Player Matchup

Janus
Janus
Boo Bear Snugs
Janus
Level 144
God Stats
35W - 21L
1,663 SR
Queue Stats
252W - 152L
1,712 Elo+
Party 1
Ne Zha
Ne Zha
Dr Doobis
Ne Zha
Level 103
God Stats
13W - 2L
1,683 SR
Queue Stats
149W - 101L
1,639 Elo+
Party 1
Bacchus
Bacchus
EnviouSLAY
Bacchus
Level 18
God Stats
13W - 2L
1,858 SR
Queue Stats
46W - 17L
1,687 Elo+
Party 1
Team Averages
Level 88
1,734 SR
1,680 Elo+

VS

Team Averages
Level 81
1,437 SR
1,401 Elo+
Ullr
Ullr
carlos055m
Ullr
Level 104
God Stats
1W - 2L
1,488 SR
Queue Stats
20W - 28L
1,397 Elo+
Party 2
Chaac
Chaac
juanes90s
Chaac
Level 123
God Stats
1W - 6L
1,321 SR
Queue Stats
37W - 63L
1,305 Elo+
Party 2
Hades
Hades
lykylay
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
10,891
838
20,704
6,672
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Dr Doobis
Ne Zha
16
5 / 1 / 8
10,434
803
9,631
8,493
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
EnviouSLAY
Bacchus
16
4 / 3 / 8
11,142
857
8,077
19,423
32,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 1
10,105
777
9,360
15,093
7,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
juanes90s
Chaac
14
1 / 3 / 4
8,678
668
5,410
15,341
13,578
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
lykylay
Hades
13
0 / 7 / 4
8,191
630
4,901
14,460
7,855
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
6
6
Deaths
13
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Ne Zha
Dr Doobis
Ne Zha
5
1
8
9
W
Bacchus
EnviouSLAY
Bacchus
4
3
8
2.67
L
5
3
1
1.83
L
Chaac
juanes90s
Chaac
1
3
4
1
L
Hades
lykylay
Hades
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,412
Damage
19,671
34,588
Taken
44,894
43,423
Mitigated
28,584
9,217
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,704
1,224
254
2,048
6,672
3,216
1,067
827
5,845
81,901
0
W
Ne Zha
Dr Doobis
Ne Zha
9,631
1,718
0
2,749
8,493
7,866
234
508
7,985
0
43,011
W
Bacchus
EnviouSLAY
Bacchus
8,077
1,403
0
4,166
19,423
32,341
549
3,649
15,774
21,102
0
L
9,360
3,534
0
704
15,093
7,151
0
9,972
4,914
0
40,980
L
Chaac
juanes90s
Chaac
5,410
1,414
0
4,252
15,341
13,578
0
9,973
5,137
0
26,012
L
Hades
lykylay
Hades
4,901
691
0
1,525
14,460
7,855
0
8,912
5,205
14,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,467
Gold Earned
26,974
197
Minions Killed
112
0
Camps Cleared
0
806,583
Distance Traveled
653,055
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,891
838
117
9
0
248,817
2
W
Ne Zha
10,434
803
63
5
0
278,766
2
W
Bacchus
11,142
857
17
1
0
279,000
6
L
Ullr
10,105
777
54
4
0
235,624
2
L
Chaac
8,678
668
37
3
0
229,132
1
L
Hades
8,191
630
21
2
0
188,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role