Player Matchup

Danzaburou
Danzaburou
Andrewx987
Danzaburou
Level 129
God Stats
133W - 118L
1,489 SR
Queue Stats
209W - 227L
1,387 Elo+
Solo
Anubis
Anubis
CameronTheArcher
Anubis
Level 53
God Stats
3W - 3L
1,702 SR
Queue Stats
132W - 150L
1,407 Elo+
Party 2
Ymir
Ymir
LeoQ1993
Ymir
Level 69
God Stats
11W - 19L
1,538 SR
Queue Stats
13W - 23L
1,333 Elo+
Party 2
Aphrodite
Aphrodite
UhAllanYT
Aphrodite
Level 89
God Stats
18W - 20L
1,413 SR
Queue Stats
162W - 188L
1,369 Elo+
Party 2
Bastet
Bastet
isimpforlorena
Bastet
Level 83
God Stats
14W - 11L
1,529 SR
Queue Stats
81W - 77L
1,413 Elo+
Party 2
Team Averages
Level 85
1,534 SR
1,382 Elo+

VS

Team Averages
Level 72
1,495 SR
1,385 Elo+
Scylla
Scylla
Da_Invision
Scylla
Level 107
God Stats
1W - 4L
1,519 SR
Queue Stats
439W - 438L
1,413 Elo+
Party 1
Cliodhna
Cliodhna
Ferisflash21
Cliodhna
Level 39
God Stats
4W - 11L
1,660 SR
Queue Stats
96W - 124L
1,361 Elo+
Party 1
Mulan
Mulan
Fidato1
Mulan
Level 89
God Stats
5W - 4L
1,582 SR
Queue Stats
294W - 311L
1,431 Elo+
Party 1
Lancelot
Lancelot
PE_SLEVIN
Lancelot
Level 46
God Stats
5W - 10L
1,202 SR
Queue Stats
73W - 104L
1,308 Elo+
Solo
Danzaburou
Danzaburou
torialee97
Danzaburou
Level 80
God Stats
197W - 171L
1,512 SR
Queue Stats
301W - 303L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andrewx987
Danzaburou
15
5 / 4 / 5
9,627
535
15,567
17,751
7,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 3 / 1
10,778
599
14,215
18,967
8,226
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
1 / 4 / 5
8,428
468
2,910
11,378
6,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
UhAllanYT
Aphrodite
18
4 / 0 / 2
11,095
616
14,321
17,344
14,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 3 / 2
10,078
560
7,900
17,119
8,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 4 / 5
8,608
478
12,918
14,322
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Ferisflash21
Cliodhna
13
1 / 7 / 4
7,703
428
7,891
19,921
10,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Mulan
Fidato1
Mulan
14
0 / 2 / 0
8,137
452
8,869
17,938
11,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
PE_SLEVIN
Lancelot
16
7 / 4 / 2
9,653
536
14,074
15,523
7,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
torialee97
Danzaburou
11
1 / 7 / 2
7,382
410
8,529
13,022
5,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
23
Kills
13
14
Deaths
24
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Andrewx987
Danzaburou
5
4
5
1.88
W
7
3
1
2.5
L
Scylla
4
4
5
1.63
L
Cliodhna
Ferisflash21
Cliodhna
1
7
4
0.43
L
Mulan
Fidato1
Mulan
0
2
0
0
W
Ymir
1
4
5
0.88
L
Lancelot
PE_SLEVIN
Lancelot
7
4
2
2
W
Aphrodite
UhAllanYT
Aphrodite
4
0
2
5
W
6
3
2
2.33
L
Danzaburou
torialee97
Danzaburou
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,913
Damage
52,281
82,559
Taken
80,726
44,533
Mitigated
39,176
39,614
Healing
18,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Andrewx987
Danzaburou
15,567
7,089
53
6,799
17,751
7,438
1,506
2,196
15,441
183
72,725
W
14,215
621
87
10,642
18,967
8,226
1,899
6,893
11,548
74,609
0
L
Scylla
12,918
971
0
3,365
14,322
5,043
0
7,843
6,479
55,056
0
L
Cliodhna
Ferisflash21
Cliodhna
7,891
1,447
0
4,557
19,921
10,035
155
4,858
14,991
0
44,851
L
Mulan
Fidato1
Mulan
8,869
1,643
0
7,471
17,938
11,732
188
7,902
9,474
0
66,255
W
Ymir
2,910
440
579
281
11,378
6,036
930
364
10,944
34,840
2,970
L
Lancelot
PE_SLEVIN
Lancelot
14,074
3,802
0
0
15,523
7,281
629
5,963
9,498
0
85,342
W
Aphrodite
UhAllanYT
Aphrodite
14,321
988
1,344
13,456
17,344
14,657
1,064
0
17,344
93,616
0
W
7,900
2,381
610
5,763
17,119
8,176
2,086
2,583
14,364
0
67,894
L
Danzaburou
torialee97
Danzaburou
8,529
2,959
0
2,884
13,022
5,085
0
3,976
8,910
0
46,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,006
Gold Earned
41,483
527
Minions Killed
485
0
Camps Cleared
0
1,625,469
Distance Traveled
1,693,016
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,627
535
99
6
0
301,859
1
W
Anubis
10,778
599
104
6
0
317,708
2
L
Scylla
8,608
478
86
5
0
335,748
5
L
Cliodhna
7,703
428
75
4
0
345,131
5
L
Mulan
8,137
452
106
6
0
303,232
2
W
Ymir
8,428
468
56
3
0
325,770
1
L
Lancelot
9,653
536
138
8
0
418,249
0
W
Aphrodite
11,095
616
179
10
0
310,113
0
W
Bastet
10,078
560
89
5
0
370,019
0
L
Danzaburou
7,382
410
80
4
0
290,656
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role