb
I like gold6449
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,295 Elo+
Party 1
Tiamat
Tiamat
PandaMedal
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,379 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RavenGenisis
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 83L
1,379 Elo+
Party 3
Izanami
Izanami
RofeBeast
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,382 Elo+
Party 3
Charybdis
Charybdis
greatcandles
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 20
12,431
691
11,476
11,741
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
18
2 / 3 / 18
11,094
616
11,888
14,630
6,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
DARK_TIDIINGS
Heimdallr
20
10 / 4 / 17
13,061
726
18,651
19,535
9,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Gh0stLatt3
Zhong Kui
17
7 / 7 / 12
11,504
639
18,076
19,002
11,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 1 / 18
13,382
743
23,385
15,005
6,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 5
11,862
659
9,482
20,469
24,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
PandaMedal
Tiamat
20
3 / 5 / 8
11,123
618
18,769
16,238
12,798
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
RavenGenisis
Ah Muzen Cab
18
3 / 6 / 9
10,673
593
10,481
15,872
8,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
RofeBeast
Izanami
18
0 / 4 / 7
9,829
546
9,814
13,615
6,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
greatcandles
Charybdis
18
3 / 10 / 7
10,879
604
12,997
21,916
11,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
49
31
Kills
13
15
Deaths
32
85
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
0
20
13
W
Bastet
2
3
18
3.67
W
Heimdallr
DARK_TIDIINGS
Heimdallr
10
4
17
4.63
W
Zhong Kui
Gh0stLatt3
Zhong Kui
7
7
12
1.86
L
4
7
5
0.93
L
Tiamat
PandaMedal
Tiamat
3
5
8
1.4
L
Ah Muzen Cab
RavenGenisis
Ah Muzen Cab
3
6
9
1.25
L
Izanami
RofeBeast
Izanami
0
4
7
0.88
W
9
1
18
18
L
Charybdis
greatcandles
Charybdis
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,476
Damage
61,543
79,913
Taken
88,110
39,907
Mitigated
64,355
40,338
Healing
23,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,476
205
7,231
4,244
11,741
4,823
993
3,429
8,070
36,091
0
W
Bastet
11,888
2,897
2,473
3,692
14,630
6,527
1,018
3,322
11,070
0
20,466
W
Heimdallr
DARK_TIDIINGS
Heimdallr
18,651
3,809
2,778
5,090
19,535
9,736
2,219
6,906
12,110
0
42,011
W
Zhong Kui
Gh0stLatt3
Zhong Kui
18,076
1,744
2,956
4,367
19,002
11,929
534
7,916
10,810
24,689
0
L
9,482
1,165
608
1,530
20,469
24,670
0
9,967
10,502
18,871
0
L
Tiamat
PandaMedal
Tiamat
18,769
208
2,844
4,096
16,238
12,798
0
8,603
7,635
34,768
0
L
Ah Muzen Cab
RavenGenisis
Ah Muzen Cab
10,481
479
1,963
3,581
15,872
8,463
0
11,236
4,636
0
24,254
L
Izanami
RofeBeast
Izanami
9,814
3,756
1,966
2,954
13,615
6,746
0
8,376
5,239
0
28,449
W
23,385
739
2,317
5,190
15,005
6,892
1,077
5,005
9,602
41,521
0
L
Charybdis
greatcandles
Charybdis
12,997
3,569
1,386
2,783
21,916
11,678
0
14,755
7,157
0
26,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,472
Gold Earned
54,366
207
Minions Killed
207
0
Camps Cleared
0
1,770,486
Distance Traveled
1,602,196
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,431
691
61
3
0
368,625
0
W
Bastet
11,094
616
20
1
0
406,501
0
W
Heimdallr
13,061
726
47
3
0
353,466
0
W
Zhong Kui
11,504
639
20
1
0
289,712
0
L
Geb
11,862
659
17
1
0
307,698
1
L
Tiamat
11,123
618
44
2
0
346,549
0
L
Ah Muzen Cab
10,673
593
37
2
0
309,104
0
L
Izanami
9,829
546
62
3
0
331,559
0
W
Ah Puch
13,382
743
59
3
0
352,182
1
L
Charybdis
10,879
604
47
3
0
307,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role