Player Matchup

Poseidon
Poseidon
HuskyWolf5
Poseidon
Level 106
God Stats
2W - 3L
1,514 SR
Queue Stats
120W - 132L
1,422 Elo+
Party 1
Neith
Neith
SmurffySnipes
Neith
Level 45
God Stats
2W - 8L
1,447 SR
Queue Stats
141W - 168L
1,405 Elo+
Party 1
Maui
Maui
TheYeetNinja
Maui
Level 105
God Stats
0W - 2L
1,465 SR
Queue Stats
17W - 20L
1,441 Elo+
Party 1
Team Averages
Level 85
1,475 SR
1,423 Elo+

VS

Team Averages
Level 115
1,665 SR
1,452 Elo+
Charybdis
Charybdis
Cryonex17
Charybdis
Level 125
God Stats
12W - 11L
1,616 SR
Queue Stats
446W - 343L
1,536 Elo+
Solo
Freya
Freya
Franco1117
Freya
Level 101
God Stats
2W - 0L
1,801 SR
Queue Stats
6W - 11L
1,249 Elo+
Party 2
Cthulhu
Cthulhu
MASS63
Cthulhu
Level 119
God Stats
7W - 5L
1,578 SR
Queue Stats
89W - 77L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HuskyWolf5
Poseidon
16
1 / 14 / 3
12,017
601
18,080
22,831
10,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 7 / 1
12,487
624
14,171
22,594
10,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 8 / 1
12,679
634
15,276
28,269
15,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cryonex17
Charybdis
18
2 / 4 / 15
14,230
712
13,431
21,503
10,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Freya
20
19 / 1 / 7
17,030
852
35,491
23,379
15,767
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
MASS63
Cthulhu
20
8 / 0 / 13
16,640
832
18,416
22,683
39,853
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
5
Kills
29
29
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cryonex17
Charybdis
2
4
15
2.38
W
Freya
19
1
7
22.5
L
Poseidon
HuskyWolf5
Poseidon
1
14
3
0.18
W
Cthulhu
MASS63
Cthulhu
8
0
13
14.5
L
1
7
1
0.21
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,527
Damage
67,338
73,694
Taken
67,565
36,539
Mitigated
66,222
6,403
Healing
24,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cryonex17
Charybdis
13,431
5,201
1,578
8,485
21,503
10,602
2,791
11,857
9,646
0
91,633
W
Freya
35,491
10,978
332
10,317
23,379
15,767
829
14,152
9,227
84,467
0
L
Poseidon
HuskyWolf5
Poseidon
18,080
2,041
122
1,429
22,831
10,373
0
16,176
6,655
53,509
0
W
Cthulhu
MASS63
Cthulhu
18,416
1,104
509
3,266
22,683
39,853
0
7,209
15,474
89,854
0
L
14,171
6,140
0
4,300
22,594
10,775
0
17,568
5,026
0
57,182
L
15,276
2,865
0
552
28,269
15,391
0
20,182
8,087
40,755
2,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,183
Gold Earned
47,900
205
Minions Killed
293
0
Camps Cleared
0
874,295
Distance Traveled
1,088,800
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,230
712
99
5
0
339,887
8
W
Freya
17,030
852
87
4
0
360,699
2
L
Poseidon
12,017
601
71
4
0
283,725
3
W
Cthulhu
16,640
832
107
5
0
388,214
4
L
Neith
12,487
624
78
4
0
283,279
0
L
Maui
12,679
634
56
3
0
307,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role