Player Matchup

Eset
Eset
DolllsDevil
Eset
Level 155
God Stats
1W - 1L
1,340 SR
Queue Stats
141W - 144L
1,498 Elo+
Party 1
Ishtar
Ishtar
T Rex6511
Ishtar
Level 126
God Stats
6W - 8L
1,600 SR
Queue Stats
161W - 175L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
Unyiinn
Hun Batz
Level 106
God Stats
6W - 6L
1,381 SR
Queue Stats
156W - 150L
1,456 Elo+
Party 1
Achilles
Achilles
ash ketchum221
Achilles
Level 98
God Stats
1W - 0L
1,617 SR
Queue Stats
10W - 13L
1,425 Elo+
Party 1
Freya
Freya
legally BIACK
Freya
Level 123
God Stats
3W - 0L
1,792 SR
Queue Stats
273W - 248L
1,573 Elo+
Party 1
Team Averages
Level 122
1,546 SR
1,494 Elo+

VS

Team Averages
Level 101
1,602 SR
1,436 Elo+
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CrazyQuatum
Pele
Level 88
God Stats
1W - 2L
1,715 SR
Queue Stats
78W - 89L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
Efoxx24
Zhong Kui
Level 64
God Stats
0W - 1L
1,738 SR
Queue Stats
4W - 7L
1,400 Elo+
Solo
Agni
Agni
Originalimen
Agni
Level 109
God Stats
10W - 10L
1,395 SR
Queue Stats
271W - 294L
1,433 Elo+
Solo
Ullr
Ullr
dx HOLLYWOOD xb
Ullr
Level 95
God Stats
2W - 2L
1,661 SR
Queue Stats
137W - 175L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 6
6,621
552
6,988
9,537
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
T Rex6511
Ishtar
11
4 / 1 / 2
6,834
570
10,807
12,214
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
Unyiinn
Hun Batz
11
0 / 3 / 1
6,603
550
4,034
8,727
3,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
12
2 / 2 / 4
6,915
576
7,643
9,478
4,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
7 / 2 / 2
7,336
611
6,276
10,357
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 3 / 2
6,430
536
6,273
15,432
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 5 / 3
6,236
520
4,685
11,265
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
Efoxx24
Zhong Kui
12
3 / 1 / 0
6,945
579
9,702
9,277
6,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 3 / 2
5,770
481
5,962
6,821
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 3 / 0
6,353
529
3,772
9,030
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
15
Kills
9
11
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
2
0.67
L
2
5
3
0.7
W
2
3
6
1.67
L
Zhong Kui
Efoxx24
Zhong Kui
3
1
0
3
L
0
3
2
0.33
W
Ishtar
T Rex6511
Ishtar
4
1
2
5
W
Hun Batz
Unyiinn
Hun Batz
0
3
1
0.17
W
Achilles
2
2
4
2
L
3
3
0
1
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,748
Damage
30,394
50,313
Taken
51,825
24,166
Mitigated
25,721
14,201
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,273
1,113
0
4,304
15,432
9,713
0
4,528
10,560
0
26,512
L
4,685
1,481
0
969
11,265
4,308
0
3,312
7,917
0
35,466
W
6,988
861
156
1,977
9,537
6,450
0
1,342
8,173
25,431
0
L
Zhong Kui
Efoxx24
Zhong Kui
9,702
1,132
0
3,052
9,277
6,460
0
2,017
7,260
43,541
0
L
5,962
335
0
500
6,821
2,199
0
1,483
5,338
33,819
0
W
Ishtar
T Rex6511
Ishtar
10,807
6,840
0
5,470
12,214
5,275
124
4,551
7,643
0
48,394
W
Hun Batz
Unyiinn
Hun Batz
4,034
1,505
0
1,140
8,727
3,812
0
6,561
1,694
0
43,391
W
Achilles
7,643
2,773
0
3,157
9,478
4,594
0
916
8,540
0
41,382
L
3,772
2,094
0
2,565
9,030
3,041
0
1,924
6,696
0
41,816
W
6,276
2,031
0
2,301
10,357
4,035
0
1,660
8,599
51,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,309
Gold Earned
31,734
329
Minions Killed
333
0
Camps Cleared
0
1,179,337
Distance Traveled
1,152,378
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,430
536
38
3
0
240,527
4
L
Pele
6,236
520
55
5
0
245,885
2
W
Eset
6,621
552
36
3
0
223,370
2
L
Zhong Kui
6,945
579
98
8
0
224,471
2
L
Agni
5,770
481
63
5
0
224,978
0
W
Ishtar
6,834
570
67
6
0
221,183
1
W
Hun Batz
6,603
550
78
7
0
224,349
1
W
Achilles
6,915
576
67
6
0
252,925
4
L
Ullr
6,353
529
79
7
0
216,517
1
W
Freya
7,336
611
81
7
0
257,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role