Player Matchup

He Bo
He Bo
 
He Bo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Bman3293531
Guan Yu
Level 22
God Stats
0W - 5L
1,132 SR
Queue Stats
17W - 25L
1,321 Elo+
Party 1
Eset
Eset
Hexxinq
Eset
Level 142
God Stats
3W - 3L
1,664 SR
Queue Stats
188W - 234L
1,370 Elo+
Party 3
Bacchus
Bacchus
SWAGMASTER4154
Bacchus
Level 26
God Stats
2W - 6L
1,322 SR
Queue Stats
8W - 17L
1,351 Elo+
Party 3
Danzaburou
Danzaburou
SamuraiOTW77
Danzaburou
Level 128
God Stats
0W - 2L
1,255 SR
Queue Stats
40W - 52L
1,300 Elo+
Party 1
Team Averages
Level 69
1,375 SR
1,368 Elo+

VS

Team Averages
Level 81
1,551 SR
1,442 Elo+
Achilles
Achilles
HerpesHawkv2
Achilles
Level 126
God Stats
24W - 30L
1,454 SR
Queue Stats
285W - 291L
1,379 Elo+
Solo
Zeus
Zeus
The_1_who_Knok
Zeus
Level 69
God Stats
4W - 4L
1,667 SR
Queue Stats
236W - 226L
1,492 Elo+
Party 2
Izanami
Izanami
Theland05
Izanami
Level 47
God Stats
20W - 20L
1,511 SR
Queue Stats
130W - 135L
1,406 Elo+
Party 2
Kumbhakarna
Kumbhakarna
djgaming-oh
Kumbhakarna
Level 46
God Stats
24W - 15L
1,595 SR
Queue Stats
144W - 132L
1,469 Elo+
Party 2
Thanatos
Thanatos
itz--fuzion___
Thanatos
Level 118
God Stats
23W - 18L
1,530 SR
Queue Stats
533W - 488L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
0 / 9 / 2
9,292
387
10,594
21,175
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
Bman3293531
Guan Yu
13
0 / 5 / 2
8,920
372
4,436
18,664
25,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Eset
Hexxinq
Eset
15
5 / 6 / 1
10,584
441
11,011
18,558
7,274
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 5 / 2
9,094
379
6,513
26,467
35,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
SamuraiOTW77
Danzaburou
15
2 / 2 / 0
9,549
398
9,513
19,477
7,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HerpesHawkv2
Achilles
18
3 / 2 / 10
12,443
518
9,213
22,199
20,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 3 / 10
13,424
559
20,695
19,405
9,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Theland05
Izanami
19
7 / 0 / 7
13,343
556
16,135
17,329
7,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
djgaming-oh
Kumbhakarna
17
0 / 1 / 15
11,914
496
3,865
18,154
20,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
20
12 / 1 / 7
15,119
630
26,386
21,493
10,789
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
7
Kills
27
27
Deaths
7
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
9
2
0.11
L
Guan Yu
Bman3293531
Guan Yu
0
5
2
0.2
W
Achilles
HerpesHawkv2
Achilles
3
2
10
4
L
Eset
Hexxinq
Eset
5
6
1
0.92
L
0
5
2
0.2
L
Danzaburou
SamuraiOTW77
Danzaburou
2
2
0
1
W
5
3
10
3.33
W
Izanami
Theland05
Izanami
7
0
7
10.5
W
Kumbhakarna
djgaming-oh
Kumbhakarna
0
1
15
7.5
W
Thanatos
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,067
Damage
76,294
104,341
Taken
98,580
82,683
Mitigated
69,512
21,609
Healing
63,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,594
489
157
5,243
21,175
7,125
0
3,810
17,225
76,231
0
L
Guan Yu
Bman3293531
Guan Yu
4,436
796
666
3,089
18,664
25,609
960
5,228
13,241
0
38,049
W
Achilles
HerpesHawkv2
Achilles
9,213
1,529
0
8,184
22,199
20,854
1,626
6,057
16,142
0
72,361
L
Eset
Hexxinq
Eset
11,011
938
121
4,879
18,558
7,274
712
4,440
14,048
77,688
0
L
6,513
647
158
2,211
26,467
35,492
90
8,921
17,546
48,030
4,033
L
Danzaburou
SamuraiOTW77
Danzaburou
9,513
3,523
0
5,085
19,477
7,183
0
1,967
17,510
0
69,562
W
20,695
2,474
287
5,046
19,405
9,600
3,601
8,258
11,147
149,736
0
W
Izanami
Theland05
Izanami
16,135
14,105
0
12,690
17,329
7,851
5,373
3,819
13,510
0
137,716
W
Kumbhakarna
djgaming-oh
Kumbhakarna
3,865
231
453
5,615
18,154
20,418
923
5,604
12,550
29,619
669
W
Thanatos
26,386
6,609
0
31,004
21,493
10,789
2,327
6,936
14,557
0
135,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,439
Gold Earned
66,243
477
Minions Killed
706
0
Camps Cleared
0
1,888,208
Distance Traveled
2,392,780
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,292
387
114
5
0
436,925
5
L
Guan Yu
8,920
372
61
3
0
358,012
0
W
Achilles
12,443
518
101
4
0
506,337
8
L
Eset
10,584
441
124
5
0
364,449
3
L
Bacchus
9,094
379
67
3
0
370,669
0
L
Danzaburou
9,549
398
111
5
0
358,153
3
W
Zeus
13,424
559
187
8
0
410,662
0
W
Izanami
13,343
556
187
8
0
439,405
3
W
Kumbhakarna
11,914
496
42
2
0
458,822
3
W
Thanatos
15,119
630
189
8
0
577,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role