Player Matchup

Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
MickHawk
Chaac
Level 18
God Stats
2W - 1L
1,593 SR
Queue Stats
3W - 5L
1,498 Elo+
Party 2
Vulcan
Vulcan
RaiD Specialist
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,587 Elo+
Party 2
Fenrir
Fenrir
TheFabIe
Fenrir
Level 126
God Stats
0W - 1L
1,832 SR
Queue Stats
23W - 24L
1,580 Elo+
Party 2
Skadi
Skadi
YounGoof
Skadi
Level 25
God Stats
2W - 6L
1,253 SR
Queue Stats
21W - 38L
1,332 Elo+
Solo
Team Averages
Level 81
1,536 SR
1,500 Elo+

VS

Team Averages
Level 82
1,637 SR
1,457 Elo+
Kukulkan
Kukulkan
BEER GUT 4LIFE
Kukulkan
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 10L
1,243 Elo+
Solo
Xbalanque
Xbalanque
RGBVinyl
Xbalanque
Level 38
God Stats
5W - 0L
1,873 SR
Queue Stats
64W - 41L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
freedomof peach
Sylvanus
Level 126
God Stats
3W - 2L
1,365 SR
Queue Stats
24W - 12L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
lIBruticusIl
Nu Wa
Level 82
God Stats
4W - 0L
1,736 SR
Queue Stats
127W - 123L
1,443 Elo+
Party 1
Mulan
Mulan
trapstract
Mulan
Level 155
God Stats
13W - 16L
1,711 SR
Queue Stats
62W - 64L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 2 / 2
7,029
703
5,708
10,266
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
MickHawk
Chaac
13
1 / 1 / 1
7,007
701
10,847
9,635
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

13
0 / 3 / 2
6,811
681
7,549
7,400
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
TheFabIe
Fenrir
13
2 / 4 / 0
7,296
730
5,497
10,539
8,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
YounGoof
Skadi
12
0 / 2 / 2
6,548
655
2,072
6,339
2,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 0 / 2
7,521
752
4,784
4,497
1,939
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
RGBVinyl
Xbalanque
15
3 / 1 / 5
7,841
784
9,797
9,922
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
13
1 / 0 / 8
7,583
758
4,211
7,912
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 0 / 9
7,669
767
8,505
5,298
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
14
3 / 2 / 7
7,490
749
8,716
9,536
7,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
3
Kills
12
12
Deaths
3
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
2
0.5
W
Kukulkan
3
0
2
4
L
Chaac
MickHawk
Chaac
1
1
1
1.5
W
Xbalanque
RGBVinyl
Xbalanque
3
1
5
5.5
L
0
3
2
0.33
L
Fenrir
TheFabIe
Fenrir
2
4
0
0.5
L
Skadi
YounGoof
Skadi
0
2
2
0.5
W
Sylvanus
1
0
8
5
W
2
0
9
6.5
W
Mulan
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,673
Damage
36,013
44,179
Taken
37,165
29,708
Mitigated
23,511
7,423
Healing
12,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,708
560
0
1,506
10,266
7,849
0
4,451
5,605
15,699
0
W
Kukulkan
4,784
220
0
1,200
4,497
1,939
0
830
3,463
25,146
0
L
Chaac
MickHawk
Chaac
10,847
1,743
0
3,196
9,635
7,278
0
4,911
4,558
0
24,076
W
Xbalanque
RGBVinyl
Xbalanque
9,797
3,580
0
2,314
9,922
4,559
165
3,342
6,466
0
36,111
L
7,549
2,348
0
1,430
7,400
3,225
0
2,159
5,070
29,984
0
L
Fenrir
TheFabIe
Fenrir
5,497
1,770
0
1,291
10,539
8,661
0
4,380
6,159
0
20,589
L
Skadi
YounGoof
Skadi
2,072
643
0
0
6,339
2,695
0
1,599
4,559
0
11,941
W
Sylvanus
4,211
1,311
2,849
3,191
7,912
7,770
415
3,754
3,939
10,677
0
W
8,505
2,484
0
564
5,298
2,049
0
1,975
3,055
29,939
0
W
Mulan
8,716
1,626
0
2,820
9,536
7,194
0
3,356
6,071
0
18,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,691
Gold Earned
38,104
169
Minions Killed
205
0
Camps Cleared
0
1,029,757
Distance Traveled
1,046,189
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,029
703
14
1
0
214,749
1
W
Kukulkan
7,521
752
48
5
0
188,385
0
L
Chaac
7,007
701
41
4
0
197,266
0
W
Xbalanque
7,841
784
64
6
0
221,769
3
L
Vulcan
6,811
681
50
5
0
214,167
2
L
Fenrir
7,296
730
40
4
0
202,215
0
L
Skadi
6,548
655
24
2
0
201,360
0
W
Sylvanus
7,583
758
15
2
0
189,148
2
W
Nu Wa
7,669
767
57
6
0
215,144
0
W
Mulan
7,490
749
21
2
0
231,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role