Player Matchup

Hun Batz
Hun Batz
Platinum V
Machinehead21
Hun Batz
Platinum V
Level 147
God Stats
20W - 26L
1,571 SR
Queue Stats
757W - 766L
1,534 MMR
Party 1
Discordia
Discordia
Silver II
TommyTwoToes
Discordia
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,638 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze V
Wasdale
Ah Muzen Cab
Bronze V
Level 77
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Tyr
Tyr
Gold V
Zehavi
Tyr
Gold V
Level 53
God Stats
1W - 3L
1,548 SR
Queue Stats
18W - 24L
1,560 MMR
Solo
Artio
Artio
Gold II
richitex
Artio
Gold II
Level 160
God Stats
1W - 1L
1,441 SR
Queue Stats
150W - 148L
1,435 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,480 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 103
1,698 SR
1,576 MMR
Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold III
DarkFenix64
Anubis
Gold III
Level 148
God Stats
27W - 14L
1,686 SR
Queue Stats
73W - 72L
1,471 MMR
Solo
Pele
Pele
Gold V
FaZeFloyd
Pele
Gold V
Level 125
God Stats
4W - 1L
1,812 SR
Queue Stats
73W - 78L
1,384 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
UhOhIseeU
Ao Kuang
Gold V
Level 58
God Stats
4W - 6L
1,853 SR
Queue Stats
29W - 39L
1,475 MMR
Solo
Atlas
Atlas
Platinum I
ZizZiz626
Atlas
Platinum I
Level 62
God Stats
2W - 3L
1,637 SR
Queue Stats
60W - 50L
2,052 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Machinehead21
Hun Batz
20
4 / 3 / 3
15,099
559
23,292
28,162
13,704
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
TommyTwoToes
Discordia
19
3 / 7 / 3
12,350
457
16,088
22,085
8,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Wasdale
Ah Muzen Cab
19
1 / 6 / 3
12,474
462
5,167
19,045
8,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
Zehavi
Tyr
19
5 / 6 / 5
13,523
501
19,863
33,213
39,655
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
richitex
Artio
17
1 / 2 / 7
11,506
426
5,983
29,187
38,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Yu HuangYemojaHadesIshtarAgni

VS

Bans
IzanamiHeraNe ZhaThorChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
6 / 1 / 7
15,939
590
24,355
19,328
9,460
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
20
5 / 2 / 6
14,861
550
17,119
18,012
12,265
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
20
9 / 3 / 6
15,776
584
26,404
33,720
17,994
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
UhOhIseeU
Ao Kuang
20
4 / 7 / 3
14,430
534
16,257
36,808
23,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
ZizZiz626
Atlas
19
0 / 1 / 14
14,377
532
17,020
27,591
50,254
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
14
Kills
24
24
Deaths
14
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
1
7
9.5
W
Anubis
5
2
6
4
W
Pele
9
3
6
4
L
Hun Batz
Machinehead21
Hun Batz
4
3
3
1.83
L
Discordia
TommyTwoToes
Discordia
3
7
3
0.64
W
Ao Kuang
UhOhIseeU
Ao Kuang
4
7
3
0.79
L
Ah Muzen Cab
Wasdale
Ah Muzen Cab
1
6
3
0.42
L
Tyr
Zehavi
Tyr
5
6
5
1.25
W
Atlas
ZizZiz626
Atlas
0
1
14
7
L
Artio
richitex
Artio
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,393
Damage
101,155
131,692
Taken
135,459
108,276
Mitigated
113,971
34,930
Healing
56,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
24,355
12,301
0
10,711
19,328
9,460
7,699
5,083
14,245
0
162,946
W
Anubis
17,119
1,076
0
9,745
18,012
12,265
1,607
6,858
11,154
152,809
0
W
Pele
26,404
7,040
0
8,308
33,720
17,994
2,785
3,890
29,760
0
152,700
L
Hun Batz
Machinehead21
Hun Batz
23,292
4,086
0
12,371
28,162
13,704
0
10,355
17,807
0
203,537
L
Discordia
TommyTwoToes
Discordia
16,088
1,335
0
1,135
22,085
8,094
0
8,823
13,262
105,863
0
W
Ao Kuang
UhOhIseeU
Ao Kuang
16,257
3,997
0
21,065
36,808
23,998
2,131
7,063
29,745
124,079
0
L
Ah Muzen Cab
Wasdale
Ah Muzen Cab
5,167
1,874
0
3,755
19,045
8,039
0
8,782
10,263
0
97,635
L
Tyr
Zehavi
Tyr
19,863
3,063
0
9,009
33,213
39,655
0
13,269
19,944
0
83,808
W
Atlas
ZizZiz626
Atlas
17,020
4,760
0
6,199
27,591
50,254
397
4,846
22,745
52,287
3,926
L
Artio
richitex
Artio
5,983
644
1,009
7,651
29,187
38,784
0
12,184
17,003
23,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,952
Gold Earned
75,383
765
Minions Killed
835
0
Camps Cleared
0
2,633,257
Distance Traveled
2,678,982
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,939
590
228
8
0
527,790
6
W
Anubis
14,861
550
229
8
0
497,565
2
W
Pele
15,776
584
182
7
0
593,715
5
L
Hun Batz
15,099
559
261
10
0
631,927
3
L
Discordia
12,350
457
172
6
0
455,282
1
W
Ao Kuang
14,430
534
143
5
0
488,733
1
L
Ah Muzen Cab
12,474
462
150
6
0
482,507
0
L
Tyr
13,523
501
157
6
0
495,148
1
W
Atlas
14,377
532
53
2
0
571,179
4
L
Artio
11,506
426
25
1
0
568,393
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role