Player Matchup

Yu Huang
Yu Huang
AkumaInferno
Yu Huang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,404 Elo+
Solo
Nike
Nike
BaltimoreCrow
Nike
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,123 Elo+
Solo
Loki
Loki
Heltonious
Loki
Level 67
God Stats
1W - 4L
1,290 SR
Queue Stats
130W - 162L
1,410 Elo+
Solo
Cerberus
Cerberus
SwabSong22
Cerberus
Level 61
God Stats
0W - 3L
1,156 SR
Queue Stats
288W - 306L
1,424 Elo+
Solo
Ganesha
Ganesha
Yuhngmunck
Ganesha
Level 60
God Stats
10W - 8L
1,566 SR
Queue Stats
287W - 347L
1,441 Elo+
Solo
Team Averages
Level 47
1,402 SR
1,360 Elo+

VS

Team Averages
Level 101
1,410 SR
1,428 Elo+
Janus
Janus
Adrenalaine
Janus
Level 81
God Stats
3W - 4L
1,504 SR
Queue Stats
123W - 125L
1,426 Elo+
Solo
Bacchus
Bacchus
FugaziTactics
Bacchus
Level 102
God Stats
1W - 1L
1,491 SR
Queue Stats
65W - 75L
1,344 Elo+
Solo
Cthulhu
Cthulhu
Giuseppipo-CP
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,565 Elo+
Party 1
Yu Huang
Yu Huang
RV_07
Yu Huang
Level 114
God Stats
4W - 6L
1,467 SR
Queue Stats
230W - 222L
1,425 Elo+
Party 1
Skadi
Skadi
furyalvaro
Skadi
Level 102
God Stats
1W - 5L
1,085 SR
Queue Stats
248W - 276L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AkumaInferno
Yu Huang
12
1 / 3 / 1
5,719
953
3,066
5,744
3,231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
4,532
755
0
0
0
10
1 / 3 / 1
5,357
893
3,158
5,250
2,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
SwabSong22
Cerberus
12
1 / 1 / 1
5,902
984
3,297
6,327
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
Yuhngmunck
Ganesha
12
0 / 3 / 3
5,423
904
3,883
8,741
8,663
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
6,464
1,077
3,617
2,480
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
12
2 / 1 / 8
6,896
1,149
3,500
7,343
9,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
12
1 / 1 / 7
6,807
1,135
2,842
5,932
4,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
RV_07
Yu Huang
11
2 / 1 / 4
6,166
1,028
3,934
3,722
1,547
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
11
2 / 1 / 6
6,282
1,047
8,570
5,315
2,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
10
10
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Yu Huang
AkumaInferno
Yu Huang
1
3
1
0.5
L
0
0
0
0
W
Bacchus
2
1
8
6
W
Cthulhu
1
1
7
4.5
L
1
3
1
0.5
W
Yu Huang
RV_07
Yu Huang
2
1
4
4
L
Cerberus
SwabSong22
Cerberus
1
1
1
1.5
L
Ganesha
Yuhngmunck
Ganesha
0
3
3
0.5
W
Skadi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,404
Damage
22,463
26,062
Taken
24,792
20,765
Mitigated
17,882
6,541
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,617
26
2,057
1,253
2,480
852
234
1,942
538
9,532
0
L
Yu Huang
AkumaInferno
Yu Huang
3,066
168
477
792
5,744
3,231
0
3,741
2,003
13,249
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
3,500
51
2,964
1,915
7,343
9,138
324
2,219
5,124
8,551
0
W
Cthulhu
2,842
0
17
1,032
5,932
4,186
162
1,185
4,747
7,195
0
L
3,158
195
795
490
5,250
2,778
0
2,734
2,516
0
8,198
W
Yu Huang
RV_07
Yu Huang
3,934
189
740
258
3,722
1,547
141
1,766
1,956
11,439
0
L
Cerberus
SwabSong22
Cerberus
3,297
23
633
1,664
6,327
6,093
0
3,059
3,268
6,130
0
L
Ganesha
Yuhngmunck
Ganesha
3,883
73
554
1,136
8,741
8,663
0
4,359
4,382
7,384
0
W
Skadi
8,570
3,143
0
918
5,315
2,159
1,057
3,134
2,181
0
13,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,933
Gold Earned
32,615
43
Minions Killed
72
0
Camps Cleared
0
481,858
Distance Traveled
713,341
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,464
1,077
14
2
0
142,585
0
L
Yu Huang
5,719
953
20
3
0
118,854
0
L
Nike
4,532
755
0
0
0
0
0
W
Bacchus
6,896
1,149
8
1
0
158,513
4
W
Cthulhu
6,807
1,135
17
3
0
135,575
0
L
Loki
5,357
893
10
2
0
116,163
0
W
Yu Huang
6,166
1,028
19
3
0
143,108
0
L
Cerberus
5,902
984
13
2
0
127,748
0
L
Ganesha
5,423
904
0
0
0
119,093
0
W
Skadi
6,282
1,047
14
2
0
133,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role