Player Matchup

Chronos
Chronos
DragonsRKool
Chronos
Level 125
God Stats
1W - 0L
1,425 SR
Queue Stats
18W - 16L
1,600 Elo+
Party 1
Agni
Agni
GogoSneeze
Agni
Level 107
God Stats
7W - 3L
1,538 SR
Queue Stats
35W - 20L
1,706 Elo+
Party 1
Sol
Sol
ScorchedPug
Sol
Level 123
God Stats
2W - 0L
1,830 SR
Queue Stats
39W - 24L
1,680 Elo+
Party 1
Team Averages
Level 118
1,598 SR
1,662 Elo+

VS

Team Averages
Level 90
1,311 SR
1,398 Elo+
Kali
Kali
Leet As Sin
Kali
Level 129
God Stats
2W - 3L
1,303 SR
Queue Stats
130W - 162L
1,341 Elo+
Party 2
Cthulhu
Cthulhu
Stathisis
Cthulhu
Level 23
God Stats
1W - 5L
1,307 SR
Queue Stats
45W - 57L
1,323 Elo+
Party 2
Ra
Ra
drippyhippy42
Ra
Level 118
God Stats
0W - 2L
1,322 SR
Queue Stats
248W - 262L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DragonsRKool
Chronos
12
4 / 1 / 5
7,593
949
3,524
4,765
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
5 / 1 / 5
7,781
973
5,365
4,695
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 0 / 6
7,346
918
7,750
6,241
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,205
651
3,144
8,186
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Stathisis
Cthulhu
10
0 / 2 / 1
5,660
708
4,490
7,237
6,303
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 5 / 0
6,505
813
2,453
7,027
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
12
Kills
2
2
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
DragonsRKool
Chronos
4
1
5
6.5
W
5
1
5
7.5
L
0
5
0
0
W
3
0
6
6
L
Cthulhu
Stathisis
Cthulhu
0
2
1
0.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,639
Damage
10,087
15,701
Taken
22,450
6,448
Mitigated
12,976
5,094
Healing
2,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DragonsRKool
Chronos
3,524
2,140
0
1,572
4,765
1,960
1,522
2,274
2,491
35,817
0
W
5,365
516
0
636
4,695
1,938
216
1,837
2,858
21,532
0
L
3,144
975
0
874
8,186
3,494
0
6,368
1,818
0
10,714
W
7,750
3,261
0
2,886
6,241
2,550
1,758
2,865
3,376
28,035
2,512
L
Cthulhu
Stathisis
Cthulhu
4,490
223
208
155
7,237
6,303
0
4,857
2,380
15,502
0
L
2,453
233
344
858
7,027
3,179
0
5,124
1,903
23,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,720
Gold Earned
17,370
147
Minions Killed
82
0
Camps Cleared
0
495,343
Distance Traveled
375,855
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,593
949
55
7
0
150,784
4
W
Agni
7,781
973
50
6
0
176,510
2
L
Kali
5,205
651
15
2
0
116,066
0
W
Sol
7,346
918
42
5
0
168,049
2
L
Cthulhu
5,660
708
22
3
0
145,751
1
L
Ra
6,505
813
45
6
0
114,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role