Player Matchup

Rama
Rama
 
Rama
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Black8aron96
Camazotz
Level 108
God Stats
6W - 9L
1,641 SR
Queue Stats
170W - 181L
1,417 Elo+
Party 2
Discordia
Discordia
MajoraPaine
Discordia
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
SleepyNi
Amaterasu
Level 7
God Stats
2W - 4L
1,690 SR
Queue Stats
9W - 8L
1,322 Elo+
Party 1
King Arthur
King Arthur
leetwheat
King Arthur
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 43L
1,488 Elo+
Party 1
Team Averages
Level 51
1,566 SR
1,445 Elo+

VS

Team Averages
Level 82
1,735 SR
1,815 Elo+
Artio
Artio
CorruptKnight
Artio
Level 90
God Stats
11W - 0L
1,786 SR
Queue Stats
515W - 111L
1,925 Elo+
Party 3
Achilles
Achilles
FerretyBR55
Achilles
Level 87
God Stats
3W - 0L
1,692 SR
Queue Stats
677W - 156L
1,927 Elo+
Party 3
Nu Wa
Nu Wa
MemeDankExtra
Nu Wa
Level 47
God Stats
68W - 5L
2,140 SR
Queue Stats
337W - 53L
1,888 Elo+
Party 3
Kukulkan
Kukulkan
Naberion
Kukulkan
Level 104
God Stats
3W - 6L
1,306 SR
Queue Stats
43W - 46L
1,402 Elo+
Solo
Chiron
Chiron
XstreamFish
Chiron
Level 84
God Stats
7W - 2L
1,749 SR
Queue Stats
719W - 160L
1,933 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
0 / 6 / 3
9,385
939
8,351
21,847
9,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
Black8aron96
Camazotz
15
3 / 10 / 2
9,920
992
11,166
33,872
14,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
MajoraPaine
Discordia
14
1 / 9 / 1
9,365
937
15,481
17,112
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
SleepyNi
Amaterasu
15
1 / 9 / 4
10,158
1,016
9,439
32,673
31,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
leetwheat
King Arthur
14
1 / 7 / 4
9,580
958
15,988
39,333
38,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 22
11,686
1,169
14,514
25,209
37,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
FerretyBR55
Achilles
18
9 / 1 / 28
13,371
1,337
23,307
21,455
35,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
9 / 2 / 24
11,672
1,167
30,639
10,407
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Naberion
Kukulkan
18
2 / 1 / 23
11,056
1,106
16,819
3,058
1,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
19
16 / 0 / 20
13,746
1,375
51,717
11,421
6,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
158
6
Kills
41
41
Deaths
6
14
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
6
3
0.25
L
Camazotz
Black8aron96
Camazotz
3
10
2
0.4
W
5
2
22
8
W
Achilles
FerretyBR55
Achilles
9
1
28
23
L
Discordia
MajoraPaine
Discordia
1
9
1
0.17
W
9
2
24
10.5
W
Kukulkan
Naberion
Kukulkan
2
1
23
13.5
L
Amaterasu
SleepyNi
Amaterasu
1
9
4
0.33
W
Chiron
16
0
20
26
L
King Arthur
leetwheat
King Arthur
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,425
Damage
136,996
144,837
Taken
71,550
98,241
Mitigated
86,525
12,689
Healing
28,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,351
6,504
0
842
21,847
9,385
0
7,592
14,255
0
26,948
L
Camazotz
Black8aron96
Camazotz
11,166
4,497
0
6,248
33,872
14,176
0
12,348
21,524
0
33,972
W
14,514
2,402
5,829
8,990
25,209
37,836
0
3,974
21,235
18,118
0
W
Achilles
FerretyBR55
Achilles
23,307
8,897
4,499
4,975
21,455
35,231
0
4,809
16,646
108
29,470
L
Discordia
MajoraPaine
Discordia
15,481
1,930
0
140
17,112
5,191
0
8,331
8,781
38,283
0
W
30,639
7,495
0
0
10,407
5,234
0
3,279
7,128
44,267
0
W
Kukulkan
Naberion
Kukulkan
16,819
1,717
0
0
3,058
1,598
0
764
2,294
42,431
0
L
Amaterasu
SleepyNi
Amaterasu
9,439
5,331
1,204
4,255
32,673
31,140
0
15,920
16,753
0
13,904
W
Chiron
51,717
25,448
2,114
1,885
11,421
6,626
0
2,655
8,766
0
77,953
L
King Arthur
leetwheat
King Arthur
15,988
4,091
0
0
39,333
38,349
0
17,889
21,444
0
25,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,408
Gold Earned
61,531
131
Minions Killed
195
6
Camps Cleared
4
847,511
Distance Traveled
1,000,530
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,385
939
28
3
5
152,579
0
L
Camazotz
9,920
992
35
4
0
177,431
0
W
Artio
11,686
1,169
3
0
2
192,427
0
W
Achilles
13,371
1,337
8
1
0
220,278
1
L
Discordia
9,365
937
39
4
1
157,341
0
W
Nu Wa
11,672
1,167
32
3
1
194,623
0
W
Kukulkan
11,056
1,106
66
7
0
178,098
1
L
Amaterasu
10,158
1,016
5
1
0
191,994
1
W
Chiron
13,746
1,375
86
9
1
215,104
0
L
King Arthur
9,580
958
24
2
0
168,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role