Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
ArmyJacker
Mercury
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,374 Elo+
Party 3
Cu Chulainn
Cu Chulainn
JamesIsWaffle
Cu Chulainn
Level 40
God Stats
3W - 6L
1,626 SR
Queue Stats
24W - 44L
1,319 Elo+
Party 3
Baron Samedi
Baron Samedi
Yammers
Baron Samedi
Level 39
God Stats
3W - 2L
1,429 SR
Queue Stats
39W - 53L
1,392 Elo+
Solo
Neith
Neith
todo9913
Neith
Level 14
God Stats
12W - 13L
1,488 SR
Queue Stats
24W - 27L
1,459 Elo+
Party 2
Team Averages
Level 51
1,508 SR
1,409 Elo+

VS

Team Averages
Level 41
1,538 SR
1,463 Elo+
Jing Wei
Jing Wei
AutoMadz
Jing Wei
Level 7
God Stats
11W - 3L
1,698 SR
Queue Stats
14W - 6L
1,506 Elo+
Party 1
Amaterasu
Amaterasu
JULSMJ
Amaterasu
Level 47
God Stats
2W - 4L
1,476 SR
Queue Stats
102W - 118L
1,357 Elo+
Solo
Geb
Geb
OMGRONN1E
Geb
Level 104
God Stats
20W - 13L
1,557 SR
Queue Stats
228W - 190L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
hnykait
Nu Wa
Level 18
God Stats
38W - 32L
1,454 SR
Queue Stats
57W - 61L
1,476 Elo+
Party 1
Anubis
Anubis
levydth
Anubis
Level 31
God Stats
1W - 1L
1,506 SR
Queue Stats
18W - 17L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
1 / 5 / 5
10,400
945
7,400
26,594
32,048
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
ArmyJacker
Mercury
16
3 / 5 / 7
10,815
983
8,721
16,620
6,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
JamesIsWaffle
Cu Chulainn
16
4 / 5 / 9
11,451
1,041
19,196
27,088
25,335
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Yammers
Baron Samedi
17
2 / 4 / 9
11,062
1,006
11,438
14,473
6,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
todo9913
Neith
17
4 / 6 / 3
11,562
1,051
16,731
17,144
6,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

118

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AutoMadz
Jing Wei
18
5 / 2 / 15
11,624
1,057
20,513
12,629
6,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
JULSMJ
Amaterasu
18
6 / 0 / 16
13,283
1,208
14,725
16,183
19,102
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 4 / 9
12,242
1,113
16,690
14,826
8,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
hnykait
Nu Wa
18
2 / 3 / 18
11,340
1,031
24,459
9,143
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
levydth
Anubis
18
6 / 5 / 12
11,956
1,087
19,719
16,371
9,939
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
14
Kills
25
25
Deaths
14
33
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
5
0.7
L
Mercury
ArmyJacker
Mercury
3
5
7
1.3
W
Jing Wei
AutoMadz
Jing Wei
5
2
15
6.25
W
Amaterasu
JULSMJ
Amaterasu
6
0
16
14
L
Cu Chulainn
JamesIsWaffle
Cu Chulainn
4
5
9
1.7
W
6
4
9
2.63
L
Baron Samedi
Yammers
Baron Samedi
2
4
9
1.63
W
Nu Wa
hnykait
Nu Wa
2
3
18
3.67
W
Anubis
levydth
Anubis
6
5
12
2.4
L
Neith
todo9913
Neith
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,486
Damage
96,106
101,919
Taken
69,152
77,277
Mitigated
48,928
8,200
Healing
20,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,400
342
504
377
26,594
32,048
0
13,541
12,806
28,345
0
L
Mercury
ArmyJacker
Mercury
8,721
1,725
0
333
16,620
6,437
0
10,650
5,826
0
23,119
W
Jing Wei
AutoMadz
Jing Wei
20,513
17,657
0
4,042
12,629
6,555
0
4,391
8,238
0
29,045
W
Amaterasu
JULSMJ
Amaterasu
14,725
7,652
2,177
6,592
16,183
19,102
0
5,075
11,108
0
21,303
L
Cu Chulainn
JamesIsWaffle
Cu Chulainn
19,196
3,064
0
640
27,088
25,335
0
15,049
11,732
7,232
29,669
W
16,690
1,900
0
225
14,826
8,987
0
4,465
10,361
54,042
0
L
Baron Samedi
Yammers
Baron Samedi
11,438
200
1,566
2,171
14,473
6,971
0
9,157
5,208
35,419
0
W
Nu Wa
hnykait
Nu Wa
24,459
6,278
390
882
9,143
4,345
0
3,515
5,628
41,524
0
W
Anubis
levydth
Anubis
19,719
1,259
0
5,825
16,371
9,939
0
4,889
11,482
37,898
0
L
Neith
todo9913
Neith
16,731
7,079
0
2,609
17,144
6,486
0
11,542
5,479
0
53,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,290
Gold Earned
60,445
238
Minions Killed
218
8
Camps Cleared
5
1,000,501
Distance Traveled
1,057,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,400
945
48
4
1
190,556
0
L
Mercury
10,815
983
29
3
3
250,768
0
W
Jing Wei
11,624
1,057
26
2
0
208,294
0
W
Amaterasu
13,283
1,208
14
1
3
242,416
0
L
Cu Chulainn
11,451
1,041
40
4
0
215,602
0
W
Geb
12,242
1,113
96
9
1
220,594
0
L
Baron Samedi
11,062
1,006
47
4
1
168,549
0
W
Nu Wa
11,340
1,031
34
3
1
194,609
0
W
Anubis
11,956
1,087
48
4
0
191,636
0
L
Neith
11,562
1,051
74
7
3
175,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role