Player Matchup

Awilix
Awilix
Cobaje
Awilix
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,009 Elo+
Party 1
Aphrodite
Aphrodite
Darka525
Aphrodite
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
982 Elo+
Party 1
Chaac
Chaac
spiral00
Chaac
Level 37
God Stats
0W - 1L
1,289 SR
Queue Stats
12W - 31L
1,032 Elo+
Party 1
Team Averages
Level 18
1,430 SR
1,008 Elo+

VS

Team Averages
Level 79
1,409 SR
1,330 Elo+
Bellona
Bellona
HuNGRy-WiL
Bellona
Level 48
God Stats
5W - 8L
1,303 SR
Queue Stats
56W - 146L
1,187 Elo+
Party 2
Olorun
Olorun
Kill-T3chWMB
Olorun
Level 60
God Stats
20W - 17L
1,448 SR
Queue Stats
134W - 283L
1,257 Elo+
Party 2
Serqet
Serqet
MangoTangos
Serqet
Level 129
God Stats
2W - 1L
1,475 SR
Queue Stats
60W - 61L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cobaje
Awilix
13
1 / 8 / 4
9,676
605
7,838
15,750
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Darka525
Aphrodite
16
1 / 5 / 7
10,634
665
9,580
12,886
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
spiral00
Chaac
16
6 / 5 / 2
11,302
706
18,291
26,777
26,196
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HuNGRy-WiL
Bellona
16
2 / 4 / 15
11,370
711
12,928
20,412
17,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
18
5 / 4 / 9
12,082
755
17,949
15,830
8,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
18
11 / 0 / 7
13,228
827
18,812
12,629
8,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
18
18
Deaths
8
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Awilix
Cobaje
Awilix
1
8
4
0.38
L
Aphrodite
Darka525
Aphrodite
1
5
7
0.9
W
Bellona
HuNGRy-WiL
Bellona
2
4
15
2.38
W
Olorun
5
4
9
2.38
W
Serqet
11
0
7
14.5
L
Chaac
spiral00
Chaac
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,709
Damage
49,689
55,413
Taken
48,871
39,010
Mitigated
34,705
11,050
Healing
15,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Cobaje
Awilix
7,838
2,932
0
357
15,750
7,306
0
4,377
10,619
0
33,712
L
Aphrodite
Darka525
Aphrodite
9,580
600
3,731
3,811
12,886
5,508
110
3,746
8,265
24,835
0
W
Bellona
HuNGRy-WiL
Bellona
12,928
4,326
42
4,340
20,412
17,983
0
3,619
16,327
0
35,391
W
Olorun
17,949
11,122
575
8,030
15,830
8,113
1,948
3,916
11,825
64,112
0
W
Serqet
18,812
4,727
0
2,464
12,629
8,609
961
3,002
9,544
0
66,455
L
Chaac
spiral00
Chaac
18,291
3,185
0
3,151
26,777
26,196
0
8,978
15,516
110
46,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,612
Gold Earned
36,680
146
Minions Killed
207
0
Camps Cleared
0
742,766
Distance Traveled
837,585
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,676
605
51
3
0
252,372
2
L
Aphrodite
10,634
665
42
3
0
210,888
0
W
Bellona
11,370
711
31
2
0
266,786
1
W
Olorun
12,082
755
86
5
0
239,826
0
W
Serqet
13,228
827
90
6
0
330,973
4
L
Chaac
11,302
706
53
3
0
279,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role