Player Matchup

Apollo
Apollo
Crizi10
Apollo
Level 115
God Stats
0W - 1L
1,778 SR
Queue Stats
16W - 12L
1,561 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Maxy_Giboudot
Cu Chulainn
Level 128
God Stats
0W - 1L
1,319 SR
Queue Stats
18W - 12L
1,591 Elo+
Party 4
Ne Zha
Ne Zha
VeryMidGamer
Ne Zha
Level 31
God Stats
10W - 11L
1,276 SR
Queue Stats
101W - 61L
1,391 Elo+
Solo
Raijin
Raijin
YouHyype
Raijin
Level 102
God Stats
3W - 2L
1,627 SR
Queue Stats
434W - 402L
1,449 Elo+
Party 3
Ganesha
Ganesha
harlemboiboi
Ganesha
Level 124
God Stats
32W - 33L
1,544 SR
Queue Stats
332W - 306L
1,483 Elo+
Party 3
Team Averages
Level 100
1,509 SR
1,495 Elo+

VS

Team Averages
Level 57
1,528 SR
1,542 Elo+
Ares
Ares
CHUCKNORRISSxx
Ares
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,730 Elo+
Party 1
Anubis
Anubis
MrGr1nch4779
Anubis
Level 9
God Stats
1W - 0L
1,290 SR
Queue Stats
2W - 4L
1,412 Elo+
Party 1
Fafnir
Fafnir
RayRails
Fafnir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,464 Elo+
Party 2
Fenrir
Fenrir
Riximic
Fenrir
Level 107
God Stats
3W - 2L
1,852 SR
Queue Stats
300W - 336L
1,516 Elo+
Party 2
Jing Wei
Jing Wei
ZeldasHyrule
Jing Wei
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 115L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Crizi10
Apollo
16
1 / 1 / 1
9,697
510
9,735
12,728
4,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Maxy_Giboudot
Cu Chulainn
14
4 / 7 / 2
9,033
475
11,699
22,519
17,145
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
18
9 / 2 / 3
10,689
563
16,815
16,797
7,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
YouHyype
Raijin
14
2 / 8 / 3
8,739
460
7,477
14,581
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
harlemboiboi
Ganesha
13
0 / 2 / 7
8,622
454
8,668
17,313
15,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 4
9,935
523
13,227
24,417
25,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
17
7 / 3 / 7
11,042
581
17,836
16,997
10,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
RayRails
Fafnir
15
3 / 2 / 9
10,340
544
5,696
21,266
28,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Riximic
Fenrir
16
5 / 3 / 5
10,343
544
10,754
15,495
7,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
ZeldasHyrule
Jing Wei
18
2 / 1 / 2
11,070
583
11,591
15,658
6,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
16
Kills
20
20
Deaths
16
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
7
4
0.71
L
Apollo
Crizi10
Apollo
1
1
1
1.5
L
Cu Chulainn
Maxy_Giboudot
Cu Chulainn
4
7
2
0.71
W
Anubis
7
3
7
3.5
W
Fafnir
RayRails
Fafnir
3
2
9
3.75
W
Fenrir
Riximic
Fenrir
5
3
5
2.5
L
Ne Zha
9
2
3
5.25
L
Raijin
YouHyype
Raijin
2
8
3
0.44
W
Jing Wei
ZeldasHyrule
Jing Wei
2
1
2
3
L
Ganesha
harlemboiboi
Ganesha
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,394
Damage
59,104
83,938
Taken
93,833
50,913
Mitigated
77,876
18,390
Healing
38,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,227
1,655
0
6,887
24,417
25,349
26
1,247
23,170
66,969
0
L
Apollo
Crizi10
Apollo
9,735
6,318
0
6,098
12,728
4,975
0
479
12,249
0
90,855
L
Cu Chulainn
Maxy_Giboudot
Cu Chulainn
11,699
2,829
0
3,420
22,519
17,145
222
12,362
9,243
4,425
54,484
W
Anubis
17,836
1,585
823
8,860
16,997
10,655
195
8,103
8,894
93,254
0
W
Fafnir
RayRails
Fafnir
5,696
1,592
0
4,665
21,266
28,636
8
6,537
14,729
26,886
0
W
Fenrir
Riximic
Fenrir
10,754
3,654
0
6,605
15,495
7,068
0
1,583
13,912
0
78,060
L
Ne Zha
16,815
7,034
0
3,335
16,797
7,461
0
5,597
10,850
0
98,797
L
Raijin
YouHyype
Raijin
7,477
1,363
0
1,649
14,581
5,799
0
9,278
5,303
69,616
0
W
Jing Wei
ZeldasHyrule
Jing Wei
11,591
8,487
0
10,409
15,658
6,168
1,322
311
15,347
0
114,847
L
Ganesha
harlemboiboi
Ganesha
8,668
1,655
260
3,628
17,313
15,533
0
7,731
9,534
32,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,780
Gold Earned
52,730
527
Minions Killed
584
0
Camps Cleared
0
1,705,843
Distance Traveled
1,727,183
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,935
523
110
6
0
312,829
4
L
Apollo
9,697
510
168
9
0
341,149
2
L
Cu Chulainn
9,033
475
89
5
0
315,965
2
W
Anubis
11,042
581
119
6
0
323,460
3
W
Fafnir
10,340
544
35
2
0
359,486
1
W
Fenrir
10,343
544
123
6
0
373,978
3
L
Ne Zha
10,689
563
137
7
0
389,113
1
L
Raijin
8,739
460
111
6
0
316,956
3
W
Jing Wei
11,070
583
197
10
0
357,430
0
L
Ganesha
8,622
454
22
1
0
342,660
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role