Player Matchup

Chang'e
Chang'e
Kahum22
Chang'e
Level 43
God Stats
60W - 52L
1,559 SR
Queue Stats
99W - 133L
1,414 Elo+
Party 1
King Arthur
King Arthur
NaTy53
King Arthur
Level 89
God Stats
276W - 392L
1,428 SR
Queue Stats
325W - 495L
1,412 Elo+
Party 1
Skadi
Skadi
Zorroseph
Skadi
Level 84
God Stats
10W - 25L
1,341 SR
Queue Stats
132W - 218L
1,335 Elo+
Party 1
Team Averages
Level 72
1,443 SR
1,387 Elo+

VS

Team Averages
Level 106
1,515 SR
1,428 Elo+
Sol
Sol
Twitch_sumito512
Sol
Level 105
God Stats
1W - 2L
1,554 SR
Queue Stats
164W - 200L
1,463 Elo+
Solo
Thor
Thor
barrosbiel
Thor
Level 89
God Stats
135W - 161L
1,493 SR
Queue Stats
558W - 754L
1,408 Elo+
Solo
Jing Wei
Jing Wei
destructor8485
Jing Wei
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 18L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kahum22
Chang'e
17
5 / 1 / 4
10,641
760
11,987
16,330
8,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
NaTy53
King Arthur
16
1 / 0 / 8
9,869
705
11,419
12,112
13,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Zorroseph
Skadi
15
3 / 1 / 5
10,161
726
6,149
7,897
3,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,042
646
9,206
10,873
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 3 / 0
9,957
711
7,407
13,239
6,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
13
0 / 3 / 2
8,773
627
6,247
11,346
4,728
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Kahum22
Chang'e
5
1
4
7
W
King Arthur
NaTy53
King Arthur
1
0
8
5
L
0
3
2
0.33
W
Skadi
Zorroseph
Skadi
3
1
5
5.5
L
2
3
0
0.67
L
Jing Wei
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,555
Damage
22,860
36,339
Taken
35,458
25,934
Mitigated
15,594
13,042
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Kahum22
Chang'e
11,987
1,009
2,562
6,716
16,330
8,637
1,823
4,240
12,090
49,844
0
W
King Arthur
NaTy53
King Arthur
11,419
1,002
0
1,469
12,112
13,645
478
3,073
9,039
0
38,986
L
9,206
3,363
0
2,941
10,873
4,861
494
3,497
7,232
36,480
2,588
W
Skadi
Zorroseph
Skadi
6,149
2,655
0
2,295
7,897
3,652
1,699
1,862
6,035
0
43,154
L
7,407
611
0
1,187
13,239
6,005
0
4,074
8,963
0
50,487
L
Jing Wei
6,247
4,816
0
552
11,346
4,728
699
3,935
7,204
0
31,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,671
Gold Earned
27,772
187
Minions Killed
178
0
Camps Cleared
0
896,666
Distance Traveled
771,329
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,641
760
87
6
0
276,707
5
W
King Arthur
9,869
705
43
3
0
318,256
3
L
Sol
9,042
646
67
5
0
260,292
3
W
Skadi
10,161
726
57
4
0
301,703
6
L
Thor
9,957
711
73
5
0
268,320
3
L
Jing Wei
8,773
627
38
3
0
242,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role