Player Matchup

Hera
Hera
CrownedMinerva
Hera
Level 160
God Stats
50W - 36L
1,712 SR
Queue Stats
150W - 145L
1,586 Elo+
Party 1
Serqet
Serqet
DivineVale
Serqet
Level 18
God Stats
5W - 1L
1,727 SR
Queue Stats
34W - 24L
1,630 Elo+
Party 1
Sun Wukong
Sun Wukong
KodaSnags
Sun Wukong
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 19L
1,690 Elo+
Party 2
Sol
Sol
TrazerFlip
Sol
Level 67
God Stats
71W - 36L
1,743 SR
Queue Stats
183W - 161L
1,671 Elo+
Party 2
Maui
Maui
Yamazenlock
Maui
Level 113
God Stats
15W - 8L
1,699 SR
Queue Stats
199W - 150L
1,648 Elo+
Party 2
Team Averages
Level 81
1,676 SR
1,645 Elo+

VS

Team Averages
Level 81
1,493 SR
1,404 Elo+
Bastet
Bastet
BigWorldLilBup
Bastet
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,217 Elo+
Party 3
Mulan
Mulan
Cardiac_KayXX
Mulan
Level 106
God Stats
0W - 2L
1,690 SR
Queue Stats
21W - 38L
1,384 Elo+
Party 3
Baron Samedi
Baron Samedi
Kay_StrAnge
Baron Samedi
Level 149
God Stats
2W - 10L
1,393 SR
Queue Stats
166W - 187L
1,418 Elo+
Party 3
Xbalanque
Xbalanque
ViaJohn-
Xbalanque
Level 53
God Stats
2W - 2L
1,383 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Chang'e
Chang'e
codykinns
Chang'e
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 14
7,975
798
10,326
2,592
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
DivineVale
Serqet
15
5 / 1 / 7
8,626
863
6,743
9,574
6,046
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
KodaSnags
Sun Wukong
15
7 / 1 / 13
8,600
860
11,950
12,252
12,314
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 0 / 10
8,975
898
20,362
12,268
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 0 / 16
8,327
833
6,965
11,146
10,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
6,928
693
4,322
12,079
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 6 / 0
6,318
632
6,981
14,241
12,032
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Kay_StrAnge
Baron Samedi
12
0 / 5 / 1
6,518
652
6,573
9,472
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ViaJohn-
Xbalanque
12
1 / 4 / 0
6,790
679
8,347
12,490
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
codykinns
Chang'e
13
0 / 6 / 2
7,049
705
5,592
13,698
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
6
26
Kills
2
2
Deaths
26
60
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
6
0
0
W
3
0
14
10
W
Serqet
DivineVale
Serqet
5
1
7
8.5
L
Baron Samedi
Kay_StrAnge
Baron Samedi
0
5
1
0.1
W
Sun Wukong
KodaSnags
Sun Wukong
7
1
13
13.5
W
8
0
10
13
L
Xbalanque
ViaJohn-
Xbalanque
1
4
0
0.25
W
3
0
16
11
L
Chang'e
codykinns
Chang'e
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,346
Damage
31,815
47,832
Taken
61,980
35,291
Mitigated
33,984
15,466
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,322
1,197
0
1,210
12,079
4,955
0
7,402
4,317
0
8,531
L
6,981
1,034
0
243
14,241
12,032
0
8,577
5,125
0
14,367
W
10,326
1,776
214
873
2,592
1,051
145
928
1,488
21,593
0
W
Serqet
DivineVale
Serqet
6,743
638
0
1,635
9,574
6,046
28
1,974
7,429
0
24,246
L
Baron Samedi
Kay_StrAnge
Baron Samedi
6,573
398
1,017
1,927
9,472
5,603
0
5,695
3,537
13,714
0
W
Sun Wukong
KodaSnags
Sun Wukong
11,950
1,697
0
1,538
12,252
12,314
27
3,721
8,235
0
23,098
W
20,362
8,705
0
7,320
12,268
5,434
5,454
2,552
9,592
52,002
0
L
Xbalanque
ViaJohn-
Xbalanque
8,347
2,598
0
1,175
12,490
5,611
0
7,689
4,653
0
20,752
W
6,965
1,652
1,034
2,852
11,146
10,446
195
2,059
8,923
15,421
0
L
Chang'e
codykinns
Chang'e
5,592
730
1,350
2,164
13,698
5,783
0
7,576
5,742
22,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,503
Gold Earned
33,603
189
Minions Killed
128
0
Camps Cleared
0
1,085,468
Distance Traveled
929,819
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,928
693
6
1
0
208,648
0
L
Mulan
6,318
632
25
3
0
202,209
0
W
Hera
7,975
798
38
4
0
227,328
0
W
Serqet
8,626
863
36
4
0
234,123
0
L
Baron Samedi
6,518
652
18
2
0
155,090
0
W
Sun Wukong
8,600
860
30
3
0
238,568
1
W
Sol
8,975
898
65
7
0
171,472
1
L
Xbalanque
6,790
679
31
3
0
202,444
1
W
Maui
8,327
833
20
2
0
213,977
2
L
Chang'e
7,049
705
48
5
0
161,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role