Player Matchup

Cthulhu
Cthulhu
Jlozano12
Cthulhu
Level 24
God Stats
5W - 9L
1,525 SR
Queue Stats
28W - 46L
1,244 Elo+
Party 1
Agni
Agni
Pablunatico
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,353 Elo+
Party 1
Cernunnos
Cernunnos
Ramirez12122
Cernunnos
Level 48
God Stats
3W - 1L
1,584 SR
Queue Stats
13W - 19L
1,218 Elo+
Party 1
Team Averages
Level 47
1,536 SR
1,272 Elo+

VS

Team Averages
Level 93
1,496 SR
1,315 Elo+
Scylla
Scylla
BRUH Y YOU MAD
Scylla
Level 148
God Stats
64W - 54L
1,643 SR
Queue Stats
275W - 289L
1,538 Elo+
Solo
Ishtar
Ishtar
GIOVANNINIS
Ishtar
Level 84
God Stats
4W - 3L
1,365 SR
Queue Stats
49W - 84L
1,203 Elo+
Party 2
Xing Tian
Xing Tian
Kactuz36
Xing Tian
Level 46
God Stats
5W - 1L
1,480 SR
Queue Stats
46W - 80L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jlozano12
Cthulhu
16
2 / 5 / 4
10,505
700
10,380
21,590
17,115
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 4 / 3
10,947
730
12,885
14,158
5,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Ramirez12122
Cernunnos
14
1 / 3 / 2
9,526
635
12,522
11,704
4,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 6
11,683
779
18,926
11,062
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
16
7 / 5 / 3
11,477
765
14,865
12,382
6,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Kactuz36
Xing Tian
16
1 / 1 / 10
11,498
767
6,354
24,821
32,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
12
12
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
Ishtar
7
5
3
1.7
L
Cthulhu
Jlozano12
Cthulhu
2
5
4
0.8
W
Xing Tian
Kactuz36
Xing Tian
1
1
10
6
L
5
4
3
1.63
L
Cernunnos
Ramirez12122
Cernunnos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,787
Damage
40,145
47,452
Taken
48,265
26,554
Mitigated
43,901
10,053
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,926
1,389
0
1,928
11,062
4,683
994
4,945
6,117
77,937
0
W
Ishtar
14,865
6,416
0
1,840
12,382
6,275
584
6,922
5,460
0
56,019
L
Cthulhu
Jlozano12
Cthulhu
10,380
665
1,094
5,739
21,590
17,115
216
10,910
10,680
41,164
0
W
Xing Tian
Kactuz36
Xing Tian
6,354
627
522
7,918
24,821
32,943
1,087
11,439
13,382
18,954
0
L
12,885
1,104
580
1,118
14,158
5,325
264
8,362
5,796
33,517
0
L
Cernunnos
Ramirez12122
Cernunnos
12,522
4,545
80
1,442
11,704
4,114
410
6,120
5,584
0
40,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,978
Gold Earned
34,658
160
Minions Killed
198
0
Camps Cleared
0
751,649
Distance Traveled
750,977
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,683
779
103
7
0
254,784
1
W
Ishtar
11,477
765
73
5
0
220,232
0
L
Cthulhu
10,505
700
71
5
0
264,530
0
W
Xing Tian
11,498
767
22
1
0
275,961
0
L
Agni
10,947
730
40
3
0
247,274
0
L
Cernunnos
9,526
635
49
3
0
239,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role