Player Matchup

Pele
Pele
FlipperBroom346
Pele
Level 157
God Stats
0W - 1L
1,368 SR
Queue Stats
59W - 46L
1,564 Elo+
Party 2
Chronos
Chronos
IGellerI
Chronos
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 195L
1,565 Elo+
Party 2
Bakasura
Bakasura
abusingzero89
Bakasura
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,522 Elo+
Solo
Ishtar
Ishtar
temp-418702
Ishtar
Level 148
God Stats
21W - 15L
1,583 SR
Queue Stats
299W - 275L
1,504 Elo+
Solo
Athena
Athena
wagnerhouse
Athena
Level 146
God Stats
20W - 18L
1,627 SR
Queue Stats
83W - 93L
1,524 Elo+
Party 2
Team Averages
Level 147
1,516 SR
1,536 Elo+

VS

Team Averages
Level 80
1,399 SR
1,469 Elo+
Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
PabLocX_210_
Cupid
Level 42
God Stats
15W - 8L
1,524 SR
Queue Stats
25W - 40L
1,348 Elo+
Solo
Janus
Janus
STEPSCAV
Janus
Level 67
God Stats
1W - 0L
1,289 SR
Queue Stats
101W - 75L
1,567 Elo+
Solo
Ymir
Ymir
ih8pngtuberz
Ymir
Level 83
God Stats
5W - 10L
1,240 SR
Queue Stats
289W - 302L
1,462 Elo+
Party 1
Bakasura
Bakasura
shadowdog582
Bakasura
Level 81
God Stats
8W - 10L
1,443 SR
Queue Stats
281W - 307L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,985
499
2,964
6,722
2,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
IGellerI
Chronos
9
0 / 1 / 0
4,798
480
3,402
5,227
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
abusingzero89
Bakasura
8
1 / 1 / 0
5,025
503
2,614
8,596
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
11
1 / 0 / 0
5,627
563
4,186
5,511
2,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
6
0 / 4 / 1
4,710
471
2,414
10,083
3,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
2 / 0 / 1
5,469
547
5,929
6,779
4,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 2
5,296
530
4,403
5,301
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
STEPSCAV
Janus
9
0 / 1 / 1
5,380
538
3,572
4,465
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 0 / 3
5,484
548
4,367
6,061
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
shadowdog582
Bakasura
10
3 / 1 / 0
5,751
575
4,207
9,301
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
0
1
2.5
L
0
2
1
0.25
L
Chronos
IGellerI
Chronos
0
1
0
0
W
1
0
2
2
W
Janus
STEPSCAV
Janus
0
1
1
0.5
L
Bakasura
abusingzero89
Bakasura
1
1
0
1
W
2
0
3
3.5
W
Bakasura
shadowdog582
Bakasura
3
1
0
3
L
Ishtar
1
0
0
1
L
Athena
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,580
Damage
22,478
36,139
Taken
31,907
13,521
Mitigated
14,472
7,571
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,929
1,765
0
2,809
6,779
4,647
0
66
6,244
0
26,854
L
2,964
1,002
0
1,951
6,722
2,776
0
0
6,707
0
27,742
L
Chronos
IGellerI
Chronos
3,402
989
0
771
5,227
1,484
615
870
4,357
29,326
0
W
4,403
2,407
117
3,624
5,301
1,780
537
2,429
2,553
0
31,442
W
Janus
STEPSCAV
Janus
3,572
164
0
500
4,465
1,392
0
282
4,027
38,485
0
L
Bakasura
abusingzero89
Bakasura
2,614
1,847
0
1,094
8,596
3,066
0
759
7,591
0
28,854
W
4,367
1,353
0
2,240
6,061
3,287
144
1,917
3,916
21,190
5,894
W
Bakasura
shadowdog582
Bakasura
4,207
3,333
0
2,506
9,301
3,366
0
363
8,748
0
35,517
L
Ishtar
4,186
1,952
0
733
5,511
2,447
0
3,151
2,360
0
39,929
L
Athena
2,414
713
1,162
1,860
10,083
3,748
0
2,474
7,281
11,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,145
Gold Earned
27,380
255
Minions Killed
296
0
Camps Cleared
0
981,012
Distance Traveled
1,022,675
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,469
547
52
5
0
223,097
3
L
Pele
4,985
499
44
4
0
200,301
1
L
Chronos
4,798
480
51
5
0
198,262
1
W
Cupid
5,296
530
52
5
0
162,601
1
W
Janus
5,380
538
75
8
0
201,882
2
L
Bakasura
5,025
503
61
6
0
222,668
3
W
Ymir
5,484
548
35
4
0
184,760
3
W
Bakasura
5,751
575
82
8
0
250,335
1
L
Ishtar
5,627
563
80
8
0
178,834
5
L
Athena
4,710
471
19
2
0
180,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role