Player Matchup

Neith
Neith
LORDDAM_
Neith
Level 160
God Stats
19W - 19L
1,509 SR
Queue Stats
542W - 537L
1,369 Elo+
Solo
Lancelot
Lancelot
SirCrazybone
Lancelot
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,406 Elo+
Solo
Heimdallr
Heimdallr
TheeMadTurtle
Heimdallr
Level 125
God Stats
1W - 1L
1,121 SR
Queue Stats
81W - 93L
1,415 Elo+
Party 2
Kuzenbo
Kuzenbo
deathstroke2958
Kuzenbo
Level 66
God Stats
1W - 0L
1,393 SR
Queue Stats
42W - 68L
1,301 Elo+
Party 2
Danzaburou
Danzaburou
sharkattack123
Danzaburou
Level 44
God Stats
2W - 1L
1,394 SR
Queue Stats
17W - 19L
1,409 Elo+
Party 2
Team Averages
Level 93
1,383 SR
1,380 Elo+

VS

Team Averages
Level 70
1,550 SR
1,442 Elo+
Artio
Artio
 
Artio
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Greencheek
Chaac
Level 65
God Stats
0W - 3L
1,527 SR
Queue Stats
48W - 70L
1,394 Elo+
Party 3
Scylla
Scylla
I like gold6449
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,352 Elo+
Party 1
Kali
Kali
Jus_Missed_Me
Kali
Level 108
God Stats
2W - 2L
1,721 SR
Queue Stats
242W - 243L
1,419 Elo+
Solo
Izanami
Izanami
greatcandles
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LORDDAM_
Neith
20
4 / 2 / 23
12,225
719
21,663
13,947
6,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Lancelot
SirCrazybone
Lancelot
19
5 / 6 / 19
11,987
705
17,583
20,169
22,764
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
TheeMadTurtle
Heimdallr
20
11 / 2 / 18
13,102
771
30,240
17,919
10,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 4 / 19
11,956
703
12,389
22,412
22,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
sharkattack123
Danzaburou
20
12 / 3 / 15
14,078
828
30,683
17,390
9,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
6 / 8 / 5
11,745
691
8,738
32,186
43,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
18
2 / 5 / 6
10,627
625
17,720
31,634
42,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 9 / 2
10,705
630
10,100
15,057
7,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 9 / 3
11,198
659
11,768
24,928
14,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
greatcandles
Izanami
20
3 / 6 / 8
12,350
726
22,061
20,968
12,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
40
37
Kills
16
17
Deaths
37
94
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
6
8
5
1.06
L
Chaac
2
5
6
1
L
2
9
2
0.33
L
3
9
3
0.5
W
Neith
LORDDAM_
Neith
4
2
23
7.75
W
Lancelot
SirCrazybone
Lancelot
5
6
19
2.42
W
Heimdallr
TheeMadTurtle
Heimdallr
11
2
18
10
W
5
4
19
3.63
L
Izanami
greatcandles
Izanami
3
6
8
1.17
W
Danzaburou
sharkattack123
Danzaburou
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,558
Damage
70,387
91,837
Taken
124,773
72,818
Mitigated
120,277
39,743
Healing
35,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,738
1,256
2,600
6,617
32,186
43,168
115
1,723
30,046
15,704
0
L
Chaac
17,720
2,314
1,972
10,918
31,634
42,268
0
3,633
27,556
0
29,560
L
10,100
1,781
0
0
15,057
7,607
440
1,476
13,348
15,549
0
L
11,768
5,947
628
6,323
24,928
14,455
0
1,745
23,041
0
24,033
W
Neith
LORDDAM_
Neith
21,663
9,835
2,545
4,438
13,947
6,958
2,521
2,768
11,179
0
51,486
W
Lancelot
SirCrazybone
Lancelot
17,583
2,468
2,597
3,940
20,169
22,764
2,097
5,810
14,359
0
24,722
W
Heimdallr
TheeMadTurtle
Heimdallr
30,240
15,926
1,695
6,799
17,919
10,992
2,198
2,198
15,721
0
54,084
W
12,389
2,730
4,906
6,801
22,412
22,548
576
4,505
17,907
20,528
0
L
Izanami
greatcandles
Izanami
22,061
11,368
1,504
4,753
20,968
12,779
1,040
2,285
18,393
0
59,169
W
Danzaburou
sharkattack123
Danzaburou
30,683
17,047
661
5,361
17,390
9,556
991
3,557
13,833
0
50,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,348
Gold Earned
56,625
166
Minions Killed
167
0
Camps Cleared
0
1,568,782
Distance Traveled
1,602,157
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,745
691
15
1
0
290,002
1
L
Chaac
10,627
625
21
1
0
369,885
0
L
Scylla
10,705
630
15
1
0
222,174
0
L
Kali
11,198
659
27
2
0
419,566
1
W
Neith
12,225
719
51
3
0
290,137
2
W
Lancelot
11,987
705
13
1
0
335,280
0
W
Heimdallr
13,102
771
48
3
0
313,848
0
W
Kuzenbo
11,956
703
21
1
0
348,781
0
L
Izanami
12,350
726
89
5
0
300,530
2
W
Danzaburou
14,078
828
33
2
0
280,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role