Player Matchup

Lancelot
Lancelot
Cporter021345
Lancelot
Level 67
God Stats
1W - 1L
1,718 SR
Queue Stats
52W - 48L
1,568 Elo+
Party 2
Ymir
Ymir
Midlifecircl
Ymir
Level 95
God Stats
1W - 7L
1,411 SR
Queue Stats
115W - 113L
1,507 Elo+
Party 3
Hercules
Hercules
PlantedSeeker55
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 206L
1,446 Elo+
Party 3
Olorun
Olorun
RAMx ExPlOsyVe
Olorun
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 84L
1,484 Elo+
Party 3
Medusa
Medusa
jacker224
Medusa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,479 Elo+
Party 2
Team Averages
Level 90
1,526 SR
1,497 Elo+

VS

Team Averages
Level 90
1,555 SR
1,457 Elo+
Susano
Susano
Ma219teo
Susano
Level 95
God Stats
59W - 58L
1,525 SR
Queue Stats
403W - 383L
1,461 Elo+
Party 1
Charybdis
Charybdis
Ruru_kaUwu
Charybdis
Level 107
God Stats
10W - 7L
1,522 SR
Queue Stats
345W - 317L
1,429 Elo+
Party 1
Khepri
Khepri
TheGeneral98795
Khepri
Level 64
God Stats
11W - 10L
1,603 SR
Queue Stats
105W - 115L
1,478 Elo+
Solo
Discordia
Discordia
ander2019-drodri
Discordia
Level 76
God Stats
15W - 15L
1,522 SR
Queue Stats
183W - 188L
1,467 Elo+
Solo
Mulan
Mulan
uffie3x
Mulan
Level 109
God Stats
3W - 2L
1,603 SR
Queue Stats
80W - 102L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cporter021345
Lancelot
17
2 / 3 / 1
10,183
485
6,188
17,216
9,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 5 / 0
10,538
502
13,027
19,486
17,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
14
1 / 3 / 1
8,085
385
8,452
22,779
21,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 7 / 0
8,636
411
4,414
17,346
9,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
jacker224
Medusa
18
2 / 3 / 3
10,577
504
7,850
13,685
5,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ma219teo
Susano
18
3 / 3 / 9
10,935
521
11,188
18,808
9,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Ruru_kaUwu
Charybdis
18
5 / 2 / 2
11,590
552
12,512
16,856
7,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 1 / 9
10,103
481
6,958
10,275
9,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
18
4 / 0 / 5
10,906
519
14,341
7,177
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
uffie3x
Mulan
19
8 / 1 / 4
12,247
583
20,262
22,280
21,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
7
Kills
21
21
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Cporter021345
Lancelot
2
3
1
0.83
W
Susano
Ma219teo
Susano
3
3
9
2.5
L
2
5
0
0.4
L
Hercules
1
3
1
0.5
L
0
7
0
0
W
Charybdis
Ruru_kaUwu
Charybdis
5
2
2
3
W
1
1
9
5.5
W
Discordia
4
0
5
6.5
L
Medusa
jacker224
Medusa
2
3
3
1.17
W
Mulan
uffie3x
Mulan
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,931
Damage
65,261
90,512
Taken
75,396
62,222
Mitigated
51,540
14,140
Healing
33,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Cporter021345
Lancelot
6,188
586
0
484
17,216
9,114
74
2,179
15,037
0
99,646
W
Susano
Ma219teo
Susano
11,188
1,729
0
7,078
18,808
9,226
0
1,721
16,957
0
90,132
L
13,027
3,308
0
405
19,486
17,175
0
3,532
15,954
84,552
0
L
Hercules
8,452
1,565
387
7,669
22,779
21,277
0
7,624
15,155
0
42,328
L
4,414
2,170
359
3,806
17,346
9,056
0
7,296
10,050
56,823
7,491
W
Charybdis
Ruru_kaUwu
Charybdis
12,512
4,995
0
6,947
16,856
7,235
1,286
2,383
14,200
0
106,946
W
6,958
557
1,022
3,783
10,275
9,994
249
2,281
7,377
39,073
1,202
W
Discordia
14,341
214
0
1,785
7,177
3,629
350
2,067
4,927
81,915
0
L
Medusa
jacker224
Medusa
7,850
2,738
0
1,030
13,685
5,600
0
873
12,812
0
105,412
W
Mulan
uffie3x
Mulan
20,262
3,568
0
13,013
22,280
21,456
563
8,019
13,645
457
97,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,019
Gold Earned
55,781
652
Minions Killed
686
0
Camps Cleared
0
1,945,567
Distance Traveled
2,128,391
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,183
485
140
7
0
476,018
1
W
Susano
10,935
521
127
6
0
467,600
1
L
Ymir
10,538
502
174
8
0
366,848
4
L
Hercules
8,085
385
62
3
0
411,225
6
L
Olorun
8,636
411
116
6
0
326,362
1
W
Charybdis
11,590
552
195
9
0
383,854
4
W
Khepri
10,103
481
43
2
0
416,737
3
W
Discordia
10,906
519
158
8
0
432,606
2
L
Medusa
10,577
504
160
8
0
365,114
3
W
Mulan
12,247
583
163
8
0
427,594
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role