Player Matchup

Terra
Terra
etienne98ch
Terra
Level 104
God Stats
11W - 5L
1,584 SR
Queue Stats
59W - 74L
1,375 Elo+
Solo
Achilles
Achilles
iPablitoo
Achilles
Level 127
God Stats
6W - 4L
1,475 SR
Queue Stats
317W - 327L
1,541 Elo+
Party 1
Medusa
Medusa
lDodoo
Medusa
Level 39
God Stats
3W - 2L
1,455 SR
Queue Stats
9W - 10L
1,390 Elo+
Party 1
Team Averages
Level 90
1,505 SR
1,435 Elo+

VS

Team Averages
Level 101
1,538 SR
1,391 Elo+
Kumbhakarna
Kumbhakarna
NibblingVamp
Kumbhakarna
Level 126
God Stats
2W - 3L
1,610 SR
Queue Stats
213W - 270L
1,493 Elo+
Solo
Neith
Neith
brian92m
Neith
Level 113
God Stats
73W - 109L
1,446 SR
Queue Stats
179W - 264L
1,363 Elo+
Solo
Kukulkan
Kukulkan
enderovic27
Kukulkan
Level 64
God Stats
6W - 8L
1,559 SR
Queue Stats
17W - 45L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 10
15,966
694
11,067
26,514
53,638
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
iPablitoo
Achilles
20
10 / 2 / 4
16,924
736
23,041
32,100
57,760
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
lDodoo
Medusa
19
3 / 7 / 8
14,554
633
19,959
24,206
16,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
NibblingVamp
Kumbhakarna
20
4 / 4 / 6
16,159
703
14,481
29,371
38,464
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
brian92m
Neith
18
1 / 5 / 6
13,988
608
15,199
18,118
8,345
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
enderovic27
Kukulkan
20
5 / 6 / 4
16,260
707
23,976
13,394
7,731
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
15
Kills
10
11
Deaths
15
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
NibblingVamp
Kumbhakarna
4
4
6
1.75
L
Neith
brian92m
Neith
1
5
6
0.8
L
Kukulkan
enderovic27
Kukulkan
5
6
4
1.17
W
2
2
10
3.5
W
Achilles
iPablitoo
Achilles
10
2
4
6
W
Medusa
lDodoo
Medusa
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,067
Damage
53,656
82,820
Taken
60,883
128,240
Mitigated
54,540
25,139
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
NibblingVamp
Kumbhakarna
14,481
2,236
0
1,878
29,371
38,464
155
6,766
20,732
42,444
0
L
Neith
brian92m
Neith
15,199
6,245
0
5,413
18,118
8,345
0
2,110
15,467
0
73,794
L
Kukulkan
enderovic27
Kukulkan
23,976
1,673
0
207
13,394
7,731
707
2,257
10,450
69,767
0
W
11,067
1,177
5,546
8,736
26,514
53,638
295
11,141
15,373
53,024
0
W
Achilles
iPablitoo
Achilles
23,041
5,134
0
8,281
32,100
57,760
284
13,546
18,554
0
84,409
W
Medusa
lDodoo
Medusa
19,959
6,265
0
2,576
24,206
16,842
1,601
13,903
10,303
0
80,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,444
Gold Earned
46,407
259
Minions Killed
250
0
Camps Cleared
0
1,211,071
Distance Traveled
1,180,382
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
16,159
703
40
2
0
438,118
4
L
Neith
13,988
608
97
4
0
394,698
7
L
Kukulkan
16,260
707
113
5
0
347,566
6
W
Terra
15,966
694
64
3
0
429,226
7
W
Achilles
16,924
736
83
4
0
431,001
4
W
Medusa
14,554
633
112
5
0
350,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role