Player Matchup

Kuzenbo
Kuzenbo
Big__Rickz
Kuzenbo
Level 129
God Stats
8W - 12L
1,503 SR
Queue Stats
237W - 288L
1,394 Elo+
Solo
Osiris
Osiris
Buzenochka
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 68L
1,508 Elo+
Solo
Olorun
Olorun
Fulgore-X
Olorun
Level 158
God Stats
0W - 2L
1,290 SR
Queue Stats
427W - 464L
1,435 Elo+
Solo
Ah Puch
Ah Puch
Oujas
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 61L
1,324 Elo+
Solo
Sobek
Sobek
Peludomart
Sobek
Level 124
God Stats
0W - 1L
1,409 SR
Queue Stats
197W - 162L
1,446 Elo+
Solo
Team Averages
Level 113
1,440 SR
1,421 Elo+

VS

Team Averages
Level 84
1,500 SR
1,515 Elo+
Sobek
Sobek
ST0KE5Y 182
Sobek
Level 114
God Stats
1W - 2L
1,167 SR
Queue Stats
40W - 38L
1,425 Elo+
Solo
Olorun
Olorun
VhybzZ
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 78L
1,461 Elo+
Solo
Skadi
Skadi
dalvor51
Skadi
Level 108
God Stats
2W - 1L
1,704 SR
Queue Stats
54W - 32L
1,620 Elo+
Solo
Jormungandr
Jormungandr
kattong
Jormungandr
Level 104
God Stats
3W - 0L
1,629 SR
Queue Stats
111W - 118L
1,566 Elo+
Solo
Pele
Pele
ВеликаяКиска
Pele
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Big__Rickz
Kuzenbo
16
4 / 6 / 6
10,031
717
15,180
23,442
42,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Osiris
Buzenochka
Osiris
17
3 / 5 / 7
9,893
707
15,789
20,292
28,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
Fulgore-X
Olorun
16
5 / 6 / 7
9,777
698
10,848
23,261
25,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
Oujas
Ah Puch
17
4 / 8 / 5
10,409
744
13,902
16,567
9,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
14
1 / 5 / 6
8,356
597
12,004
23,188
30,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 21
11,690
835
12,356
31,006
35,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
VhybzZ
Olorun
18
3 / 3 / 19
10,511
751
17,494
17,060
9,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
dalvor51
Skadi
19
12 / 6 / 13
11,868
848
28,773
16,959
8,549
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
kattong
Jormungandr
18
4 / 3 / 23
10,815
773
25,282
17,181
16,409
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
7 / 5 / 17
11,195
800
14,879
15,896
8,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
123
17
Kills
30
30
Deaths
18
31
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Big__Rickz
Kuzenbo
4
6
6
1.17
L
Osiris
Buzenochka
Osiris
3
5
7
1.3
L
Olorun
Fulgore-X
Olorun
5
6
7
1.42
L
Ah Puch
Oujas
Ah Puch
4
8
5
0.81
L
Sobek
1
5
6
0.8
W
4
1
21
14.5
W
Olorun
VhybzZ
Olorun
3
3
19
4.17
W
Skadi
dalvor51
Skadi
12
6
13
3.08
W
Jormungandr
kattong
Jormungandr
4
3
23
5.17
W
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,723
Damage
98,784
106,750
Taken
98,102
136,336
Mitigated
78,120
38,411
Healing
50,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Big__Rickz
Kuzenbo
15,180
2,573
1,372
2,146
23,442
42,698
56
11,966
11,476
26,460
0
L
Osiris
Buzenochka
Osiris
15,789
3,128
847
4,335
20,292
28,140
0
12,397
7,895
818
28,358
L
Olorun
Fulgore-X
Olorun
10,848
4,119
9,430
9,187
23,261
25,232
0
13,237
10,024
18,474
0
L
Ah Puch
Oujas
Ah Puch
13,902
829
975
1,850
16,567
9,775
0
7,045
9,522
27,999
0
L
Sobek
12,004
200
2,685
5,584
23,188
30,491
60
10,487
12,701
18,306
0
W
12,356
544
714
16,982
31,006
35,252
1,097
14,161
16,211
26,739
0
W
Olorun
VhybzZ
Olorun
17,494
10,562
4,368
9,480
17,060
9,780
2,049
7,725
9,153
34,210
0
W
Skadi
dalvor51
Skadi
28,773
18,802
1,854
3,673
16,959
8,549
2,580
10,675
6,115
0
46,429
W
Jormungandr
kattong
Jormungandr
25,282
5,732
2,544
5,826
17,181
16,409
534
9,241
7,849
54,424
0
W
14,879
2,390
709
4,579
15,896
8,130
1,801
9,679
6,069
0
24,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,466
Gold Earned
56,079
104
Minions Killed
188
0
Camps Cleared
0
1,158,734
Distance Traveled
1,285,248
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,031
717
15
1
0
231,126
1
L
Osiris
9,893
707
21
2
0
265,112
0
L
Olorun
9,777
698
21
2
0
213,934
0
L
Ah Puch
10,409
744
37
3
0
194,080
0
L
Sobek
8,356
597
10
1
0
254,482
0
W
Sobek
11,690
835
28
2
0
288,707
0
W
Olorun
10,511
751
56
4
0
237,763
0
W
Skadi
11,868
848
36
3
0
226,647
0
W
Jormungandr
10,815
773
46
3
0
247,907
0
W
Pele
11,195
800
22
2
0
284,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role