Player Matchup

Arachne
Arachne
GrizzlyValafar
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,118 Elo+
Party 1
Kukulkan
Kukulkan
ShivaValafar
Kukulkan
Level 42
God Stats
5W - 7L
1,476 SR
Queue Stats
68W - 87L
1,331 Elo+
Party 1
Cernunnos
Cernunnos
SpaceBoundRhinoX
Cernunnos
Level 56
God Stats
82W - 101L
1,399 SR
Queue Stats
165W - 234L
1,302 Elo+
Party 1
Chaac
Chaac
clownkiller22
Chaac
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 113L
1,312 Elo+
Party 1
Merlin
Merlin
kennyrtripp93
Merlin
Level 120
God Stats
168W - 187L
1,440 SR
Queue Stats
343W - 396L
1,308 Elo+
Party 1
Team Averages
Level 54
1,463 SR
1,274 Elo+

VS

Team Averages
Level 115
1,417 SR
1,358 Elo+
Morgan Le Fay
Morgan Le Fay
Ashlynn0616
Morgan Le Fay
Level 146
God Stats
15W - 28L
1,372 SR
Queue Stats
291W - 291L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
RateMagzzzz
Sun Wukong
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 15L
1,435 Elo+
Solo
Sobek
Sobek
Shandut
Sobek
Level 69
God Stats
5W - 3L
1,541 SR
Queue Stats
53W - 58L
1,343 Elo+
Solo
Danzaburou
Danzaburou
Skywalker134
Danzaburou
Level 159
God Stats
1W - 2L
1,425 SR
Queue Stats
4W - 6L
1,247 Elo+
Solo
Ne Zha
Ne Zha
XxST4RK1LL3RxX
Ne Zha
Level 96
God Stats
4W - 5L
1,247 SR
Queue Stats
91W - 91L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 5
8,041
350
3,346
18,132
6,657
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
ShivaValafar
Kukulkan
19
4 / 4 / 1
11,540
502
18,176
14,224
7,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
18
1 / 5 / 0
11,378
495
7,515
16,192
8,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 9 / 2
8,585
373
8,430
24,300
16,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 9 / 1
10,398
452
11,778
18,557
8,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ashlynn0616
Morgan Le Fay
19
6 / 1 / 4
12,724
553
11,980
12,150
5,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
RateMagzzzz
Sun Wukong
20
3 / 1 / 10
12,904
561
11,544
19,403
15,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Shandut
Sobek
15
3 / 1 / 7
11,181
486
7,163
27,073
30,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Skywalker134
Danzaburou
19
7 / 2 / 4
12,476
542
13,603
14,266
6,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 3 / 7
13,205
574
19,459
28,367
13,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
8
Kills
30
33
Deaths
8
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ashlynn0616
Morgan Le Fay
6
1
4
8
L
0
6
5
0.42
W
Sun Wukong
RateMagzzzz
Sun Wukong
3
1
10
8
W
Sobek
Shandut
Sobek
3
1
7
6.5
L
Kukulkan
ShivaValafar
Kukulkan
4
4
1
1.13
W
Danzaburou
Skywalker134
Danzaburou
7
2
4
4.5
L
Cernunnos
1
5
0
0.2
W
11
3
7
4.83
L
0
9
2
0.11
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,245
Damage
63,749
91,405
Taken
101,259
46,432
Mitigated
71,761
12,374
Healing
40,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ashlynn0616
Morgan Le Fay
11,980
2,582
367
3,812
12,150
5,946
6,025
6,836
5,314
91,136
0
L
3,346
2,487
0
6,593
18,132
6,657
0
4,274
13,858
0
26,085
W
Sun Wukong
RateMagzzzz
Sun Wukong
11,544
1,598
0
8,907
19,403
15,936
952
3,203
16,200
48
90,718
W
Sobek
Shandut
Sobek
7,163
921
3,255
8,959
27,073
30,408
303
6,218
20,855
39,067
0
L
Kukulkan
ShivaValafar
Kukulkan
18,176
529
0
1,920
14,224
7,113
396
2,774
11,450
106,631
0
W
Danzaburou
Skywalker134
Danzaburou
13,603
4,371
0
4,333
14,266
6,266
6,178
4,407
9,859
0
97,919
L
Cernunnos
7,515
2,795
0
109
16,192
8,081
1,212
2,909
13,283
0
97,961
W
19,459
6,530
505
10,453
28,367
13,205
1,418
9,970
18,397
0
126,486
L
8,430
1,934
0
2,987
24,300
16,561
0
4,760
19,540
0
52,317
L
11,778
205
0
765
18,557
8,020
0
4,474
14,083
71,125
1,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,942
Gold Earned
62,490
552
Minions Killed
671
0
Camps Cleared
0
1,810,731
Distance Traveled
2,230,806
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,724
553
162
7
0
428,896
0
L
Arachne
8,041
350
32
1
0
386,334
0
W
Sun Wukong
12,904
561
144
6
0
457,103
4
W
Sobek
11,181
486
47
2
0
459,154
3
L
Kukulkan
11,540
502
168
7
0
398,764
5
W
Danzaburou
12,476
542
165
7
0
419,401
9
L
Cernunnos
11,378
495
155
7
0
349,245
0
W
Ne Zha
13,205
574
153
7
0
466,252
1
L
Chaac
8,585
373
63
3
0
346,708
0
L
Merlin
10,398
452
134
6
0
329,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role