Player Matchup

Susano
Susano
Masters
 
Susano
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
 
Anhur
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond III
 
Ne Zha
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Diamond III
NevrBD
Cu Chulainn
Diamond III
Level 160
God Stats
8W - 7L
1,614 SR
Queue Stats
534W - 540L
2,223 MMR
Solo
Agni
Agni
Diamond II
Pandicorni0
Agni
Diamond II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 131L
2,319 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,523 SR
1,808 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,643 SR
2,230 MMR
Cthulhu
Cthulhu
Diamond V
 
Cthulhu
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
HongoGucci
Janus
Masters
Level 100
God Stats
19W - 12L
1,652 SR
Queue Stats
208W - 187L
2,562 MMR
Party 2
Ares
Ares
Diamond II
Matiizao
Ares
Diamond II
Level 129
God Stats
13W - 13L
1,567 SR
Queue Stats
389W - 408L
2,257 MMR
Party 1
Da Ji
Da Ji
Diamond II
RomaGonn
Da Ji
Diamond II
Level 134
God Stats
2W - 1L
1,714 SR
Queue Stats
143W - 136L
2,242 MMR
Party 1
Ullr
Ullr
Masters
VINOPASTILLA
Ullr
Masters
Level 159
God Stats
13W - 8L
1,780 SR
Queue Stats
140W - 130L
2,589 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
3 / 3 / 0
6,694
515
4,880
9,561
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
 
Anhur
9
0 / 5 / 1
5,788
445
2,710
10,412
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
 
Ne Zha
9
0 / 3 / 1
5,599
431
2,004
12,002
7,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
NevrBD
Cu Chulainn
12
0 / 1 / 1
7,331
564
7,410
9,308
7,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 1
6,763
520
4,023
6,174
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
GebLancelotKhepriAthena

VS

Bans
YmirChronosIshtarThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 0 / 0
7,803
600
5,612
11,480
8,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
14
3 / 0 / 6
8,227
633
6,544
4,475
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
1 / 2 / 9
6,914
532
7,487
10,815
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
RomaGonn
Da Ji
13
7 / 1 / 2
7,714
593
6,702
8,278
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
2 / 1 / 6
7,568
582
5,931
7,389
2,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
14
14
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
3
0
1
L
Anhur
 
Anhur
0
5
1
0.1
L
Ne Zha
 
Ne Zha
0
3
1
0.17
W
Cthulhu
 
Cthulhu
1
0
0
1
W
Janus
3
0
6
6
W
Ares
1
2
9
2.75
L
Cu Chulainn
NevrBD
Cu Chulainn
0
1
1
0.5
L
1
2
1
0.75
W
Da Ji
RomaGonn
Da Ji
7
1
2
8
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
32,276
47,457
Taken
42,437
23,511
Mitigated
27,278
10,461
Healing
10,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,880
1,192
0
2,882
9,561
3,281
0
1,971
7,590
0
38,957
L
Anhur
 
Anhur
2,710
1,123
0
2,423
10,412
2,762
0
2,312
8,100
0
35,090
L
Ne Zha
 
Ne Zha
2,004
585
0
796
12,002
7,435
0
6,803
5,199
0
22,043
W
Cthulhu
 
Cthulhu
5,612
1,593
160
6,280
11,480
8,915
0
517
9,893
63,928
0
W
Janus
6,544
588
0
476
4,475
1,910
0
880
3,595
74,633
0
W
Ares
7,487
716
0
1,877
10,815
10,151
35
829
9,637
26,202
2,345
L
Cu Chulainn
NevrBD
Cu Chulainn
7,410
1,969
0
3,442
9,308
7,928
0
6,278
3,030
173
60,996
L
4,023
440
75
843
6,174
2,105
0
1,763
4,411
49,562
0
W
Da Ji
RomaGonn
Da Ji
6,702
2,110
0
723
8,278
3,494
0
1,723
6,555
0
58,396
W
5,931
2,906
0
827
7,389
2,808
248
309
7,080
0
59,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,175
Gold Earned
38,226
384
Minions Killed
509
0
Camps Cleared
0
1,274,441
Distance Traveled
1,361,781
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,694
515
73
6
0
284,486
6
L
Anhur
5,788
445
51
4
0
201,929
3
L
Ne Zha
5,599
431
45
3
0
265,840
0
W
Cthulhu
7,803
600
131
10
0
276,770
1
W
Janus
8,227
633
156
12
0
285,085
3
W
Ares
6,914
532
20
2
0
253,321
2
L
Cu Chulainn
7,331
564
107
8
0
248,410
6
L
Agni
6,763
520
108
8
0
273,776
1
W
Da Ji
7,714
593
92
7
0
297,742
2
W
Ullr
7,568
582
110
8
0
248,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role