Player Matchup

Hera
Hera
 
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Bernlc
Bastet
Level 79
God Stats
4W - 1L
1,797 SR
Queue Stats
81W - 19L
1,832 Elo+
Party 1
Xbalanque
Xbalanque
DαnLeFay
Xbalanque
Level 66
God Stats
5W - 1L
2,094 SR
Queue Stats
96W - 24L
1,774 Elo+
Party 1
Cthulhu
Cthulhu
SirLykoi
Cthulhu
Level 160
God Stats
5W - 0L
1,983 SR
Queue Stats
58W - 45L
1,579 Elo+
Party 1
Baron Samedi
Baron Samedi
SueGame
Baron Samedi
Level 118
God Stats
4W - 2L
1,739 SR
Queue Stats
127W - 125L
1,572 Elo+
Party 1
Team Averages
Level 114
1,823 SR
1,651 Elo+

VS

Team Averages
Level 81
1,481 SR
1,378 Elo+
Nu Wa
Nu Wa
Eric2012
Nu Wa
Level 160
God Stats
99W - 91L
1,527 SR
Queue Stats
526W - 570L
1,395 Elo+
Solo
Hades
Hades
I3L00DSHADOW
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,266 Elo+
Party 3
Izanami
Izanami
Metzgro
Izanami
Level 108
God Stats
3W - 4L
1,554 SR
Queue Stats
115W - 137L
1,444 Elo+
Party 3
Ra
Ra
TheP1ayerKi11er
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,311 Elo+
Party 2
Chaac
Chaac
Yarbali
Chaac
Level 45
God Stats
0W - 3L
1,323 SR
Queue Stats
45W - 50L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
7 / 2 / 16
12,363
1,124
16,454
11,056
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Bernlc
Bastet
18
8 / 1 / 11
11,680
1,062
16,884
10,888
5,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
DαnLeFay
Xbalanque
18
13 / 2 / 13
13,560
1,233
47,384
18,511
8,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
SirLykoi
Cthulhu
19
5 / 0 / 26
13,529
1,230
18,677
16,773
22,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
SueGame
Baron Samedi
18
3 / 1 / 24
12,120
1,102
21,485
13,592
7,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

275

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eric2012
Nu Wa
16
0 / 7 / 4
9,982
907
12,650
20,945
7,694
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 7 / 5
9,792
890
4,834
25,050
12,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Metzgro
Izanami
16
2 / 3 / 4
10,552
959
10,346
19,683
8,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 12 / 3
10,524
957
13,691
26,076
11,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Yarbali
Chaac
16
3 / 7 / 3
11,176
1,016
23,489
34,673
37,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
25
36
Kills
6
6
Deaths
36
90
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
2
16
7.5
W
Bastet
Bernlc
Bastet
8
1
11
13.5
W
Xbalanque
DαnLeFay
Xbalanque
13
2
13
9.75
L
Nu Wa
Eric2012
Nu Wa
0
7
4
0.29
L
0
7
5
0.36
L
Izanami
Metzgro
Izanami
2
3
4
1.33
W
Cthulhu
SirLykoi
Cthulhu
5
0
26
18
W
Baron Samedi
SueGame
Baron Samedi
3
1
24
15
L
1
12
3
0.21
L
Chaac
Yarbali
Chaac
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,884
Damage
65,010
70,820
Taken
126,427
48,363
Mitigated
77,391
28,366
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
16,454
4,139
0
316
11,056
4,974
0
4,920
6,136
38,221
0
W
Bastet
Bernlc
Bastet
16,884
3,587
0
1,329
10,888
5,016
0
5,955
4,780
0
29,676
W
Xbalanque
DαnLeFay
Xbalanque
47,384
26,283
0
7,143
18,511
8,352
0
6,211
11,814
0
86,065
L
Nu Wa
Eric2012
Nu Wa
12,650
4,310
256
295
20,945
7,694
0
7,953
12,992
32,175
0
L
4,834
593
42
1,057
25,050
12,861
0
10,501
14,549
11,348
0
L
Izanami
Metzgro
Izanami
10,346
7,374
0
1,122
19,683
8,484
0
9,526
10,157
0
30,102
W
Cthulhu
SirLykoi
Cthulhu
18,677
1,494
5,682
2,286
16,773
22,053
0
7,746
8,898
36,846
0
W
Baron Samedi
SueGame
Baron Samedi
21,485
736
5,984
5,626
13,592
7,968
0
6,343
6,826
42,149
0
L
13,691
1,479
808
1,918
26,076
11,239
0
10,876
15,200
48,072
0
L
Chaac
Yarbali
Chaac
23,489
2,678
0
5,076
34,673
37,113
0
17,760
16,913
0
37,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,252
Gold Earned
52,026
263
Minions Killed
198
13
Camps Cleared
3
1,068,245
Distance Traveled
900,160
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,363
1,124
41
4
4
212,493
3
W
Bastet
11,680
1,062
29
3
3
235,452
0
W
Xbalanque
13,560
1,233
92
8
4
168,557
0
L
Nu Wa
9,982
907
25
2
0
160,971
0
L
Hades
9,792
890
18
2
0
186,922
0
L
Izanami
10,552
959
50
5
0
179,990
2
W
Cthulhu
13,529
1,230
51
5
0
246,543
3
W
Baron Samedi
12,120
1,102
50
5
2
205,200
3
L
Ra
10,524
957
75
7
1
175,926
2
L
Chaac
11,176
1,016
30
3
2
196,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role