Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Geb
Geb
HighKingDova
Geb
Level 121
God Stats
15W - 11L
1,616 SR
Queue Stats
105W - 98L
1,504 Elo+
Solo
Awilix
Awilix
RileyDj
Awilix
Level 86
God Stats
9W - 7L
1,498 SR
Queue Stats
107W - 130L
1,360 Elo+
Party 3
Discordia
Discordia
YelpingSeaweed
Discordia
Level 24
God Stats
2W - 1L
1,474 SR
Queue Stats
20W - 31L
1,314 Elo+
Party 4
Fafnir
Fafnir
iX 5ive
Fafnir
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
107W - 126L
1,360 Elo+
Party 3
Team Averages
Level 65
1,517 SR
1,408 Elo+

VS

Team Averages
Level 50
1,443 SR
1,397 Elo+
Izanami
Izanami
Bay leaved
Izanami
Level 26
God Stats
47W - 39L
1,544 SR
Queue Stats
113W - 86L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Charli haper
Cu Chulainn
Level 18
God Stats
0W - 4L
1,132 SR
Queue Stats
16W - 61L
1,155 Elo+
Party 2
Loki
Loki
EmDaPurtle
Loki
Level 61
God Stats
30W - 20L
1,594 SR
Queue Stats
228W - 192L
1,488 Elo+
Party 1
Vulcan
Vulcan
WateryMelonns
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 98L
1,384 Elo+
Party 2
Cerberus
Cerberus
zKrisppPilloeV3
Cerberus
Level 76
God Stats
5W - 5L
1,446 SR
Queue Stats
105W - 100L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
9 / 0 / 8
12,003
1,200
22,266
11,281
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 12
10,736
1,074
10,286
12,120
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
RileyDj
Awilix
16
2 / 0 / 10
9,774
977
14,415
9,800
4,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Discordia
YelpingSeaweed
Discordia
16
1 / 0 / 15
10,144
1,014
12,635
5,897
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
iX 5ive
Fafnir
16
5 / 0 / 7
10,895
1,090
13,043
13,910
14,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

308

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bay leaved
Izanami
14
0 / 4 / 1
9,093
909
12,053
16,880
7,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Charli haper
Cu Chulainn
14
0 / 3 / 1
8,746
875
7,916
17,723
15,725
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 5 / 1
9,108
911
10,437
15,058
7,513
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 5 / 0
9,200
920
7,775
9,721
5,267
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
15
0 / 2 / 1
9,268
927
10,309
19,230
22,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
19
Kills
1
1
Deaths
19
52
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
9
0
8
13
L
Izanami
Bay leaved
Izanami
0
4
1
0.13
L
Cu Chulainn
Charli haper
Cu Chulainn
0
3
1
0.17
L
0
5
1
0.1
W
2
1
12
8
W
Awilix
RileyDj
Awilix
2
0
10
7
L
1
5
0
0.2
W
Discordia
YelpingSeaweed
Discordia
1
0
15
8.5
W
Fafnir
iX 5ive
Fafnir
5
0
7
8.5
L
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,645
Damage
48,490
53,008
Taken
78,612
40,810
Mitigated
58,665
9,859
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
22,266
18,549
0
3,849
11,281
5,348
0
5,131
6,150
0
48,067
L
Izanami
Bay leaved
Izanami
12,053
8,228
0
2,010
16,880
7,670
0
5,443
11,263
0
38,362
L
Cu Chulainn
Charli haper
Cu Chulainn
7,916
4,008
342
690
17,723
15,725
0
8,634
8,818
0
16,412
L
10,437
1,795
0
128
15,058
7,513
0
7,280
7,390
0
24,922
W
10,286
1,488
0
1,919
12,120
14,092
0
2,888
9,232
21,966
0
W
Awilix
RileyDj
Awilix
14,415
7,270
0
1,076
9,800
4,675
0
3,107
6,693
0
24,469
L
7,775
4,566
51
632
9,721
5,267
0
3,628
6,052
21,725
0
W
Discordia
YelpingSeaweed
Discordia
12,635
693
0
60
5,897
2,319
0
999
4,898
24,013
0
W
Fafnir
iX 5ive
Fafnir
13,043
4,815
0
2,955
13,910
14,376
0
5,959
7,951
25,395
0
L
Cerberus
10,309
661
874
3,073
19,230
22,490
0
9,531
9,125
18,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,552
Gold Earned
45,415
164
Minions Killed
173
5
Camps Cleared
5
1,013,788
Distance Traveled
917,402
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,003
1,200
69
7
3
212,840
1
L
Izanami
9,093
909
69
7
1
177,232
0
L
Cu Chulainn
8,746
875
19
2
1
190,365
2
L
Loki
9,108
911
20
2
2
208,218
0
W
Geb
10,736
1,074
13
1
0
195,382
2
W
Awilix
9,774
977
18
2
2
211,703
0
L
Vulcan
9,200
920
44
4
1
140,548
1
W
Discordia
10,144
1,014
30
3
0
204,919
0
W
Fafnir
10,895
1,090
34
3
0
188,944
1
L
Cerberus
9,268
927
21
2
0
201,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role