Player Matchup

Hades
Hades
 
Hades
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Juicebox1857
Rama
Level 35
God Stats
9W - 8L
1,585 SR
Queue Stats
68W - 68L
1,515 Elo+
Party 2
Atlas
Atlas
WinnieTheTue
Atlas
Level 27
God Stats
3W - 0L
1,774 SR
Queue Stats
13W - 6L
1,507 Elo+
Party 2
Team Averages
Level 36
1,619 SR
1,507 Elo+

VS

Team Averages
Level 52
1,450 SR
1,323 Elo+
Izanami
Izanami
Arawn299
Izanami
Level 23
God Stats
2W - 1L
1,800 SR
Queue Stats
52W - 79L
1,335 Elo+
Party 1
Hades
Hades
IbbyAlZ
Hades
Level 29
God Stats
27W - 44L
1,399 SR
Queue Stats
95W - 183L
1,300 Elo+
Party 1
Bacchus
Bacchus
SSTR8UPGOD
Bacchus
Level 105
God Stats
0W - 2L
1,151 SR
Queue Stats
180W - 315L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 0 / 5
7,911
719
11,692
9,511
6,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
8 / 1 / 4
8,963
815
13,419
8,199
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 0 / 8
9,149
832
7,436
10,413
11,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arawn299
Izanami
11
1 / 5 / 0
6,927
630
7,671
13,273
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
IbbyAlZ
Hades
11
0 / 4 / 0
6,677
607
7,919
11,616
6,887
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SSTR8UPGOD
Bacchus
12
0 / 3 / 1
7,172
652
5,766
14,423
18,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
12
Kills
1
1
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
5
3.5
L
Izanami
Arawn299
Izanami
1
5
0
0.2
L
Hades
IbbyAlZ
Hades
0
4
0
0
W
8
1
4
10
L
Bacchus
SSTR8UPGOD
Bacchus
0
3
1
0.17
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,547
Damage
21,356
28,123
Taken
39,312
21,961
Mitigated
31,126
10,565
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,692
1,361
1,030
3,816
9,511
6,870
168
4,516
4,995
49,778
0
L
Izanami
Arawn299
Izanami
7,671
4,618
0
1,811
13,273
6,074
0
6,587
6,686
0
19,625
L
Hades
IbbyAlZ
Hades
7,919
465
445
3,852
11,616
6,887
0
6,783
4,833
34,573
0
W
13,419
9,112
0
2,407
8,199
4,045
919
4,551
3,648
0
22,219
L
Bacchus
SSTR8UPGOD
Bacchus
5,766
806
0
1,562
14,423
18,165
0
5,788
8,635
13,205
0
W
7,436
3,664
0
3,312
10,413
11,046
68
4,675
5,738
22,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,023
Gold Earned
20,776
131
Minions Killed
99
0
Camps Cleared
0
590,226
Distance Traveled
597,922
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,911
719
86
8
0
206,260
2
L
Izanami
6,927
630
35
3
0
197,811
0
L
Hades
6,677
607
49
4
0
196,235
1
W
Rama
8,963
815
22
2
0
181,303
0
L
Bacchus
7,172
652
15
1
0
203,876
5
W
Atlas
9,149
832
23
2
0
202,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role