Player Matchup

Ao Kuang
Ao Kuang
BIuxrrr
Ao Kuang
Level 125
God Stats
4W - 8L
1,390 SR
Queue Stats
857W - 1,049L
1,543 Elo+
Party 4
Hachiman
Hachiman
BrigadierBear
Hachiman
Level 106
God Stats
11W - 7L
1,615 SR
Queue Stats
72W - 71L
1,522 Elo+
Party 1
Ullr
Ullr
Cambodian69
Ullr
Level 75
God Stats
4W - 10L
1,463 SR
Queue Stats
325W - 342L
1,557 Elo+
Solo
Sylvanus
Sylvanus
HeAvYxDx3
Sylvanus
Level 127
God Stats
9W - 10L
1,519 SR
Queue Stats
226W - 238L
1,552 Elo+
Party 1
Mulan
Mulan
NelTw0o
Mulan
Level 109
God Stats
61W - 72L
1,608 SR
Queue Stats
831W - 1,001L
1,542 Elo+
Party 4
Team Averages
Level 108
1,519 SR
1,543 Elo+

VS

Team Averages
Level 68
1,573 SR
1,580 Elo+
Anhur
Anhur
Chairacuda
Anhur
Level 48
God Stats
3W - 1L
1,880 SR
Queue Stats
134W - 49L
1,734 Elo+
Party 3
Kuzenbo
Kuzenbo
DeadlySnake1440
Kuzenbo
Level 99
God Stats
8W - 8L
1,597 SR
Queue Stats
12W - 15L
1,443 Elo+
Party 2
Tyr
Tyr
MaliciousRD17
Tyr
Level 51
God Stats
9W - 11L
1,549 SR
Queue Stats
124W - 143L
1,465 Elo+
Solo
Thanatos
Thanatos
OpAir7
Thanatos
Level 118
God Stats
1W - 2L
1,338 SR
Queue Stats
63W - 37L
1,649 Elo+
Party 2
Vulcan
Vulcan
Zehlos
Vulcan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BIuxrrr
Ao Kuang
19
9 / 5 / 0
12,707
552
17,695
30,252
13,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
BrigadierBear
Hachiman
16
4 / 5 / 3
10,239
445
16,976
19,761
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 8 / 2
9,027
392
7,972
19,159
7,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
HeAvYxDx3
Sylvanus
14
0 / 7 / 4
8,393
365
10,409
20,945
20,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mulan
NelTw0o
Mulan
16
1 / 5 / 1
10,262
446
6,390
18,268
23,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
6 / 5 / 10
11,676
508
18,053
22,042
8,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 13
10,037
436
6,270
26,245
31,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 1 / 11
11,457
498
17,811
18,316
20,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
OpAir7
Thanatos
19
8 / 2 / 7
12,458
542
10,055
19,736
10,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Zehlos
Vulcan
20
12 / 2 / 10
13,249
576
27,421
13,353
7,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
14
Kills
30
30
Deaths
14
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BIuxrrr
Ao Kuang
9
5
0
1.8
L
Hachiman
BrigadierBear
Hachiman
4
5
3
1.1
L
0
8
2
0.13
W
Anhur
6
5
10
2.2
W
1
4
13
1.88
L
Sylvanus
HeAvYxDx3
Sylvanus
0
7
4
0.29
W
3
1
11
8.5
L
Mulan
NelTw0o
Mulan
1
5
1
0.3
W
Thanatos
OpAir7
Thanatos
8
2
7
5.75
W
Vulcan
Zehlos
Vulcan
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,442
Damage
79,610
108,385
Taken
99,692
71,241
Mitigated
77,996
34,162
Healing
41,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BIuxrrr
Ao Kuang
17,695
1,654
73
15,384
30,252
13,323
0
7,247
23,005
115,965
979
L
Hachiman
BrigadierBear
Hachiman
16,976
10,145
0
7,393
19,761
6,308
0
6,502
13,259
0
77,970
L
7,972
3,166
0
1,927
19,159
7,162
0
7,958
11,201
0
70,472
W
Anhur
18,053
11,018
0
6,090
22,042
8,879
4,660
7,021
14,758
0
84,573
W
6,270
2,672
1,117
6,976
26,245
31,002
1,222
4,738
21,421
32,875
0
L
Sylvanus
HeAvYxDx3
Sylvanus
10,409
3,033
1,644
3,440
20,945
20,711
0
7,285
13,660
29,507
8,894
W
17,811
2,543
0
5,470
18,316
20,346
2,937
5,205
12,656
0
82,691
L
Mulan
NelTw0o
Mulan
6,390
374
0
4,301
18,268
23,737
0
4,699
13,569
0
76,111
W
Thanatos
OpAir7
Thanatos
10,055
4,070
0
19,684
19,736
10,758
534
4,729
14,953
0
112,814
W
Vulcan
Zehlos
Vulcan
27,421
9,083
61
1,874
13,353
7,011
1,734
5,062
8,239
127,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,628
Gold Earned
58,877
568
Minions Killed
597
0
Camps Cleared
0
1,988,543
Distance Traveled
2,189,702
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,707
552
161
7
0
455,990
4
L
Hachiman
10,239
445
99
4
0
415,379
0
L
Ullr
9,027
392
104
5
0
365,482
2
W
Anhur
11,676
508
136
6
0
386,737
4
W
Kuzenbo
10,037
436
36
2
0
375,330
6
L
Sylvanus
8,393
365
53
2
0
354,707
3
W
Tyr
11,457
498
104
5
0
479,422
6
L
Mulan
10,262
446
151
7
0
396,985
4
W
Thanatos
12,458
542
155
7
0
491,886
6
W
Vulcan
13,249
576
166
7
0
456,327
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role