Player Matchup

Terra
Terra
Quandel
Terra
Level 45
God Stats
1W - 2L
1,528 SR
Queue Stats
136W - 161L
1,400 Elo+
Party 2
Ra
Ra
SxFxlcon
Ra
Level 118
God Stats
93W - 131L
1,413 SR
Queue Stats
446W - 499L
1,417 Elo+
Solo
Fenrir
Fenrir
Y0URSUNSH1NE
Fenrir
Level 42
God Stats
1W - 3L
1,330 SR
Queue Stats
34W - 33L
1,442 Elo+
Solo
Izanami
Izanami
YoungskuII23
Izanami
Level 95
God Stats
23W - 27L
1,429 SR
Queue Stats
207W - 233L
1,357 Elo+
Party 2
King Arthur
King Arthur
stefanojr19
King Arthur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,480 Elo+
Solo
Team Averages
Level 79
1,440 SR
1,419 Elo+

VS

Team Averages
Level 46
1,544 SR
1,413 Elo+
Ganesha
Ganesha
ENetsui
Ganesha
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,419 Elo+
Solo
Artemis
Artemis
Gösu
Artemis
Level 17
God Stats
2W - 0L
1,735 SR
Queue Stats
24W - 25L
1,428 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JacK01301
Cu Chulainn
Level 16
God Stats
2W - 0L
1,687 SR
Queue Stats
13W - 14L
1,345 Elo+
Party 1
Janus
Janus
MarkXVI
Janus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,431 Elo+
Party 1
Thanatos
Thanatos
iTzYharnam
Thanatos
Level 45
God Stats
2W - 2L
1,297 SR
Queue Stats
42W - 31L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Quandel
Terra
12
2 / 1 / 1
7,997
470
6,303
12,448
12,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 7 / 1
7,569
445
3,393
12,137
5,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
14
1 / 1 / 2
8,417
495
4,108
12,301
5,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
YoungskuII23
Izanami
12
1 / 3 / 1
7,564
445
7,467
12,188
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
stefanojr19
King Arthur
15
1 / 3 / 0
8,420
495
9,485
13,792
14,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ENetsui
Ganesha
13
0 / 0 / 6
8,419
495
3,481
7,262
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Gösu
Artemis
14
2 / 1 / 4
8,383
493
11,602
12,100
4,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
JacK01301
Cu Chulainn
15
1 / 1 / 2
9,139
538
8,005
13,922
12,573
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Janus
MarkXVI
Janus
14
6 / 2 / 4
8,893
523
12,203
7,653
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
iTzYharnam
Thanatos
16
6 / 1 / 3
9,931
584
7,951
14,827
7,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
15
15
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ENetsui
Ganesha
0
0
6
3
W
Artemis
Gösu
Artemis
2
1
4
4
W
Cu Chulainn
JacK01301
Cu Chulainn
1
1
2
2
W
Janus
MarkXVI
Janus
6
2
4
4
L
Terra
Quandel
Terra
2
1
1
2.5
L
0
7
1
0.07
L
Fenrir
1
1
2
2
L
Izanami
YoungskuII23
Izanami
1
3
1
0.5
W
Thanatos
iTzYharnam
Thanatos
6
1
3
7.5
L
King Arthur
stefanojr19
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,756
Damage
43,242
62,866
Taken
55,764
42,779
Mitigated
33,366
20,208
Healing
26,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ENetsui
Ganesha
3,481
346
0
2,614
7,262
5,840
130
2,038
5,224
23,978
3,661
W
Artemis
Gösu
Artemis
11,602
6,382
0
6,733
12,100
4,634
2,101
3,441
8,659
0
62,481
W
Cu Chulainn
JacK01301
Cu Chulainn
8,005
1,916
0
2,936
13,922
12,573
589
0
13,922
0
62,538
W
Janus
MarkXVI
Janus
12,203
943
0
1,428
7,653
2,660
769
1,687
5,966
57,164
0
L
Terra
Quandel
Terra
6,303
1,166
1,344
4,038
12,448
12,076
0
3,441
9,007
25,367
0
L
3,393
129
371
2,280
12,137
5,289
498
5,792
6,345
54,242
0
L
Fenrir
4,108
976
0
6,658
12,301
5,900
49
2,247
10,054
0
74,142
L
Izanami
YoungskuII23
Izanami
7,467
4,896
360
3,073
12,188
5,158
0
3,091
9,097
0
62,948
W
Thanatos
iTzYharnam
Thanatos
7,951
1,913
0
12,864
14,827
7,659
2,800
2,530
12,297
0
76,555
L
King Arthur
stefanojr19
King Arthur
9,485
1,718
0
2,084
13,792
14,356
0
567
13,225
0
66,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
44,765
464
Minions Killed
465
0
Camps Cleared
0
1,562,221
Distance Traveled
1,605,042
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,419
495
6
0
0
353,040
8
W
Artemis
8,383
493
124
7
0
292,830
0
W
Cu Chulainn
9,139
538
107
6
0
291,064
1
W
Janus
8,893
523
109
6
0
323,467
0
L
Terra
7,997
470
35
2
0
327,991
0
L
Ra
7,569
445
104
6
0
302,760
3
L
Fenrir
8,417
495
125
7
0
337,454
5
L
Izanami
7,564
445
102
6
0
297,270
2
W
Thanatos
9,931
584
119
7
0
344,641
0
L
King Arthur
8,420
495
98
6
0
296,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role