Player Matchup

Izanami
Izanami
 
Izanami
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Crowbirdw
Thor
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
294W - 339L
1,376 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MANY289
Morgan Le Fay
Level 24
God Stats
8W - 17L
1,296 SR
Queue Stats
33W - 37L
1,276 Elo+
Party 1
Hades
Hades
Thirain
Hades
Level 68
God Stats
10W - 5L
1,682 SR
Queue Stats
174W - 185L
1,415 Elo+
Party 1
Sobek
Sobek
killergrisli
Sobek
Level 156
God Stats
2W - 5L
1,367 SR
Queue Stats
158W - 178L
1,417 Elo+
Party 1
Team Averages
Level 95
1,469 SR
1,397 Elo+

VS

Team Averages
Level 102
1,473 SR
1,327 Elo+
Nemesis
Nemesis
Bejita-chan2841
Nemesis
Level 149
God Stats
5W - 0L
1,599 SR
Queue Stats
127W - 130L
1,472 Elo+
Party 3
Heimdallr
Heimdallr
DACT117
Heimdallr
Level 100
God Stats
5W - 8L
1,311 SR
Queue Stats
187W - 199L
1,341 Elo+
Solo
Jormungandr
Jormungandr
KyojuroRengoku18
Jormungandr
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 25L
1,285 Elo+
Party 3
Achilles
Achilles
NIKOPLANET
Achilles
Level 15
God Stats
1W - 1L
1,312 SR
Queue Stats
10W - 18L
1,154 Elo+
Party 3
Persephone
Persephone
Sassenack16
Persephone
Level 136
God Stats
5W - 4L
1,643 SR
Queue Stats
61W - 63L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 4 / 1
6,159
440
4,887
11,743
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
11
3 / 5 / 0
6,875
491
7,514
13,188
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
MANY289
Morgan Le Fay
10
1 / 6 / 2
6,011
429
5,648
12,180
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
Thirain
Hades
12
2 / 1 / 0
7,205
515
6,330
9,050
5,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 6
6,541
467
3,186
12,631
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 3
8,025
573
14,312
13,440
5,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
DACT117
Heimdallr
12
1 / 1 / 7
7,245
518
9,175
10,044
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
KyojuroRengoku18
Jormungandr
12
5 / 1 / 7
7,874
562
6,224
11,432
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
NIKOPLANET
Achilles
10
0 / 3 / 0
5,720
409
4,550
9,167
6,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Sassenack16
Persephone
11
1 / 3 / 8
6,944
496
5,462
5,798
1,823
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
16
17
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
1
0.38
W
9
0
3
10.5
L
Thor
3
5
0
0.6
W
Heimdallr
DACT117
Heimdallr
1
1
7
4.5
W
Jormungandr
KyojuroRengoku18
Jormungandr
5
1
7
8.5
L
Morgan Le Fay
MANY289
Morgan Le Fay
1
6
2
0.33
W
Achilles
NIKOPLANET
Achilles
0
3
0
0
W
Persephone
Sassenack16
Persephone
1
3
8
1.67
L
Hades
Thirain
Hades
2
1
0
2
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,565
Damage
39,723
58,792
Taken
49,881
28,051
Mitigated
26,877
22,754
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,887
3,015
0
3,403
11,743
3,996
0
1,110
10,633
0
45,816
W
14,312
7,215
0
4,108
13,440
5,511
0
3,883
9,349
0
54,226
L
Thor
7,514
1,075
0
3,785
13,188
5,423
0
3,755
9,397
0
52,969
W
Heimdallr
DACT117
Heimdallr
9,175
4,201
0
4,355
10,044
4,285
1,325
2,065
7,919
0
52,624
W
Jormungandr
KyojuroRengoku18
Jormungandr
6,224
1,433
0
884
11,432
8,721
53
2,005
9,325
37,825
1,066
L
Morgan Le Fay
MANY289
Morgan Le Fay
5,648
1,322
174
3,372
12,180
4,959
0
3,620
8,560
31,861
0
W
Achilles
NIKOPLANET
Achilles
4,550
1,900
0
2,271
9,167
6,537
0
4,991
4,176
0
26,238
W
Persephone
Sassenack16
Persephone
5,462
635
0
1,150
5,798
1,823
0
1,680
3,945
37,400
0
L
Hades
Thirain
Hades
6,330
1,265
397
4,904
9,050
5,574
0
453
8,074
47,808
0
L
3,186
89
117
6,602
12,631
8,099
0
2,630
9,911
13,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,791
Gold Earned
35,808
317
Minions Killed
328
0
Camps Cleared
0
1,306,666
Distance Traveled
1,280,017
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,159
440
70
5
0
297,536
3
W
Nemesis
8,025
573
88
6
0
310,583
0
L
Thor
6,875
491
82
6
0
261,530
3
W
Heimdallr
7,245
518
76
5
0
222,089
3
W
Jormungandr
7,874
562
64
5
0
260,165
3
L
Morgan Le Fay
6,011
429
54
4
0
223,781
0
W
Achilles
5,720
409
35
3
0
240,588
5
W
Persephone
6,944
496
65
5
0
246,592
4
L
Hades
7,205
515
93
7
0
230,319
1
L
Sobek
6,541
467
18
1
0
293,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role