Player Matchup

Osiris
Osiris
CrankyMagez
Osiris
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 71L
1,634 Elo+
Party 1
Apollo
Apollo
MrDudeBroGuy
Apollo
Level 143
God Stats
1W - 0L
1,742 SR
Queue Stats
68W - 57L
1,625 Elo+
Party 1
Poseidon
Poseidon
Skippy260
Poseidon
Level 115
God Stats
2W - 4L
1,651 SR
Queue Stats
23W - 19L
1,595 Elo+
Party 1
Maui
Maui
TeacherTaiyuken
Maui
Level 160
God Stats
8W - 15L
1,285 SR
Queue Stats
96W - 117L
1,463 Elo+
Solo
Thanatos
Thanatos
crankytankz
Thanatos
Level 66
God Stats
8W - 14L
1,565 SR
Queue Stats
17W - 25L
1,524 Elo+
Party 1
Team Averages
Level 119
1,549 SR
1,568 Elo+

VS

Team Averages
Level 130
1,601 SR
1,420 Elo+
Nu Wa
Nu Wa
AzsocrAZ
Nu Wa
Level 142
God Stats
4W - 7L
1,455 SR
Queue Stats
27W - 37L
1,424 Elo+
Solo
Cthulhu
Cthulhu
LordTenebrae1666
Cthulhu
Level 136
God Stats
6W - 11L
1,538 SR
Queue Stats
418W - 432L
1,462 Elo+
Solo
Rama
Rama
SchubeyDubey
Rama
Level 123
God Stats
2W - 1L
1,742 SR
Queue Stats
59W - 57L
1,552 Elo+
Solo
Arachne
Arachne
brappi
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 85L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
ezepro93
Gilgamesh
Level 142
God Stats
0W - 1L
1,769 SR
Queue Stats
3W - 11L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 2 / 4
6,182
562
6,187
10,481
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
10
3 / 0 / 4
6,055
550
9,290
7,741
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Skippy260
Poseidon
11
1 / 0 / 2
6,410
583
3,784
3,934
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 0 / 5
6,020
547
3,669
6,246
6,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
crankytankz
Thanatos
11
7 / 0 / 1
6,790
617
4,475
7,410
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AzsocrAZ
Nu Wa
10
0 / 1 / 0
5,836
531
2,627
5,032
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 4 / 0
5,942
540
6,873
8,197
6,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 0
4,843
440
3,598
8,516
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
brappi
Arachne
9
0 / 2 / 2
5,281
480
4,386
8,482
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
ezepro93
Gilgamesh
8
0 / 2 / 0
5,182
471
2,720
10,597
4,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
2
2
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AzsocrAZ
Nu Wa
0
1
0
0
W
Osiris
1
2
4
1.5
L
2
4
0
0.5
W
Apollo
3
0
4
5
L
0
3
0
0
W
Poseidon
Skippy260
Poseidon
1
0
2
2
W
0
0
5
2.5
L
Arachne
brappi
Arachne
0
2
2
0.5
W
Thanatos
crankytankz
Thanatos
7
0
1
7.5
L
Gilgamesh
ezepro93
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,405
Damage
20,204
35,812
Taken
40,824
19,488
Mitigated
19,400
20,413
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AzsocrAZ
Nu Wa
2,627
723
0
750
5,032
1,519
152
1,129
3,903
42,432
0
W
Osiris
6,187
3,095
0
4,566
10,481
6,214
0
5,311
4,604
0
38,262
L
6,873
1,251
120
1,502
8,197
6,873
0
554
7,643
33,464
0
W
Apollo
9,290
6,522
0
3,870
7,741
2,413
952
661
7,058
0
42,856
L
3,598
2,975
0
2,429
8,516
2,551
0
2,145
6,371
0
37,803
W
Poseidon
Skippy260
Poseidon
3,784
374
0
816
3,934
1,296
0
1,773
2,147
54,390
0
W
3,669
1,175
0
1,355
6,246
6,165
0
146
6,100
26,884
0
L
Arachne
brappi
Arachne
4,386
3,175
0
2,003
8,482
3,705
0
1,109
7,373
0
29,579
W
Thanatos
crankytankz
Thanatos
4,475
823
0
9,806
7,410
3,400
0
969
6,403
0
45,182
L
Gilgamesh
ezepro93
Gilgamesh
2,720
573
1,497
2,275
10,597
4,752
0
2,516
8,081
0
18,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,457
Gold Earned
27,084
392
Minions Killed
304
0
Camps Cleared
0
1,112,782
Distance Traveled
1,044,365
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,836
531
98
9
0
207,254
4
W
Osiris
6,182
562
81
7
0
219,954
3
L
Cthulhu
5,942
540
55
5
0
205,333
5
W
Apollo
6,055
550
71
6
0
195,846
1
L
Rama
4,843
440
73
7
0
174,695
2
W
Poseidon
6,410
583
111
10
0
231,720
0
W
Maui
6,020
547
48
4
0
214,401
1
L
Arachne
5,281
480
51
5
0
245,021
0
W
Thanatos
6,790
617
81
7
0
250,861
1
L
Gilgamesh
5,182
471
27
2
0
212,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role